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New Killstreak: Predator Missile >:)

Discussion in 'Ideas' started by AJK910, Dec 1, 2013.

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Should we implement this killstreak?

  1. Yes

    10 vote(s)
    76.9%
  2. No (Explain why below)

    3 vote(s)
    23.1%
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. AJK910

    AJK910 Active Member

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    Ahh the predator missile. Used for killing camper nubs. This would just be a missile that you control free-falling from the air. When you hit the ground you explode and are teleported back to the location you set off the missile. I thought through it a lot so here are the steps that would happen:
    1: Get however many kills to unlock the killstreak (probably somewhere between 23-25 since this is kind of overpowered.)
    2: Set off the killstreak
    3: You are teleported 75 blocks above the map only able to fly on that level, not flying up or down. Your inventory it taken away but saved and you are given invisibility.
    4: An npc of your person is placed where you were when u activate the killstreak
    5: You are given an item in your inventory labled "Activate Missile"
    6: You fly above the location where you want to drop the missile.
    7: You left/right click the item in your inventory
    8: You are given armor that is textured to look like a missile (boots being head of missile, etc.) You are also placed in adventure mode so you fall. Your invisibility is kept so combine the armor on and it looks like a falling missile :smile:
    9: You are able to move around when you are falling just in case your target moves.
    10: Once you are 1 block above the ground, an explosion occurs where you fell killing any enemies in the blast. While this happens, you are given your inventory back, invisibility is taken away, your npc goes away, and you are teleported back to where your npc was.

    BAM! Thats how this killstreak would go!

    This has been posted a few times but I thought it through a lot so it would be possible do code.
     
    • Like Like x 2
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    #1 AJK910, Dec 1, 2013
    Last edited: Dec 1, 2013
  2. meap8

    meap8 Active Member

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    should be a 26 killstreak
     
  3. AJK910

    AJK910 Active Member

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    hmm id say 23
     
  4. meap8

    meap8 Active Member

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    nope 26 lol
    wait how about like 54 or something because if u nuke, u will get it automaticly
     
  5. teawithchoco

    teawithchoco Well-Known Member

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    #5 teawithchoco, Dec 1, 2013
    Last edited by a moderator: Jun 13, 2015
  6. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Gravedig, requesting lock.
     
    • Disagree Disagree x 1
  7. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    This wasn't a grave dig because it was only over a little time period I think unless it was way down on the list. Anyways like teamwich said this has already kind of been said but I still like the idea :grinning:
     
  8. GreySwordz

    GreySwordz Well-Known Member

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    This was posted today.
     
  9. gamemaster800

    gamemaster800 Well-Known Member

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    #9 gamemaster800, Dec 1, 2013
    Last edited by a moderator: Jun 13, 2015
  10. gotsteve

    gotsteve Member

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    I can't get my head around this concept... So no for the time being.
     
  11. Gynamo

    Gynamo Well-Known Member

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    I can just imagine how much people would get targeted with this killstreak -_- Still a good idea, even though it has been suggested before.
     
  12. Nani3108

    Nani3108 Well-Known Member

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    I think it's a good idea, and you described it very well. But it could be hard to code... idk
     
    • Agree Agree x 1
  13. teawithchoco

    teawithchoco Well-Known Member

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    So I guess this is called detail ?
     
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  14. ChickenNinja

    ChickenNinja Well-Known Member

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    I like the idea :grinning:
     
  15. Daudzoe

    Daudzoe Well-Known Member

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    This is less than a day old :V
     
  16. DrZRG

    DrZRG Veteran

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    Good idea, and I can tell you spent some time thinking of how it would all work! :smile:
     
  17. Kadehove

    Kadehove Active Member

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    Good idea, but I think it would be a ***** to code.
     
  18. onik

    onik Well-Known Member

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    I coded an RC-XD. An Preditor Missle is a little bit more coding, because you have to code the fall, the explosion, etc. BUT I spend about 10 hours only coding the "Replace-Player-with-NPC-thing"! First you think it's easy, but then you notice that there are so many bugs... And you also need an NPC-Library, if you don't want to code the NPC yourself. Don't think it's hard to code. Actally it IS REALY hard to code.
    But the idea is nice! I try to code this. :grinning:
     
  19. ObamaTheReptile

    ObamaTheReptile Well-Known Member

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    No way in heck this was gravedug. It was posted LITERALLY TOADY.
     
  20. ePiC_bUnNy123

    ePiC_bUnNy123 Member

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    Good idea, should be implemented but incredibly hard to code :frowning:
     
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