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Idea Some (Quick) QoL/Bug fixing

Discussion in 'MC-WarZ' started by StrikerSly, Apr 11, 2020.

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  1. StrikerSly

    StrikerSly Well-Known Member

    Joined:
    Dec 8, 2014
    Messages:
    2,192
    Ratings:
    +745
    QoL ideas:
    - Make it so you can't open enderchest with guns. Currently a solution with normal chests but not enderchests.

    - Instead of "Friends", compass should now track "Teammates" or something, less confusing for new players (might confuse Friends with NPCs?)

    - Add m10s to z7?

    - Reskin gapple once they are nerfed so they're more consistent when eating

    - /team setpass [password] will display "YoreiUpdated the team's password"; very easy fix to keep things consistent and looking good just add the space lul

    - Reduce sniper/shotgun ammo counts back to 4. Since zombies drop ammo almost every kill and boosters are activated daily, there's a lot of ammo in the game that really takes away from the challenge of conserving ammo or the value of storing it in echest. IMO should be reduced.

    - /help is really unorganized and outdated. For example, Paper->Bandages, Lime dye->Infection cure (or just say both), Red dye->Blood bag (or just say both) ---> in general, 2-3/5 of the items listed in the /help are very tiny details in the grand scheme of WarZ. I'd certainly consider a full revising of the /help command since it has no mention of guns, food, zone info, teams, boosters, ranks etc. and a lot of players first use /help when they don't know what to do. If /help is revised, also edit the server join message to "game help" instead of "item descriptions". They can use the wiki for all items, /help should only cover what's essential. Speaking of which,

    - The wiki is largely outdated. iirc, the last edits to the wiki were 4-5 years ago. I know a lot of players don't use websites the first time they join, but it would really be nice to encourage players to use /help and the wiki to get a grasp on the game and its items. I'd be down to help totally revise the wiki when I have the time

    - Why are /server and /ip different outputs on WarZ? I tried executing these commands in the hub and they both gave the same output. They should be aliases, and preferably, /ip is the better one

    - ADD BACK /j [teammate] PLEASE, ITS THE SAME PRINCIPLE AS /log FOR /logout

    - Add in game signs with tips in newer towns for noobs. For example, if a chest is unreachable unless ladders are placed, place a sign or something "Maybe with a ladder you can reach the loot!" just something subtle for the noobs.

    - Make 'Scavenger' and 'Warrior' elo tags either different colours or boldness etc.

    - The unlooted red chest particles don't disappear when the chests are refilled while you're inside the chest. Preferably make it so that the red particles disappear when the chest is CLOSED

    Bug fixing:
    - /rewards stops compass in inventory from spinning, yet the compass is no longer in /rewards to abuse.

    - /boosters doesn't show activated boosters. I know it's in the tablist, but it's unprofessional to keep it in there if there's no functionality. Either make it an alternative to the tablist or remove it altogether.


    Hope yall enjoyed the nitpicking, will be updated thread ttyl
    Will be strikethrough-ing the points that have been changed
     
    • Winner Winner x 2
    #1 StrikerSly, Apr 11, 2020
    Last edited: Apr 13, 2020
  2. Usp45

    Usp45 Well-Known Member

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    yeah all of these r good ideas i would be willing to edit the wiki if theres a need for editors
     
  3. Sparrowx

    Sparrowx WarZ Staff

    Joined:
    Aug 16, 2013
    Messages:
    178
    Ratings:
    +24
    Discord:
    Sparrow#1954
    Striker always putting in that work, respect. All of these seem pretty good to me.

    The ideas that I think should definitely have the highest priority are:
    - Opening enderchests with guns
    - Adding m10s to zone 7
    - Reducing ammo counts
    - Changing the formatting of 'Scavenger' and 'Warrior'
     
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