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Credits & Xp

Discussion in 'Ideas' started by Algelier, Feb 9, 2017.

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  1. Algelier

    Algelier Former Staff Member.

    Joined:
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    Hello soldiers.
    Since the release of War, there have been only a few ways to earn credits, as well as leveling up, such as (as a non-ranked player):
    • Kill (25 xp - 1$)
    • Infect bonus (25 xp thrice as a normal and 100 xp as a root thrice - 1$)
    • 1 xp/sec during an infected game (no credits).
    • Flag capture (300 xp - 10$)
    • Team Kills at the end of each game (depends on your team's score).
    However and unfortunately, it is very tough for beginners to level up quickly, as well as buying good guns. Therefore, I suggest more ways to do so for War 2.0:

    Note: These descriptions have been taken from http://callofduty.wikia.com/wiki/XP.
    • Flag Return: Return the flag (10 xp - 1$)
    • Longshot: Kill an enemy from a distance. This range is dependent on the weapon class and more bonus experience is earned at farther ranges (15 blocks for shotguns ; 20 blocks for automatics and three-round burst ; 25 blocks for pistols ; 30 for special guns ; 35 for snipers) (5 xp - 1$)
    • Double/Triple/Multi kill: Kill two/three/four or more enemies in a quick sessions (3 seconds) (5/10/15 xp - 1/2/5$) (nuke doesn't count).
    • First Blood: Be the first person to get a kill in a match (10 xp - 2$).
    • Last Blood: Be the last person to get a kill in a match (10 xp - 2$).
    • Buzzkill: Kill an enemy who is one kill short of acquiring a kill streak reward (5 xp - 1$).
    • Payback: Kill an enemy who has killed the player previously (5 xp - 1$).

    With this, the leveling system will also be changed, the amount of xp needed for each level will be increased from 1000 xp per each to 4000 xp per each. So will be the prices for each gun.

    Please tell me what your think below,
    Algelier.
     
    • Like Like x 4
  2. Snail_5_

    Snail_5_ Switched Accounts "Phobia"

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    Some of these ideas are really great. Personally, I'd love to see some of these added to the new War.
     
    • Agree Agree x 1
  3. NickManEA

    NickManEA Build JMOD

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    Since I am one of those I will agree xD.
     
  4. NathanDrake

    NathanDrake Well-Known Member

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    I like this idea I think it will work great throughout the entire play experience even helping people in later levels.
     
  5. DarkTitan_

    DarkTitan_ Ex War and News Manager

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    You're definitely on to something. For 2.0, my biggest 'want' right now is to make things such as flag captures, FFA wins, tdm wins, gungame wins, kc tags, and much more give you a BOAT LOAD of xp. Why? I've wanted a more competitive atmosphere for War for a long time. The goal for war right now is just to kill as many people as possible, and no one is actually trying to win. Making the things I listed above give you tons of xp and credits may provoke more attempts at winning. For example, make the kc tags 50xp and 5 credits. Make it more than a kill. For a flag capture, 500xp and 50 credits. Make people WANT to win. These things, along with the things you listed, may make War 2.0 a very competitive atmosphere, and I think people like that. Good ideas alg!
     
    • Agree Agree x 3
  6. RockTomb

    RockTomb Ex Legacy Manager + SMOD

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    This is a great idea, would be great if this could be added to 2.0. It would make people go for the harder kills to get more xp.
     
    • Like Like x 1
  7. Overkilll_

    Overkilll_ Phantom Mc-Warz Mod

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    Hmmm, very interesting! I like it. We will have see how it plays out then I would love to see this tested!
     
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