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Idea Death Streaks

Discussion in 'MC-War' started by AgentSilverfish, Jul 1, 2018.

?

Would you like to see this added into War?

  1. +1

    2 vote(s)
    28.6%
  2. -1

    5 vote(s)
    71.4%
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  1. AgentSilverfish

    AgentSilverfish not v cool

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    Hey guys!
    I was thinking of something that might help the problem of being spawn camped.
    Death Streaks.
    For example, if you die 3/4/5 times in a row without getting a kill, you will receive a death streak. One is(Call of duty death streaks) Painkiller (allows the player to withstand 3 times more damage, lasts for 10 seconds). This might help against spawn killing, especially for new players.
    Let me know what you think!
     
  2. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    I feel like this could be abused (intentionally dying multiple times in a row to get a powerful killstreak).
     
    • Agree Agree x 3
    • Funny Funny x 1
  3. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    I agree with Roll0fSushii that this would be abused, but I think a way to possibly lessen the effect of spawncamping is to have spawn points that can move around the map to various places if a team is being camped for a certain period of time. This would be effective in preventing or at least reducing spawn traps, as the team that is losing gets a chance to push forward again and get back to even playing grounds.
    Even if the two teams just switched spawns with each other it would reduce spawn traps.
     
    • Agree Agree x 2
  4. Hexivoid

    Hexivoid Well-Known Member

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    Two teams switching spawn points mid-game? Hmm...
     
  5. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    It would sacrifice the AFKs for at least one life and be a pain if you just respawned and then someone from the other team spawned behind you, but I feel like if it takes 10 seconds to respawn when changing sides then it gives them a chance to leave and not die when the enemy spawns behind them.
     
  6. Hexivoid

    Hexivoid Well-Known Member

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    Spawn resistance needs to fully be removed.
     
  7. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    What if after a certain amount of deaths, like 3-5, Legacy spawn resistance came back and and it didn’t run out when you shot.
    This could be another alternative to at least reduce the amount of spawn campers at any time.
     
    • Friendly Friendly x 1
    • Creative Creative x 1
  8. Hexivoid

    Hexivoid Well-Known Member

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  9. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    Ice Bear has some ideas
    4 deaths: copycat copies the load out of the last person who killed you.

    6 deaths: javelin missile deals major damage to any flying kill streaks so it can nearly one shot an ac130 but takes a clip of ammo after to destroy

    8 deaths: Reinforcements spawns 7 skeletons that look like players and shoots arrows at enemies dealing 5 hearts of damage.

    10 deaths: Last stand for 20 seconds you deal increased damage and have 5 absorbsion hearts.
     
  10. Hexivoid

    Hexivoid Well-Known Member

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    Or just fully remove spawn resistance :smile:
     
  11. Prouddyyy

    Prouddyyy Marketing

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    Completely switching around the spawns I personally think wouldn’t work but for example moving both spawns 20 blocks to the left would work better.
     
    #11 Prouddyyy, Jul 7, 2018
    Last edited: Jul 7, 2018
  12. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    Ice Bear says maybe make a vote feature that allows a team to respawn all at once but with a longer delay. Ice Bear says this would be good because the problem often is that the camped team spawns one at a time against several players so if they shoot they instantly die.
     
  13. Hexivoid

    Hexivoid Well-Known Member

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    Or just remove spawn resistance
     
  14. Prouddyyy

    Prouddyyy Marketing

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    In my opinion the most efficient way is either to use the old spawnprotection, make more spread out spawn points, or like I suggested make 3 spawnpoints all 15/20 blocks away from eachother and make them rotate.

    Voting would take more time coding. Making the whole other team spawn at once would get people pissed that just got out the spawn and are on an 8 killstreak aswell not only that does the option of voting make people stop to vote getting them killed possibly.
     
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