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Idea Re-balancing Snow (Old Map)

Discussion in 'MC-WarZ' started by StrikerSly, Apr 1, 2020.

?

Should Snow be Changed?

  1. Yes (+1)

    100.0%
  2. No (-1)

    0 vote(s)
    0.0%
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  1. StrikerSly

    StrikerSly Well-Known Member

    Joined:
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    I was just online looting at Snow on old map, and I couldn't help to notice how unbalanced it is with all the recent changes.

    Zone 7s were added, increases the chances of good loot in the zone - this includes gapples, nades and mountain dew. Nades also now destroy barb. Diamond is way more common now so gapple-rushing is encouraged. Rushing in general is easier. Also, boosters are now activated way more because there are more booster event prizes, they are now cheaper, and players benefit more from them due to the addition of Zone 7s. Overall, those three items are way more common.

    Snow was initially changed because players were frustrated with the camping tendencies of teams who fought at snow. However, this was back when general skill gaps were smaller and those three items were less common. This has all changed now, but Snow hasn't been adjusted at all. Due to this, Snow has become a really stale and linear place to fight. Not only have I witnessed this and participated in fights there, but it's very obvious logically.


    Imbalances
    - Every small two-story building has a window save for a couple. Some of these buildings even have vines so the players using the windows to shoot into from the outside don't need ladders.
    - O/Donut-building has two ladder entrances in separate quadrants, as well as a huge window in the connecting bridge. It used to be one of the most notorious camping spots, where fights lasted long - sometimes even hours. We all have had moments in the ole' O-building but it's just not as viable to fight in anymore (more on this after)
    - Camping in all but one L-buildings hasbeen nerfed
    - One-story buildings have rarely been viable camping spots
    - Echest is a really fun place to fight at surprisingly, but since grapples were removed, it is very difficult to escape from a larger team by just climbing up the ladders or vines to get to the higher levels.
    - For those who haven't memorized where the buildings are in Snow, it might be difficult to even find a camping spot in the heat of a fight
    - Teams will usually run to Nether since it offers better camping spots -> creates very repetitive fights/WarZ content on old maps
    - The above reasons also contribute to why Snow is also not a desirable Zone 7

    Some things in Snow are fine. U-building for instance is very balanced since there are no windows, and the two entrances are close to eachother. Nades destroying barb makes it far easier to rush and ladders can be placed for quick access to the top of the building. Campers and rushers appear to have an equal chance at winning. The one-story long building due West of Snow is also viable since it has a tight entrance and no windows.

    I personally believe Snow would make for a better fighting location if it was re-balanced.
     
    • Agree Agree x 1
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