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The PERFECT damage rate for law.

Discussion in 'Discussion' started by Jesterguy, Aug 13, 2013.

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  1. Jesterguy

    Jesterguy Well-Known Member

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    Laws... everyone complains about them. Everyone wants it to be more powerful and the next minnit they want to to be weaker and the next minnit just shut up and negotiate the final power of the law. So question. What should be the reasonable power for the law? Choose whatever you like.
     
  2. Icelandic_Stig

    Joined:
    Aug 12, 2013
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    I liked the 2-hit kill on TDM or CTF and the 1-hit kill for nomal zombies. I thought that it wasn't too over powered or too underpowered.



    EDIT: I cant manage to get a kill streak on Hijacked TDM thats above 1 with the law now. The last time I played on Hijacked TDM before the law nerf I got my first nuke/double nuke
     
    #2 Icelandic_Stig, Aug 13, 2013
    Last edited: Aug 13, 2013
  3. GreenZ

    GreenZ Active Member

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    TDM, CTF, FFA: 2-Hit kill
    Infect: 1-hit kill for the normal zombie, 3 for the first zombie
     
  4. ninepancakes

    ninepancakes Active Member

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    1 hit kill on TDM,CTF,FFA,and Gungame if player is within 2 blocks
    2-3 hit kill if player is within 2-5 blocks
    Infect-1 HIt kill within 3 blocks
    2 hit kill within 3-5 blocks
     
  5. Darkchaosknight

    Darkchaosknight Well-Known Member

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    Hmmm. I think damage is still to low for gungame as whenever I get the law, I have to be legit 3 blocks from the guy to even hit him and have the slight chance of killing him.
     
    • Like Like x 1
  6. Usp45

    Usp45 Well-Known Member

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    Give back the LAWs older explosion radius but make it not blast through walls too
    Or just make it explode through walls like it did before. It wasn't THAT bad
     
  7. Guagadu

    Guagadu Active Member

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    Aug 3, 2013
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    +6
    I think that on infected the LAW's explosions should be a one hit kill, but on all other gamemodes it should be a 2-3 hit kill unless the rocket hits a player in the head, which should be a one shot kill.
     
  8. terdd

    terdd Well-Known Member

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    In my opinion it should be a two hit kill on TDM and CTF with some one hit kills with stopping power. In infected, it should be a 2-3 hit kill on the root zombie (one with stopping power) and a one hit kill on the rest of the zombies.
     
  9. Jingca2012

    Jingca2012 Active Member

    Joined:
    Aug 6, 2013
    Messages:
    364
    Ratings:
    +51
    Just bring back the firework explosion law with the same stats as before, just keep the radius the same as now.
     
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