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Gambler

Discussion in 'Ideas' started by BBSlayer5150, Jan 19, 2014.

?

Would you like to see this added?

  1. Yes.

    100.0%
  2. No. (explain please)

    0 vote(s)
    0.0%
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  1. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    *I searched for the word Gambler on the forums, and nothing came up. Just wanted to make a small note incase this was already posted in another thread.

    Today, I had the idea of the perk gambler from Call of Duty Ghosts. Basically, gambler is a perk that every time you spawn, gives one random perk. Now, my idea is similar to the actual gambler, but at the same time completely different. My idea for MC-War Gambler is this to have multiple Gambler options. What I mean is that you have these different choices for different items:
    1) Perk Gambler - Picks a random perk YOU OWN at the start of the game.
    2) Primary Gambler - Picks a random primary weapon (at this point, the sentences repeat themselves, but with a different equipment) you own at the start of the game.
    3) Secondary Gambler - Picks a random secondary pistol that you own at the start of the game.
    4) Lethal gambler - Picks a random lethal equipment you own at the start of the game.
    5) Tactical Gambler - Picks a random tactical equipment you own at the start of the game.

    Now, how this will work is like the picture below (I used perks as an example). In the lower right hand corner of the selection screen, there will be the perk/option Gambler, either saying "On" or "Off". To toggle the option, all you would have to do is left click it. To untoggle, just left click the option again. When you select the option to be on, and the next game starts, one of the available items from that specific list you chose will be randomly selected for you. Every class of items (ex. primary, secondary, etc.) has their own gambler option, meaning you can set Gambler to be on for only primaries and perks, or secondaries, lethals, and tacticals, or any combination for that matter. This opens customization to the player. 2014-01-19_20.53.06.png

    Now a great concern I had is that when you spawn, it does not show what perk you have equipped anywhere (as you selected the perk, you should know what perk you are using). My recommendation to add is this, whatever perk you have selected, the icon will: A) appear in the upper right hand corner of your inventory, or B) be at the end of your hot bar (0 square). (Picture showing this below)
    2014-01-19_21.05.00.png


    Review and side notes:
    Now, this idea seems like it has absolute no use or advantage what so ever. I created this perk to not do this. If there was the normal gambler perk in Ghosts, there is no point to it in MC-War, as we can not have multiple perks. The sole reason I created this idea was to add another fun factor to the game. This will not affect a players ability, but it will forcefully cause the player to adapt to different situations on different maps, meaning they can not go into a map expecting to go to their normal spot, and get kills. They will have to think about where to effectively use their random weapon on a map(spas 12 on DDay, good luck). This will, in turn, make you a better player by learning the uses of all the weapons.
    Overall, Gambler is a perk that randomly picks your equipment, causing players to think harder, provide a challenge to them, and just have fun in MC-War by not doing their normal average routine. Gambler helps players mix up their play styles, and just have fun.

    Cost: I take it you (the reader) were waiting for the price. Now here is where I can not decide for myself. Since Gambler does not provide any sort of advantage to the player, it would be unfair to have it cost $3. I have thought of a few options: 1) Cost $1, not much [4 gum balls :stuck_out_tongue:], 2) Free of charge, or 3) Cost a certain amounts of credits. I was thinking maybe 1000-3000 credits, and this is ONE purchase.

    Thank you all for reading my idea. I haven't made an MC-War idea in a pretty long time, so hopefully if I think of other stuff I will post more. Now, I have a request to you all. First, I would like you to answer the poll. Second, I would like you to chose one of my three options for pricing, or you can make your own if you like (if I like it, I will edit it in and give you credit). Third and finally, if this were to be added, would you favor using it, and would it provide more fun to your experience.

    Thank you all for reading, and I hope you enjoyed! If you have any more suggestions about Gambler, feel free to discuss your idea! I will gladly listen, as I am open to anything.
     
    • Like Like x 1
    • Creative Creative x 1
    #1 BBSlayer5150, Jan 19, 2014
    Last edited: May 26, 2014
  2. ole20084

    ole20084 Well-Known Member

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    Beautiful
     
  3. DarSwag

    DarSwag Well-Known Member

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    Nice I like the concept!
     
  4. BrawlerAce

    BrawlerAce Well-Known Member

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    Very creative. I would like the challenge of having to use a random class per map, as it would help me learn how to use those weapons. 1000 credits would be fine for the price, or free :V
     
  5. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    Oh I forgot to mention, I need the perk image in minecraft (16x16). I tried making it on my own, but it proved to difficult. If anyone is up to the challenge here is the logo:
    [​IMG]
     
  6. BrawlerAce

    BrawlerAce Well-Known Member

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    Did this in literally like 30 seconds.
    [​IMG]
    Not much you can do with only a 16x16 grid :V
     
  7. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    Exactly my point, I will post mine when I get on minecraft. Will edit this post.
    EDIT: this was mine, it is beautiful :V. IT is off center also.
    2014-01-19_21.52.50.png
    I made this too, it is not the perk but relates to it.
    2014-01-19_21.52.42.png
     
    #7 BBSlayer5150, Jan 19, 2014
    Last edited: Jan 19, 2014
  8. BrawlerAce

    BrawlerAce Well-Known Member

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    [​IMG]
    Now it looks more like a cube thing :V
     
  9. tallscot

    tallscot sceptiiiiiii

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    It's-It's huge :O

    Beeyooteeful
     
  10. Darkchaosknight

    Darkchaosknight Well-Known Member

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    I like the concept. It's not pay to win and it also allows people that do pay to have a slight advantage. It's also not TO OP.
     
  11. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    Pardon? I do not understand how this gives any advantage to someone. Please elaborate? All it can really do is help people use weapons on maps they normally would not, making them a better player in turn.
     
  12. GreySwordz

    GreySwordz Well-Known Member

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    [​IMG] (32x)
     
    • Like Like x 2
  13. tallscot

    tallscot sceptiiiiiii

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    wot
     
  14. F1r3tar

    F1r3tar Highly Established Member

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    Well written out and not op, beautiful.
     
    • Agree Agree x 1
  15. GreySwordz

    GreySwordz Well-Known Member

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    Read the comments above me.
     
  16. exblaze64

    exblaze64 Active Member

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    are the guns for the whole game or every time you die, you respawn with a different weapon?
     
  17. BBSlayer5150

    BBSlayer5150 Well-Known Member

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    Whole game. I am not a coder, so I do not know if that is too complex for it to be a different item. Also, that might be a little awkward to the player. Another reason I would not want it to be every spawn is because of people get say the spas 24, they would just suicide to get a better gun/item.
     
  18. Darkchaosknight

    Darkchaosknight Well-Known Member

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    Before the reason I wrote what I wrote was because this is the first idea that doesn't affect the game xD

    Also I think this could work along with the new class system.
     
  19. BrawlerAce

    BrawlerAce Well-Known Member

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    It's not 16x.
    Denied.
    NEXT
     
  20. GreySwordz

    GreySwordz Well-Known Member

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    Still pretty good :v
     
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