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Does a players playing style determine how good they are?

Discussion in 'Discussion' started by starbo1034, Nov 3, 2014.

?

What is skillful?

  1. Cbow spamming choke point?

    11.5%
  2. Mini camping choke point?

    11.5%
  3. Long range sniping and hitting people most of the time?

    73.1%
  4. Quick scoping at close range

    34.6%
  5. Skully jumping

    26.9%
  6. Camp choke point w/ ISO, moddel, skully

    15.4%
  7. Quick scoping at med. range

    38.5%
Multiple votes are allowed.
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  1. starbo1034

    starbo1034 Well-Known Member

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    Does the style player uses most of the time determine how good they are?
    I.e. If they use a cbow and camp a choke point 70% of the time make him/her a lazy not so skilled player looking for easy kills
    Another example: if someone uses iso most of the time (like me) but does not camp a choke point a lot but instead is mostly in a building by the main road sniping (89% hit rate) make him/her a skilled sniper?

    So what style of playing is considered skillful?
     
  2. jacobkolstad

    jacobkolstad Well-Known Member

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    Getting kills = skill.
     
  3. BrawlerAce

    BrawlerAce Well-Known Member

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    I think a truly skilled player is one who can do very well with almost any weapon, whether it's OP or UP. That doesn't mean a nuke, just that you can beat Skullcrusher/Isolator/Model users in a firefight.
     
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  4. SoMuchWinning

    SoMuchWinning Well-Known Member

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    @Majora_Jora is thus far the only skilled player. He never camps, uses guns like M16 and non-prestige arsenal. He is an amazing example.

    As for myself, I will play extremely aggressively, mostly because of rapid reaction speed. Otherwise, you can add me to the top 10 worst players.

    Also, the poll should be a little more varied in terms of playstyles. There's like 420 options of sniping.
     
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  5. Dutchkid00

    Dutchkid00 Active Member

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    Thats not true, it just isn't XD
     
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  6. jacobkolstad

    jacobkolstad Well-Known Member

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    Maturity + getting kills = skill.
     
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  7. Knaber

    Knaber Well-Known Member

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    SKILL~AURA FTW!
     
  8. starbo1034

    starbo1034 Well-Known Member

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    [​IMG]
    Gun+level+gamemode+strategy+kills-deaths=skills


    like how 2 people say camping a choke point w/ ISO, moddel, skully is skillful, how 1 person says camping a choke point with a mini is skillful, and how 5 people say skully jumping is skillful...something is wrong here
     
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    #8 starbo1034, Nov 3, 2014
    Last edited: Nov 3, 2014
  9. BrawlerAce

    BrawlerAce Well-Known Member

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    I do exactly the same thing. Yet I'm not at least a little skilled?
    I see how it is. :v

    But yeah, I agree (although I said it above)
     
  10. SuperEpps22556

    SuperEpps22556 Well-Known Member

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    As long as you tried to get a good amount of kills with different guns, you have skill. You aren't always going to get the best game ever. You win some, you lose some.
     
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  11. Dathamier

    Dathamier Well-Known Member

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    I think I can determine my ability to kill people from across the map a good example of my abilities. Nothing (in my opinion) is harder to do then headshoting someone from across the map. anyone can lay on the trigger while in a choke point but only a select few can land true sniper shots
    Sadly, I'm usually having to push the line at close range, making me an extremely effective mid-range quickscoper. But yes, those are the play styles that I see as the most "skillful"
    I don't like to play the "who's better then who" game though, so don't take anything personally
     
  12. SusanWaves

    SusanWaves Member

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    Your playing style doesn't necessarily determine how good you are. What I think of skill is be able to use a spread of guns effectively and be a good long range sniper, sadly many maps force you to use close range and medium range guns instead of staying back and using snipers.
     
  13. Rainys

    Rainys Well-Known Member

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    It depends on what you classify a "good player". If you base it upon the amount of kills, then the play style will be one that wracks up a lot of kills, but is not always classified as "skillful". If the KDR, it would be a play style that revolves around caution and not being killed. The list could go on.
     
  14. ZapCrusher

    ZapCrusher Well-Known Member

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    A skilled player has never heard of the term "prestige gun" or "donor gun"
    @Majora_Jora

    A skilled player should also learn how to play tacticaly
    @meltingangel

    And finally a skilled player should hit their shots
    @jkzoom


    Also @TheParakeetLover supports crossbow camping choke points c:
     
  15. kindabigboy

    kindabigboy Well-Known Member

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    That explains it this should be Locked.
     
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  16. BrawlerAce

    BrawlerAce Well-Known Member

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    It really shouldn't. This is a discussion on our opinions, not a question
     
  17. F1r3tar

    F1r3tar Highly Established Member

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    I wound say long range sniping and hitting players a majority of the time. Due to a render bug, you can only see a player from a certain distance away. Any further, players become invisible.
     
  18. prefunctory7428

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    Skill can depend on things...I consider quickscoping a massive skill with iso.

    Wait...Am I following democracy or communism?
     
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  19. Knaber

    Knaber Well-Known Member

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    Nazism
     
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  20. prefunctory7428

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