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W.I.P. City Concept Build

Discussion in 'Building Submissions' started by whymeman96, Jan 18, 2014.

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Like or Dislike the idea?

  1. BUILD IT BUILD IT BUILD IT!!!

    2 vote(s)
    28.6%
  2. I like it!

    5 vote(s)
    71.4%
  3. Feeling neutral/Not sure....

    0 vote(s)
    0.0%
  4. Too complex....

    0 vote(s)
    0.0%
  5. Don't like it much....

    0 vote(s)
    0.0%
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  1. whymeman96

    whymeman96 Member

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    I was looking through some world files I had and then I noticed I still had the one of them with the "city" I was working on since 1.3 and up. Right now it has some villagers living in them (way too many actually), but I can clear them out easily and also do some cleanup for that set of chunks (removing mineshafts and unnecessary spawners and such). Here's some screen shots I took to give an idea of the schematics. It can be edited to suit the server's taste after submission as well if there's something seen that I haven't noticed.

    Specials

    *Has a underground sewer/pipeline
    *Automatic on/off street lights
    *Apartments are approx. 7 Floors high (not counting rooftop)
    *Apartment Rooms are well furnished with a chest or two per room w/ 2 rooms per floor (except 7th).
    *Has a working redstone powerplant that can light the whole mini-city (can be changed on to keep it dark or something)
    *Overall Total Chunk Size: 231 W x 241 L x 89 H (approx.)

    Also keep in mind to focus on the city chunk, not the outside of it (tress and large biomes). I can just pull that cluster out and put it into a less cluttered world for ease of use.
     

    Attached Files:

    #1 whymeman96, Jan 18, 2014
    Last edited: Jan 18, 2014
  2. CapzMC

    CapzMC Well-Known Member

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    This is great man, I love it!
     
  3. Sir_Blockalots

    Sir_Blockalots Well-Known Member

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    Good idea. I'd like a few more cities, there's very few large ones on the map.
     
  4. whymeman96

    whymeman96 Member

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    Sorry for the delayed reply. You know how it its when you have work and errands...

    But anyways, I wouldn't mind putting time into this project if there's enough "okays" for it. The other question I have in mind is what Zone(s) will it be set as?
     
  5. footyb

    footyb Active Member

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    I really like this idea maybe add a few more buildings around the side of the city like watchtowers
     
  6. FTWxHaZe

    FTWxHaZe Member

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    Great Idea,

    I can see this being implemented in the server in the future.
     
  7. GreenPeas

    GreenPeas The man, the myth, the meme

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    There is actually a new map currently in production. So there may be in fact the introduction of some more cities to WarZ.
    Great suggestion nonetheless.
     
  8. whymeman96

    whymeman96 Member

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    Hmmm... I'll look into starting on it this week. Hopefully I can have it ready by a week or two for submitting. I'll also look into suggestions in the process.
     
  9. Flub888

    Flub888 Well-Known Member

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    Looks great! I can see this added soon! Best of Luck- Peanut.
     
  10. SoMuchWinning

    SoMuchWinning Well-Known Member

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    What zone it should be? Like 4 or 5, might choose it near elektro or nether, perhaps.
     
  11. whymeman96

    whymeman96 Member

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    I'm currently working on clearing out all of the items from the chests. Though there's also another map I could submit if I have the schematics for it. That one stop into the snow area seemed..... too blank with the exception of that one town I found. But didn't have much to it.

    Quick question I need to ask as well. Will levers work in WarZ or no? If not, i'll figure out a different idea for a secret I have in mind.
     
    #11 whymeman96, Jan 22, 2014
    Last edited: Jan 22, 2014
  12. xXBearPvPXx

    xXBearPvPXx Well-Known Member

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    I like this. More cities would be very cool. Nice build!
     
  13. whymeman96

    whymeman96 Member

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    Hmmm..... I *could* also add in a few smaller houses before finishing with a wall around the city. Would take a bit more time since I have to add more building area for that chunk. But, I can look into it as well if it seems good enough to do.
     
  14. MrOhs

    MrOhs Active Member

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    Pretty good, though some of the buildings need a little more detail.
     
  15. whymeman96

    whymeman96 Member

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    Details as in what? Texture? Features? More variety of blocks? I can look into it better with an idea of what it is.

    Also, does anyone have an answer to the question of levers being usable in WarZ or disabled? I want to make sure I know the proper information instead of guessing so I won't have a conflict with the structure function(s). Nevermind, I found out by myself they work.

    Edit: Sorry I haven't posted updates on this for some time. Been caught up with some stuff and actually drawing out the map on paper to figure out what to build. Right now, i'm working on adding a secured mansion to the chunk. Also expanded the size of the chunk to allow more building space for smaller houses and such.

    Update: 4/17/14

    Work has been keeping me busy but I haven't forgotten about the map yet. I looked into some improvement ideas and found/corrected some issues like making the roads wider, adding more roads, fix the lighting details, extend sewer routes, more forest and ground level differences.
     

    Attached Files:

    #15 whymeman96, Jan 25, 2014
    Last edited: Apr 17, 2014
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