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Idea Extended Mags and Gadgets

Discussion in 'MC-War' started by iamdroone, Jun 23, 2018.

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  1. iamdroone

    iamdroone returned

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    Hey guys,

    I was talking with @SuperBen4 yesterday, and I brought up and idea on extended mags and quickdraw mags. For an assualt rile the extended mag holds 10 extra bullets, but for a bolt action sniper it will only add 2 extra bullets and autosnipers like the EBR/MSR will hold 5 extra shots. The quickdraw part will be reload time. You can level up your quickdraw mag up to level 20, which makes the reload time really fast, but it's really hard to get. Alongside the quickdraw mag, there will be the extended quickdraw. This mag will have the features of the extended mag + the quickdraw so its extra ammo + faster reload time. This may be unlocked after obtaining the extended mag and the quickdraw mag.

    The extended mag may be unlocked by these means.
    1. level 50+ 20,000 credits
    The quickdraw mag may be unlocked by these means
    1. Level 45 20,000 credits
    The extended quickdraw mag may be unlocked by these means.
    1. Level 62 45,000 credits. this may be unlocked if and only if you have both of the previous ones.

    Mag leveling for quickdraw
    lvl 1. Reload time decreases by 0.5%
    lv1 2. Reload time decreases by 0.75%
    lvl 3. 1%
    lvl 4. 1.5%
    lvl 5. 1.75%
    lvl 6. 2%
    lvl 7. 2.5%
    lvl 8. 2.75%
    lvl 9. 3%
    lvl.10 3.5%
    lvl 11. 4%
    lvl 12. 5%
    lvl 13. 5.5%
    lvl. 14 6%
    lvl 15. 7%
    lvl 16. 8%
    lvl 17. 8.5%
    lvl 18. 9%
    lvl 19 9.5%
    lvl 20 10%
     
    • Agree Agree x 1
  2. LoliShiro

    LoliShiro Kitsune

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    Quickdraw Mag is already kinda a thing already. I mean the Sleight Hands Perk could do the trick. But, I do agree with the Extended Mags part.
     
    • Agree Agree x 2
  3. iamdroone

    iamdroone returned

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    Yeah well I mean like the extended + quickdraw mag, so people without sleightofhand can use them, as the perk decreases reload time by a sigificant amount.
     
  4. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    Sounds good. I like this idea, and think it would be great to add to the game.
     
  5. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    Make this a prestige reward rather than just normal reward. In Ice Bears opinion Extended magazines should apply by a percentage rather than what you suggested cause for the mar the capacity is literally doubled isn’t that a bit op?
     
  6. iamdroone

    iamdroone returned

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    no I mean for AR's it adds 10 extra bullets.
     
  7. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    With Ars you get a 33% increase but with the MSR you get a 100% magazine capacity increase isn't that a bit OP
     
  8. JudeK1

    JudeK1 Member

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    I think that this is a good idea I like how the player has to pay credits for them so it is treated like a perk.
     
    • Agree Agree x 1
  9. iamdroone

    iamdroone returned

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    I don't really know how many bullets the MSR holds, but if it only holds 5, what I was intending was if the mag holds 5 bullets adding an extended mag will only allow 2 extra shots on snipers. But like the EBR will add 5 extra shots, since its a DMR rile.
     
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