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Idea Bounties and EXP

Discussion in 'KitBrawl' started by Removers, Sep 6, 2017.

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  1. Removers

    Removers KitBrawl Ex-Mod!

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    I have over 600,000 credits sat on my stats doing literally nothing with, I'm pretty sure I have the most credits on KitBrawl and I also have bought every single perk buyable and kits for KitBrawl.

    EXP
    This idea has been brought up before in the past, but if possible could we get a way to spend credits to buy a certain amount of EXP to make leveling faster and put credits to good use.
    I personally liked the amounts @Trogy suggested on a past thread of
    • 10,000 credits ⟶ 1,000 experience
    • 25,000 credits ⟶ 3,000 experience
    • 50,000 credits ⟶ 7,500 experience
    • 100,000 credits ⟶ 17,500 experience

    BOUNTIES
    Bounty's would be pretty cool to put on someone with a maximum of 1,500 bounty on a player, and a cool down on when you can next bounty a player depending on how much you just bountied for.

    Examples:
    You bounty a player for 1,000 or more credits // The cool down is 10 minutes.
    You bounty a player for an amount in between 500 and 750 credits // The cool down is 5 minutes.
    You bounty a player for less than 500 but more than 200 credits // The cool down is 3 minutes.
    You bounty a player for less than 200 credits // The cool down is 1 and a half minutes or 2 minutes (Undecided)

    These are just examples and a few ideas that could possibly be implemented to make credits more useable and not stack up constantly on your stats without anything to do with them and you can infinitely spend those credits towards levels or bounties on people.

    Sorry for the spam of Idea posts these are a few ideas that came into my head after 5 minutes of thinking and I thought to post them on separate threads to keep discussion apart from each idea, to make feedback and thoughts more clear and easier.
     
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  2. Nakatago

    Nakatago Well-Known Member

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    Bounties would encourage targeting, which is never fun for the victim.
     
  3. Removers

    Removers KitBrawl Ex-Mod!

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    That is why the cool downs are a thing to stop people constantly setting bounties on people for high amounts of credits and no one will want to target a player for a low amount of credits like that in the first place. Also, keep in mind KitBrawl player base at this point in time isn't that large so targeting isn't an issue and the rule against 2v1's being put in place kinda counters mass amounts of teaming people going for them.
     
  4. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Surely adding bounties would encourage 2v1ing/teaming up on a player.
     
  5. Removers

    Removers KitBrawl Ex-Mod!

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    Eh not as much as you might think with how the community works, they tend to listen most of the time and if they 2v1 they will end up kicked anyways.
     
  6. JPH9Nine

    JPH9Nine Legends Die Hard

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    I think it s a great idea as long as there is targeting control, but then again the idea promotes targeting which from my experience sucks and will make people rage chat or quit. That in turn ruins matches...
     
  7. SharkBaitBooHaha

    SharkBaitBooHaha Well-Known Member

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    Not suppose to be lol.
     
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