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Bleeding

Discussion in 'Ideas' started by fast11471, Dec 20, 2013.

?

Does this sound like something that you, as a player, would like to have?

  1. Yes, I think this could be useful.

    30.8%
  2. I don't use knives but it sounds cool.

    15.4%
  3. No, this would not be useful

    53.8%
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  1. fast11471

    fast11471 Well-Known Member

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    So, in WarZ, if you take damage (zombies, bandits, etc.), there is a possibility that your player will start bleeding.
    I think that it would be cool for that to be implemented into Mc-War as well.
    Now, I know that some of you might say, "The guns can already kill you in 1-2 secs anyway so why should there be extra damage?"
    To counter that, I think that the bleeding should only apply to knives.
    People who are out of ammo or just like using the knives for the heck of it, should have a little something extra. After all, its hard to get up close in the first place and even if you start hitting the person your attacking, they can easily turn around and shoot you.

    Summary: If a player gets hit with a knife, he starts to take 1/2 hearts worth of damage (1hp point), each second for 8 seconds. Although, there is only a 10% chance that the effect will take place
    Why is it useful?: It gives the people who are out of ammo or just like using the knife a little extra damage.

    Any constructive criticism will be greatly appreciated
     
    #1 fast11471, Dec 20, 2013
    Last edited: Dec 20, 2013
  2. TheBoyGenius510

    TheBoyGenius510 Well-Known Member

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    Seems interesting, we could use the poison effect.
     
  3. F1r3tar

    F1r3tar Highly Established Member

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    I vote no; if it affects you every single time you get hit, then I don't really like this idea. How about change it so that you would only have about a 10% chance of being affected per hit?
    Please remove the reply; I edited my response because this sounds better than what I previously said.

    Edit: Thnx for removing it!
     
    • Useful Useful x 1
  4. jakob243

    jakob243 Well-Known Member

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    I... don't find it too pressing, it would be interesting, but not that much of a hinderance or an advantage, so it would be ok!
     
  5. Chrono482

    Chrono482 Well-Known Member

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    There used to be a bleeding function. But it lagged the server to **** so it was removed. Pretty sure it won't be getting readded.
     
    • Agree Agree x 2
  6. freakiziod123

    freakiziod123 Well-Known Member

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    The days.
    Then again, I went inactive for almost like 4 months... :V
     
  7. AlexMc864

    AlexMc864 Well-Known Member

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    I posted something EXACTLY like this back in "teh dei".
    Shot down for: Too quick of death (like all the new ideas are :V).
     
  8. fast11471

    fast11471 Well-Known Member

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    I remember my first server idea was when we were still using enjin. it was double xp for knife kills XD
     
  9. randomthing64

    randomthing64 Active Member

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    hmm, that could work, but maybe less than 8 secs, also, you might be able to do that with nades when someone is just out of the explosion radius, the could get damaged from shrapnel
     
  10. EW7788

    EW7788 Active Member

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    No you should use potion of instant damage one. And I have created a mod for my old server exactly the same as this 1.6.4 I could make it into 1.7.4 and give it to chicken putty or a admin
     
  11. Dathamier

    Dathamier Well-Known Member

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    I don't think that this is a good idea, if you want people to use the knife more often then make it a 2 hit kill instead of a 5 hit kill. Its like smacking someone with a blunt object, they can shoot you before you have a chance
     
  12. BrawlerAce

    BrawlerAce Well-Known Member

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    If it was given a buff that way, it would be OP. Maybe have it only work every 10 ticks?
    (suddenly has an idea about backstab)
    Hm... maybe if you hit them in the back with the knife, more damage? I don't know... :V
    (it is possible.)
     
    • Agree Agree x 2
  13. Dathamier

    Dathamier Well-Known Member

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    yes that would make it smoother for sure...A backstab would promote using the knife for sneak attacks as well. Im going to have to watch my back while sniping!
     
  14. BrawlerAce

    BrawlerAce Well-Known Member

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  15. kingosaurus

    kingosaurus Member

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    It said 10% chance. That seems a little little, though.
     
  16. tallscot

    tallscot sceptiiiiiii

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    I don't find this idea very thrilling in my book. The knife is already op. Why make it better? This would resort to most players using the knife instead of the guns. The guns is the main point of the game.
     
  17. SoMuchWinning

    SoMuchWinning Well-Known Member

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    *cough* shotbow's annihilation *cough*
     
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