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Idea Balances To The Game

Discussion in 'MC-War' started by bluedragonjosh07, Oct 16, 2018.

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  1. bluedragonjosh07

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    Ive noticed that some things are quite unbalanced like how the dogs act confused on where to go or how little health senturys have. Or how about that you cant see well in a chopper or an ac130. These are just thoughts that should have people trying to find a solution to.
     
  2. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    Ice Bear feels that sentries are fine and they were nerfed from a previously higher health because for a 7 killstreak ability they offered too much value. Ice Bear says in regards to AC-130 and Chopper Gunner Ice Bear says this is a glitch common for non 1.8.9 users. Ice Bear says for the confused dogs it is just bad AI on the part of Minecraft.
     
  3. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    I agree with @Ice_Bear1 on the sentry point, they were previously nerfed because they were too OP. I don't quite know what you mean about the dogs, they track players down well as far as I can tell, but if they are standing still it means there are no enemies alive to track so there's not much that can be done about that. I will say however that I use 1.8.9 and I also experience this glitch where I can't see properly out of the AC-130. It never used to happen to me but it randomly started happening a while ago. Not sure what the problem is/how to fix it.
    I always go into F5 when in an AC-130 and it gives you a better (still not great) view.
     
  4. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    Ice Bear means the dogs sometimes struggle and get stuck for some reason when it comes to fences and stairs.
     
  5. Prouddyyy

    Prouddyyy Marketing

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    (Bit off topic)
    But have you tried for example Optifine 1.8.9 or if that doesn't work different versions of Optifine 1.8.9?
    I have been using Optifine 1.8.9 for a long time now and never had a slight issue with the chopper gunner and/or the AC-130.
     
  6. AgentSilverfish

    AgentSilverfish not v cool

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    I use Optifine 1.8.9 and I cant see out of the AC-130/Chopper Gunner.
     
  7. Lekosa1

    Lekosa1 mineman

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    I use the same, but I can see fine excluding occasional glitches with like 1/30 chance. I haven't updated Optifine in a long ass time though...
     
  8. bluedragonjosh07

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    I’ve been using 1.11 optifine and I have this issue because the ac130 and chopper is too far away from the ground. And I have noticed that predator missiles are hard to use because of the movement speed and I think that they shouldn’t be unlocked at a 7 kill streak because it’s a one time kind of thing and the best ( killwise) you can get out of it is 1 or 2. Another thing I have noticed is that grenades are overpowered in infected and I think that they should be replaced with a step on c4, and that if you get a ten killstreak in info you should get a preadetor missile. Thanks for taking the time to read this
     
  9. AgentSilverfish

    AgentSilverfish not v cool

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    I already made a thread about nades in infected.
    I think a 10 killstreak is a little too high for a predator missile. In Call of Duty, the predator missile is a 5 killstreak. And it usually wont get as many kills as a helicopter or a harrier will get.
     
  10. SuperBen4

    SuperBen4 Profile Pic by Hexivoid

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    So I will say that a Predator Missile is at a 7 killstreak because it's one more than an RC-XD (almost the same thing but can't find players as easily) so it needs to one-up the RC-XD, which it does by allowing players to see the whole map instead of having to hunt for players. I think the movement speed is fine although it does feel a little awkward when you've boosted and you can't move as well, but I don't think this needs a change.

    The grenades in Infect are very overpowered and really should be nerfed - in my opinion a range nerf. I will say I think everyone complains that grenades are overpowered but can I say that when there is no ELITE+ online (so no one has any grenades) that survivors almost always win so I feel as though it kind of balances out with that, but I do agree its range is simply too much.
    I don't think that a Step-On-C4 should replace the grenades because that would get barely any kills (one per use or 2 if you're very lucky) and it would be too easy for a survivor to just avoid it. I believe that the grenades are fine and should not be replaced but they do need a range nerf which brings me to my next point - there is currently no one who can work on a change in code on War so these changes won't happen in the foreseeable future, but once a Developer can work on War the changes suggested will be evaluated and possibly implemented.

    There are currently no killstreaks in Infect and this works well because no one gets the extra advantage so I don't think Predator Missiles should be added to Infect. Zombies would never get 10 killstreaks without grenades and a Predator Missile for Survivors is relatively useless.
    If you are meaning make Predator Missle 10 killstreak in all gamemodes - I will refer back to my earlier point about the Predator Missile vs the RC-XD. It one-ups the RC-XD, but not by very much, and as you said it is between 1 and 3 kills if you're very lucky. Based on this - it is simply not a good enough streak to be unlocked at a 10 killstreak.

    As far as I can tell (correct me if I'm wrong @bluedragonjosh07) he means that in infect only a 10 killstreak gives you a predator missile.
     
  11. AgentSilverfish

    AgentSilverfish not v cool

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    In Call of duty, the only killstreak for survivors was the nuke. Maybe survivors could be able to run nuke in infected. It isn't likely that one will get over 20 kills in an infected game.
     
  12. bluedragonjosh07

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    Agent silverfish is right, I apologize if I had not earlier stated this but I’m saying that only in infected people get a predator missile in infected. Now that we are on the subject of infected I think that there should be custom killstreaks and perks for infect so that players can enjoy it more. ( a bit off topic) but can resuplyes be nerfed in airdrops. One time I had an emergency airdrop and three of them were resuplyes and the other one was a sentry, so I feel that in an emergency airdrop/ airdrop should have a time code. Which means that if you get like 5 kills in 1 miniute that you should get a better chance of getting a good thing from an airdrop, because I don’t want to get 5 kills and there is a likelihood that I would be better off not having the airdrop. Thanks for reading!
     
  13. AgentSilverfish

    AgentSilverfish not v cool

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    In Infected in Call of Duty, when you get a certain number of kills, you can get the "pro" version of your perk (3 perks in CoD). For example, Scavenger pro gives you Extra starting ammo (bandolier) in addition to allowing you to pick up extra ammo from dead bodies. And when you get I think an 8 killstreak, you will receive all the perks in the game (Not sure if it is pro version or not.)
     
  14. Ice_Bear1

    Ice_Bear1 Well-Known Member

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    Ice Bear thinks a good addiction to infect is allowing zombies to use perks.
     
    • Agree Agree x 1
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