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Wild West Community

Discussion in 'Wild West' started by DarkTitan_, Jun 28, 2017.

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  1. DarkTitan_

    DarkTitan_ Ex War and News Manager

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    Lets be honest here guys. Wild West is in a pretty bad state right now. That being said, we have to do something to revive it. The game idea is really awesome, fun, and engaging. It just becomes boring at times, and we and I know that.

    I'm not in charge of anything, and I can't really make anything happen, but I can do this. The following questions may bring out why Wild West is in such a poor state right now, and maybe we could figure out together how to fix it. We need your ideas! But first, answer these questions honestly and completely.

    Why did you stop playing Wild West? What made you quit? What would have to happen to have you come back?

    I for one really loved Wild West for it's 10v10 fights and team building, in other words battle strategy. The game could just use more things to do. What would you guys add if you were to add one thing to the game? What would you take away?

    Thanks for your time, and I hope Wild West really comes back strong in the near future. It's a great game, you just gotta give it and us a chance. <3
     
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  2. 19Cameron91

    19Cameron91 Well-Known Member

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    I got bored, not just in Wild West but in all of Brawl and Minecraft.
    The game would probably have to change extensively in order for me to become instantly interested again.
     
  3. AmbitionZ_

    AmbitionZ_ Highly Established Member

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    I think the answer is sort of obvious. It gets repetitive and after a while you realize it's all fake money and after a while you realize the game won't becomes pointless. The pvp is the same, the map is the same, and the experience is the same.
     
  4. Hitchens

    Hitchens Well-Known Member

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    As I still play, I can not really answer this, but I will say that there is things people wont respond with here. Some stop playing because they cant manage to surivive - they loose too much. Loosing isnt fun. Tho this might sound pretty pointless at first, it is actually of great importance. It reveals the problem with bandit vs bandit wars.
     
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  5. Chilled_67

    Chilled_67 Lizard

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    Exactly, and when you lose fights, you also lose gear. The only way to get money to get this gear back is to process more drugs by afking' which I believe is another reason lots of people have left (the game is too heavily based on afk'ing / legit doing nothing besides waiting).
     
  6. Fadaad8

    Fadaad8 Well-Known Member

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    I believe this too. I believe people quit is because of the one thing that will keep them going, MONEY! The only way to make good money is drugs, and thats boring. While processing drugs, you can get killed. Not being able to make money means you can't buy anything, so you quit.
     
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  7. Tjocko

    Tjocko Wild West Ex-MOD

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    I becme more and more inactive since The Takeover The Cartel-event. On that event, I relly felt like THIS is how Wild West is supposed to look like. Unfortunatly, I didn't have the opportunity to play the second round of it. This really hit me. After that I couldn't find no more big fight the time I played. More and more people we're leaving. So I thought: "I fon't enjoy this game as long as it doesn't change, why not leave for a bit and maybe join when there are many people on?" Aa from this I fell in love with MC-War




    But, what I belive we need is a YouTuber, who has a good and funny commentary.
     
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  8. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    Why did you stop playing Wild West?

    - I have been offered the chance at a new hard drive for my computer by my dearest and beloved father, but have since declined. Wild West has been too stale for my liking. I don't even have to play the game months after leaving to realize that it will feel just as stale.

    What made you quit?

    - Losing a vital part of my PC.

    What would have to happen to have you come back?

    - In this order;

    ) Get a new hard drive.

    )Reinstall MC and Discord.

    ) Actually get good at the game.

    )Brawl actually pull through on the administration side of things.
     
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  9. Fadaad8

    Fadaad8 Well-Known Member

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    I would just like to add on about the player decrease. Another big reason is pros killing noobs or new players constantly. We are all to blame for this, all of us has at least make a player quit for sure. I for one feel guilty for most likely making a few players quit. I went on a killing rampage for the last few days, and feel like I make a few players quit, someone told me to stop killing noobs, and I did. I then was at wild grass letting people process and someone came on, kill one person, and left. The person killed was a new player, he said well, great, and left, and I'm sure I won't see him again. We should separate the pros from noobs, and when some noobs become pros, they can go with the pros.
     
    #9 Fadaad8, Jun 29, 2017
    Last edited: Jun 29, 2017
  10. SoullessAngel_

    SoullessAngel_ Ayo why you lookin

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    IMG_2063.JPG

    The established players are playing the game how they best play it. The new players can't learn without being challenged by the older players. If we all are “at blame" and stop slaying the noobies, there is no end goal for the game. You can't possibly learn and adapt to your situation. Sure, you can teach new players, as long as they have other established players to take what they have learned and utilize it in the field. Otherwise, it's just useless junk.

    The established players are not to blame. Find a balance between noob friendly and experience friendly.
     
  11. EmperorTrump45

    EmperorTrump45 Dank Memer

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    I don't play wild west - and never have - because 1) too much learning 2) not a lot of people on 3) i don't like mining 4) sheriffs, 5) mingo, and 6) slow, teambased gameplay (where u have a One Team to Rule Them All thing) doesn't appeal to me in the slightest
     
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  12. Arcane

    Arcane Member

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    Why did you stop playing Wild West? What made you quit? What would have to happen to have you come back?

    I has not quits, but have taken breaks off of WW. Although I think I can voice some of the concerns I has.

    I think the problem is that the WW as it stands right nows feels like a knock off of WarZ. The thing that made WW well WW was the only way to heal was drinking meds. This aspect made you play more strategically and cautiously. Now everyone drinks whiskey and morphine and rush in, instead of trying to out think the enemy. Diamond armor back then was rare and was worth something. Even more so after the reset when it was 75k that made diamond gear worth keeping and precious to have.
     
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  13. AnonymousGalaxy

    AnonymousGalaxy Raid Manager | Manager of Managing | Legacy

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    Why did you stop playing Wild West? What made you quit? What would have to happen to have you come back?
    I resigned from sheriff after first being promoted leaving me with nothing to do. I later got sheriff again but with the lack of players there was/is nothing to do. Only thing that would bring me back is a reset or a sudden jump in players.
     
  14. Hitchens

    Hitchens Well-Known Member

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    I think there everyone agrees a reset would be good. At least everyone did on the thread I made sometime ago. So I guess it would be good. But it cant overlapp the warz reset.
     
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  15. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    These are slightly different questions with the same answers, really.

    I stopped playing Wild West because it's utterly boring to me. The fun part of Wild West is the fights, but there's a few issues which stop fights from ever really happening.

    Firstly, you need money to get into any decent fights. To get enough money to get into fights, you need to be processing drugs for hours. Considering processing drugs is just afking at a rebel base, it's not the most intriguing nor exciting gameplay a server can offer. Ever since PvP was removed from mines, mining ores is also just afking (just with no risk whatsoever this time).

    Another problem with making money is sheriffs. All a sheriff needs to do to stop a solo player from processing is appear at the rebel base. They don't even need to be any good at the game. They can be the absolute worst player on the server, and they will still stop you from processing, because they can come back 3 minutes later with their free gear and sometimes a team of sheriffs and will kill you. Fail again? They'll come back 3 minutes later. And again, and again.

    Back on things that stop people from fighting - you pretty much always need to be in a large team to do this. Whenever I killed someone at a rebel base, I always had to run and log out or else I'd know I'd die. If I didn't do this, a sheriff would've came along and killed me, or someone from the monopoly team (worsened by the fact that there's someone on there targeting me, too) would come along and kill me. It's just free loot and free money to come and kill bad players who go rogue, meaning you have to be good or you have to log, or you'll likely die.

    Not only this, but the map is way too large. The map is 14k by 14k and there's sometimes only 5-10 players online, do the maths and the population density of the server is 20 times worse than that of the Sahara Desert - I know we're going for realism here but that's a bit too much.

    And finally, the monopoly teams mean that you have to fight sheriffs. This is often frustrating, since they usually cuff and usually come back (my record is a sheriff coming back 56 times, very fun to fight indeed). Due to monopoly teams, there's no fights between bandits (which are considerably fairer, because each team has access to the same gear).

    The lag doesn't make fighting much of a smooth experience either, really.

    • Getting gear should be considerably quicker (how it was in the old economy was absolutely perfect, I have no idea why they decided to change it), so there's less grinding and more fighting. Personally I don't really care if it devalues diamond armour - I just want to actually have fun. Preferably not via the wonderful voting rewards idea on Random's rework, I absolutely despise that idea more than anything.
    • Making money should be more interesting. This can be achieved in a few ways:
      • Make the map smaller, so more fights happen, causing it all to be more interesting. I'm talking about one town, two mines, and one rebel base. The current size was almost too big when we had 120 players, and now we have one twelfth of that amount, so downsizing the map by a factor of 5 isn't as drastic as it seems.
      • Completely revamp drug processing and means of making money. I have a few ideas which are involved in my Wild West rework thread soon™, but they're not finalised just yet.
      • Ideally, a bit of both.
    • Completely revamp the sheriff system - the guild ideas are one of the few things in Random's rework that I like, so that should do just nicely.
    • Remove the rogue system, so you don't have to log out as soon as you get a kill.
    • Add a reasonable team cap and add a considerably large disadvantage to cross-teaming. I'm talking processing speeds should be 10% of what they usually are if two different teams are processing the same drug.
    But overall, here's the main thing Wild West must do if I'm gonna come back any time soon and that's living up to how awesome it could be. When the gamemode was first announced, it was described like this:
    This is what got me very excited for Wild West. In fact, Wild West was released after I quit Brawl and was permbanned from the forums - this description of what Wild West was supposed to be is what made me return to play the gamemode. To say the least, it was a disappointment.

    If the gamemode receives a very good rework (and, in my opinion, the current one Random has proposed is not good enough), which lives up to how it was first announced and really fills the potential of an open-world, RPG server based off of Red Dead Redemption, then that's when I'll start playing Wild West again. Not before, not after.

    I intentionally didn't go into too much detail because I don't want to throw around random ideas - a rework should be loads of ideas fitted together so they work together fluently, and I still need to finish brainstorming some stuff before I post my version of a Wild West rework. But this post is a good summary to what I want in Wild West and what a good rework, in my eyes, will entail.

    [/essay]
     
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  16. Maryland

    Maryland Noob mod

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    The reason I stopped playing is because teams would camp wild grass and so they would be making the most money in the game. Also I had a hard time playing solo as almost everyone played in a group.
     
    #16 Maryland, Jun 29, 2017
    Last edited: Jun 29, 2017
  17. Fadaad8

    Fadaad8 Well-Known Member

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    I believe we should make the time for processing drugs less. For a normal player, it could take about 30-35 minutes to process one row of wild grass, which to me is kind of insane. I feel like to really be successful in Wild West you in a rank. If we lower the time for drugs and maybe make their sell rate higher, people would get to bored and quit, and more money means more team fights.
     
  18. Lekosa1

    Lekosa1 mineman

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    Squeezing the previously said into a sentence: Wild West is not a gamemode for starters; it's for more experienced players. That's how it will always be unless it's reworked into a totally new gamemode. The player base of a gamemode will always be according to the game type. For example, Build will always be more popular than Wild West.

    Basicly what I'm trying to say is: even if there were a million players on Brawl at once, Wild West's game style would keep the amount always smaller than a easy-to-play server's.
     
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  19. Tjocko

    Tjocko Wild West Ex-MOD

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    I say we try out something new: Since everyone is complaining of the Sheriffs free gear, why can't everyone have free gear?


    Let's see how many dum-dum donkey heads turn this into a flame war without explaining why/why not this can be done. In a friendly way.
     
  20. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    This completely removes the progression aspect, which is one of the large parts of Wild West.

    I'd be more in favour of making the sheriff rank more progressive instead.
     
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