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Perks
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Perks are a items and abilities that can be unlocked by donating money. In order to obtain a perk, you must purchase it from the war store, giving you permanent access to the perk. Once you own a perk, you can equip it through the gun menu. Only one perk is usable per match, in conjunction with any tacticals and lethals you might have. Due to the enforcement of the EULA, perks are currently unavailable in-game.
Perks generally affect gameplay by modifying a certain aspect of the game, as opposed to simply giving you extra weaponry/firepower. A list of current perks can be found below:
Stopping Power
CURRENTLY DISABLED
Your bullets do one extra heart of damage.
Cost: $3
Juggernaut
CURRENTLY DISABLED
Damage from bullets is reduced by 33%.
Cost: $3
Scavenger
When you kill someone, you receive 25% of your base ammunition back.
Cost: $3
Speed
You receive a speed boost for the duration of the match.
Cost: $3
Marathon
Your stamina (hunger) does not drain, which allows you to run forever.
Cost: $3
Sleight Of Hand
Reload times are reduced by 50%.
Cost: $3
Hardline
All killstreaks require one less kill.
Cost: $3
Martyrdom
A live grenade will be dropped upon death.
Cost: $3
Flak Jacket
CURRENTLY DISABLED
Damage taken from explosions is reduced by 50%.
Cost: $3
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Last Modified: Sep 15, 2017 at 2:14 AM
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