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New gamemode, killstreaks, and more

Discussion in 'Ideas' started by Legobunnyman, Jan 20, 2014.

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  1. Legobunnyman

    Legobunnyman Active Member

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    This is my first post, so don't completely bag on me about something.

    While i have to say this server is pretty well done, there are some things that would go GREAT in this server.
    1. New perk: camo: this would make you invisible for at least 10 seconds, but you are also given slowness 1 at the same time, this would make it harder for people to completely hide, wait for the right moment, and sprint in to get a kill or capture a flag.
    2. INF-LMS: this would be like infected, but the last person standing wins a bunch of xp and credits.
    3. New idea for gun loadout: weapon swapping: this is an in-game control to allow you to switch weapons while you are standing near one, and players, when killed, drop their primary. This can be activated by shifting and left clicking the weapon. also you can pick up ammo by running over the same weapon you have in your weapon slots.
    I hope you all think these are good ideas
    sorry about forgetting the killstreak, I was pressed on time
     
  2. Javed

    Javed Well-Known Member

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    Camo would be pretty op. I think the way it would probably be used is someone with camo sprints into the enemy base, kills everyone there, runs out, waits for camo to regen, etc. I don't see how the LMS would be much different from normal infect, frankly. Besides, it would just make the gamemode into a giant round of MLH (Major League Hiding). The gun pickups has been suggested before, and determined very op :V Imagine if someone with the m16 traded out for a demolisher? Or an iso? Under certain circumstances it can really be a gamebreaker.
     
  3. FritzzMC

    FritzzMC Well-Known Member

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    camo i little bit to OP how many kills for unlock the killstreak??? im agree with number 2 (INF-LMS: this would be like infected, but the last person standing wins a bunch of xp and credits) but number 3 how can the server do it???
     
    • Agree Agree x 1
  4. Legobunnyman

    Legobunnyman Active Member

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    they got the axe and stuff to shoot stuff, and left click to zoom in, so i think they can get weapon switching to work.

    you have to remember, its hard to kill more that 5 people in ten seconds with slowness 1, and it would probably cost $5 anyways, and there is still the root zombie in INF-LMS, as it works ALMOST EXACTLY like normal inf, and with weapon switching, people who start out can earn a little xp faster (and if you have an iso or other prestige guns, you're a 1 hit killer anyways, so it would be a reward for killing that person).
     
  5. DiverXe

    DiverXe Well-Known Member

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    Jan 22, 2014
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    I suggest that this will be pretty OP for me
     
    • Agree Agree x 1
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