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Complete Viking

Discussion in 'Maps Submissions' started by Charlie_0014, Jul 11, 2017.

?

Want it implmented?

  1. Yay

    37.5%
  2. Nay

    62.5%
Thread Status:
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  1. Charlie_0014

    Charlie_0014 Build & BT Overlord, Party Sub-Overlord

    Joined:
    Mar 19, 2016
    Messages:
    836
    Ratings:
    +310
    This map as originally started by Doges, then was given to me. It's a small Medieval map (I chose the name Viking because of the boats, plus it sounds cooler to me) that has a small town with a dock an 2 boats. The town consists of 3 large houses, 3 small houses, a meeting hall, park, fountain, and market. Just to mention, this map also has a sewer system, which I blocked off along with the lower deck of each ship, and second floors of each house (except for 1 which has an open area, good for infect games). I also added a sponge launcher by one of the houses, for infect map purposes and sniping (the house is in a corner, so its not the best spot, anyways, the masts of the ships are just as good positions). I hope you like it.

    Other info:
    Size: 101x123
    Gamemodes: TDM, FFA, Gun game, Infect (no CTF flags)
    Map Id: 381864

    Pictures:
    2017-07-11_15.40.54.png 2017-07-11_15.41.10.png 2017-07-11_15.41.25.png 2017-07-11_15.41.32.png 2017-07-11_15.41.44.png
     
    • Creative Creative x 1
    #1 Charlie_0014, Jul 11, 2017
    Last edited: Jul 11, 2017
  2. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    There weren't guns when the Vikings were around.
     
    • Funny Funny x 2
    • Winner Winner x 1
  3. NateTheDerp

    NateTheDerp Well-Known Member

    Joined:
    Feb 16, 2015
    Messages:
    912
    Ratings:
    +399
    I don't think this map would be good for war.
    • Not enough coverage
    • The ground needs some reworking in my opinion
    • Very flat apart from the dock
    • Could be larger
    • Pretty sure @Doges might of made this
    edit: as of now -1
     
  4. Charlie_0014

    Charlie_0014 Build & BT Overlord, Party Sub-Overlord

    Joined:
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    +310
    1. You have enough coverage if you don't go through the middle.
    2. I guess you're right on that.
    3. It's a town, so its supposed to be flat.
    4. It's designed to be small.
    5. MaximLunin is the map author, so I went with that.
     
    • Informative Informative x 1
    #4 Charlie_0014, Jul 11, 2017
    Last edited: Jul 11, 2017
  5. Doges

    Doges Ex-Mod, Ex-Builder

    Joined:
    May 18, 2015
    Messages:
    823
    Ratings:
    +338
    https://namemc.com/profile/Doges.1

    As basically the map starter, I would work on making sure the ground looks a bit better (none of this random block stuff I did) and work on the ocean floor (also bad). Additionally, I know the houses need some interior work, and the placement of the houses might be a bit too close for a war game. It also doesn't fit the theme of war with it being medieval.
     
    • Informative Informative x 1
  6. Charlie_0014

    Charlie_0014 Build & BT Overlord, Party Sub-Overlord

    Joined:
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    I did not know you'll were the same person.
    I redid the ocean floor, and the ground.
    As Nate said, the players need cover, but I will move the meeting house.
    About medieval not being good for war, I call it a change of scenery.
     
  7. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
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    It doesn't make sense to have guns in a medieval town?
     
    • Agree Agree x 2
  8. Toki_12

    Toki_12 Well-Known Member

    Joined:
    Jul 10, 2016
    Messages:
    569
    Ratings:
    +413
    This would be way too small, it wouldn't fit in with the war theme as other maps do. I also don't really see where flagrooms/spawns are?
     
    • Agree Agree x 1
  9. Charlie_0014

    Charlie_0014 Build & BT Overlord, Party Sub-Overlord

    Joined:
    Mar 19, 2016
    Messages:
    836
    Ratings:
    +310
    The red spawn is in the "Docked" ship and the blue spawn is by the houses. There are no flags.
     
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