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Idea Projectiles and throwables

Discussion in 'MinecraftBuild' started by Freedom_35, May 27, 2017.

?

Is this a good idea?

  1. Yes +1

    3 vote(s)
    42.9%
  2. We don't really need this, +0

    0 vote(s)
    0.0%
  3. No, and I have an addition to this idea

    1 vote(s)
    14.3%
  4. No -1

    3 vote(s)
    42.9%
Thread Status:
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  1. Freedom_35

    Freedom_35 Well-Known Member

    Joined:
    Jul 27, 2016
    Messages:
    505
    Ratings:
    +440
    Hey Brawl,
    Wizzlol707 here. I was wondering if you guys could make it possible to do stuff like shoot arrows and throw eggs/snowballs/enderpearls and stuff on a map on build, so we can see if it's too Archer-friendly or too anti-medicwebby (new word). If it's possible to make build do this, great! Because we need it to see if we can add more cover or even remove cover.
     
    • Agree Agree x 1
  2. NickManEA

    NickManEA Build JMOD

    Joined:
    Aug 8, 2015
    Messages:
    1,498
    Ratings:
    +717
    Discord:
    NickManEA#1421
    Throwables along with other entities are not allowed. This is to reduce lag caused by using them. However there are a few entities that are allowed (Item frames, etc.).
    I like your optimism about testing Archer on CTF maps though as I said the lag caused is big.
    -1.
     
    • Informative Informative x 2
    • Like Like x 1
  3. Freedom_35

    Freedom_35 Well-Known Member

    Joined:
    Jul 27, 2016
    Messages:
    505
    Ratings:
    +440
    I agree. That's why I was asking if they could make it possible to use them. Maybe as an option, like toggle pvp and such.
     
    • Optimistic Optimistic x 1
  4. KiwiDwarf

    KiwiDwarf Active Member

    Joined:
    Jan 7, 2017
    Messages:
    184
    Ratings:
    +31
    I think we should add an enderpearl that's it
     
    • Agree Agree x 2
  5. Dequoy

    Dequoy Active Member

    Joined:
    Sep 17, 2017
    Messages:
    113
    Ratings:
    +50
    +1 (but...conditionally?)

    I've wondered about this too, because I'm also designing a CTF map (albeit VERY gradually and slowly, lol) and it bothered me that I couldn't test to see whether or not arrows would be able to reach areas like the flag room or spawn room from certain vantage points. Is there any way to allow these but SEVERELY HINDERED, like be allowed to shoot OR throw one item every so many seconds on an entire map (just so that it isn't keeping track of each player or each type of item that was used on separate timers)?

    I can understand the difficulty in allowing all classes to be tested fully (the last thing Build servers need are CTF elf testers flying around maps) but it would be nice to at least allow things like tossing a snowball, testing a pearl teleport for possible exploitation avoidance, or shooting an arrow, or even gaining speed buffs to test the timing on covering distances with faster classes in CTF. This kind of testing would likely be helpful for other game mode map designs and would likely lead to overall better map designs in the long run.
     
  6. Reduced4Lyfe

    Reduced4Lyfe Member

    Joined:
    Oct 9, 2017
    Messages:
    23
    Ratings:
    +47
    I agree with @NickManEA Sure it would be nice to test ctf maps with this idea, but I can see a lot of players spamming enderpearls or arrows which would cause a lot of lag. -1 (Sorry)
     
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