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tips for capturing the flag

Discussion in 'Guides' started by Flaming_Alpaca, Feb 18, 2014.

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  1. Flaming_Alpaca

    Flaming_Alpaca Well-Known Member

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    In ctf, captueing the flag is the basis. Often, people play ctf like a tdm game. There are the few who go for the flag. Here are some tips and class set ups

    Map hijacked:

    Primary: model
    Secondary: python
    perk: stopping power
    lethals: grenades
    tacticals: molotovs/tacticsls

    Tip: rush after a nuke or emp is launched. This is the best time. If not, use teammates as shields. Rush and throw your lethals/ tacticals innthe flag area. Grab it and book it. Make sure your sprint is fully charged before capturing the flag.
    A tip BrawlerAce _ told me: a single flashbang will throw everyone off in maps like hijjacked.
    Primary: skull crusher
    secondary: deagle
    perk: marathon
    lethal: grenades
    Tacticals: molotovs/ flashbangs

    Tip: same as for hijacked except for entry with guns. Go no scope with skull crusher and ploa theough enemies. Its a 1 burst kill gun. When your skulky is reloading, use deagle which is good for hip fire accuracy. To sum it up, go rambo spraying and praying before grabbing the flag. Again, make sure sprint is full charge before grabbing the flag.

    Carrier:
    Primary: skull crusher/ model/ minigun
    secondary: python
    perk: marathon or scavenger. Use scavenger if you plan on doing multiple caps.
    Lethal: grenades
    tatcial: flashbangs/ molotovs

    Tip: get cover fire by teammates. If you are on blue, imedietly go for the flag while its relativly open for grabs. Once its guarded, use teammates as shields and go rambo. Again, make sure sprint is ready to be used.

    More comming soon.
     
    • Useful Useful x 2
    #1 Flaming_Alpaca, Feb 18, 2014
    Last edited: Feb 19, 2014
  2. F1r3tar

    F1r3tar Highly Established Member

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    If I may suggest something, the executioner would be best with the model combo because it allows the easiest strafing out of any of the pistols. It may not do the most damage, but since it has no recoil, the executioner will allow you to get out of a sticky situation while keeping your enemies back at bay.
     
  3. sungho63

    sungho63 Well-Known Member

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    This is very helpfun Bobaddie.
     
  4. TheDeluxeGamer

    TheDeluxeGamer Well-Known Member

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    You should just have an overall Golden rule for players in ctf instead of saying it per map
     
  5. BrawlerAce

    BrawlerAce Well-Known Member

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    Just to let you know, the minigun is very good for most capture the flag maps. Its power and firing rate will save you quite often.
    EDIT: Oh, you have minigun.
    Generally, unless it's a smaller CTF map, I use Skullcrusher and Deagle. The former is an extremely powerful weapon with no recoil, and the latter doesn't require you to aim at all. In smaller CTF maps, I use the minigun and Python. If my minigun runs low on ammo, I use the Python's high power and scavenger (my only perk) to get myself ammo for my minigun.
     
  6. Flaming_Alpaca

    Flaming_Alpaca Well-Known Member

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    I dont have mini gun. I used it on my friends account. Im tryng to convince my parents to let me get mini gun. Also brawler, did get the flashbangs i got you?
     
  7. BrawlerAce

    BrawlerAce Well-Known Member

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    Yes, I got them, thanks.
    Extra tip: In smaller maps like Hijacked, a single flashbang will throw off everyone, so that you can quickly steal the flag and get away. Then again, EMPs do that too.
     
  8. Flaming_Alpaca

    Flaming_Alpaca Well-Known Member

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    Brawl, your welcome. I also added your tip and gave you the credit. Brawler, pm me other tips you have. I will give you credit for your tips. Thx
     
  9. Paul

    Paul Well-Known Member

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    I'll be sure to try these out. I normally just for the nuke though :3
     
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