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Idea Compasses

Discussion in 'MC-WarZ' started by WarSkater, Jul 16, 2018.

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  1. WarSkater

    WarSkater Rob // MC-WarZ Hardcore Crafter

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    So I'm not sure how easy this kind of stuff is to code, but I have a couple ideas for a compass.

    1. Track Ender-Chests

    Now I know that finding Ender Chests on here is relatively easy by just looking for the beacon at the infected camps, but what if there are people that don't have good enough computers that maybe have their render distance on short? What if when you're looking for the beacon, you accidentally miss it when turning around?

    I feel like adding Ender-Chests on compasses would benefit a lot of people, especially because you can just see how far you are away from it.

    I don't think the compass tracks the ender chest when tracking the infected camp, but another idea could just be to add the Infected Camp compass track right to the ender chest.

    2. Don't track enemies in Towns

    I'm not sure how easy this is, but I feel like this would seriously benefit the pace of the violence in this game. I'll be taking over a cartel, then I'll start tracking an enemy like 800 blocks away, and after I take the cartel and go towards them, they're just sitting in the town. It's not necessarily annoying, but it could be easier to just track the nearest enemy out of the town.

    I know there's a way to see if they would be in a town by just looking at the Towns in your navigator and seeing if it's roughly the same amount of blocks as the enemy, but it's just tedious.

    Thoughts?
     
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