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Isn't paying for kits kinda.. illegal according to Mojang on donating?

Discussion in 'Capture the Flag' started by Nalasleafheart, Jun 10, 2015.

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  1. Nalasleafheart

    Nalasleafheart Active Member

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    Last year in June, Mojang made a post on their website about donating and hosting servers.
    They say it is illegal to sell anything that changes the gameplay.

    This is exactly what is inside of their post:

    "You are allowed to charge players to access your server
    So long as the fee is the same for all players, you are allowed to charge for access to your server. You are not allowed to split your playerbase into paying, and non-paying users, nor can you restrict gameplay elements to different tiers of player."

    This means that kits should be free, or at least you must earn them without having to pay money to the server.

    Another part of the post yet again saying how the way you must buy kits on this server is not allowed:

    "You are allowed to accept donations
    You are allowed to accept donations from players. You can thank them publicly or in-game, but can’t give preferential treatment for donating. You are not allowed to restrict gameplay features in an attempt to make money."

    In the end of the post, minecraft states they do not want pay-to-win servers and this server seems to be one of them since you must pay to have better kits.

    Not to mention this is written in the EULA you are not allowed to do this.
     
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  2. F1r3tar

    F1r3tar Highly Established Member

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    Mojang never enforced the EULA change. C'mon, don't be that type of person. :V
     
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  3. Ninsanity

    Ninsanity Yoshi Legend and Medic Main

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    AS Nine said, the EULA change never really got enforced, and btw if you are talking about CTF, they are not called kits, they are called classes (This probably has been stated before, but there are some people that get annoyed when those two are mixed up)
     
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  4. Tenshirox

    Tenshirox C a p t u r e F l a g

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    Hclewk had put it the best way I've heard about the EULA.

    Its like a contract you don't sign, which doesn't really fair well in court. Even so, Mojang never enforced it and the acquisition of mojang by Microsoft made the EULA irrelevant
     
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  5. Nalasleafheart

    Nalasleafheart Active Member

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    The only problem is, you can report servers if they don't follow the EULA. I noticed some other big servers had changed once the EULA was changed, and you no longer had to pay for kits/classes, you had to earn them.
    Which in my opinion is better since pay-to-win isn't really something cool
     
  6. Tenshirox

    Tenshirox C a p t u r e F l a g

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    I'm pretty sure many of brawls gamemodes allow you to earn your way. The servers do have to make money somehow though. And besides, a lot of servers reverted back to before the EULA
     
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  7. Nalasleafheart

    Nalasleafheart Active Member

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    I haven't seen any sort of ways to earn classes on this or MCPVP (Forgive me though, I didn't play MCPVP in its last year so if it did change I didn't know)
    Basically I've noticed if you want better classes, you need to pay real money.
    Unfortunately all the CTF servers that allowed you to earn better classes no longer exist so.. At least I have something but its annoying.
     
  8. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    MCPvP did change. That was the global XP system everybody's been talking about.

    Also, there's no real advantage in the paid classes. They don't provide any gameplay advantages, they're just different. Soldier is infinitely more broken than Elf, for example.
     
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    #8 Ironic_Gentleman, Jun 11, 2015
    Last edited: Jun 11, 2015
  9. obikenobi21

    obikenobi21 Delta Force Jedi

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    I dun think EULA is still in effect since microsoft bought minecraft.
     
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  10. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    This is correct. It was Mojang's EULA and has been invalidated by Microsoft's acquisition of Mojang.
     
  11. Choci

    Choci Well-Known Member

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    The EULA has always been there, it's nothing new.

    Brawl needs the donations otherwise this server probably will end up like MCPVP..
    Hosting a server isn't cheap either especially servers with 100+ players capacity a single person couldn't cover the monthly costs.

    And thanks to these donations you are still able to play Ctf and other popular MCPVP game modes on Brawl for free.

    And as NineNineNine stated above, the EULA has never been enforced by Mojang.
     
  12. wintergreen3

    wintergreen3 Delta Force Leader | Staff Manager | CTF Admin

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    EULA was taken out of effect when Microsoft bought Mojang. It's not a thing anymore.
     
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  13. Kitts

    Kitts Well-Known Member

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    And then Notch sold Mojang
     
  14. AriesRam10

    AriesRam10 Old MCPVP'er

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    I feel like insulting you for bringing this up.
     
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  15. Nalasleafheart

    Nalasleafheart Active Member

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    There are other big servers that are not pay-to-win with way over 100 players. Mineplex is one and recently in the past year they changed the buying kits/classes into earning them.
    I've heard rumors before that some big server owners decide to quit their jobs and earn money though donations only, which is wrong, because they are only running a server.
    Sure, keeping up a server is expensive but its not that hard with a big player base, correct? As long as there is donators, it should still be able to stay up. (I have never ran a large server with thousands of players, so sorry if this cannot actually work.)
    All I'm suggesting is maybe the classes shouldn't only be bought and could possibly be earned. I'm one of the many that is short on money in general and I don't really like the fact I'm short on money it makes it a little bit harder since I have to only use the free classes.

    shoot.
     
  16. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    That is not correct. You need constant, large-ish donations to keep a server up, and with >1000 players, only about <200 donate. Usually only once or twice. Only ~100 actually subscribe, I'd guess. That is not enough to keep a server up, and both Brawl (correct me if I'm wrong) and MCPvP are actual businesses. That is, the owner only earns money through the server.
     
  17. Illuminonymous

    Illuminonymous Well-Known Member

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    I don't think you understand the sheer amount of players Mineplex has.
    Correct me if I'm wrong, but don't they also have ads?

    And what's wrong with making a living of off a server? People get paid for playing videogames competitively.
     
  18. LightSkinJesus

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    Hi everyone!

    This whole EULA thing has always been confusing for me, and I didn't even know about it until a while after it was in affect! I guess I was kind've oblivious, but up until a few hours ago I still didn't completely understand the concept. After reading over it several times, I think I've got a basic idea, and I'd like to share it for anyone who was like me!

    So lets start with the layout of the whole thing. I'll try to explain the basic concepts of whats described within it, as well as what I've found interesting.

    One of the first things that I noticed while looking into the matter was that the EULA has been out for around 3 years already. It was never enforced, and it was puzzling as to why. Mojang's rules were supposed to keep servers in line, the idea was that if server owners believed that it wasn't allowed, it would keep them from doing it. It didn't work however, since 90% of the Minecraft community didn't know about the EULA until recently.

    After closely reading over it with my close friend who works as a lawyer, he concluded that the EULA is written very poorly to say the least. There are about a million and one loopholes, and even if it was enforced it wouldn't be hard for servers to find a legal way around it. It never even clearly states whether it even intended to take action against the violating servers and/or owners. If they ever wanted to enforce it, they'd need to edit and correct it severely.

    The idea that the EULA constitutes is brilliant and valiant, I support it, however I don't believe that it was directed at servers like this one. What Mojang wanted to achieve was a good cause, however their method of going about it was completely wrong.

    We all know of those servers with very overly expensive ranks, yes? Since the EULA has been enforced there have been countless cases of those ranks, some of which ranging upward from $900, have been terminated. The EULA is doing the job it intended, removing "Exploitive" ranks and aspects of certain servers.

    To add, I also believe that it was enforced to prevent the situations where kids steal their parents credit cards in order to make large purchases. When the charge appears in their billing page, and they read "Minecraft", whats the first thing they think? Mojang. Mojang gets blamed for the cost, chargeback is issued, and it's classified as fraud. However, this is not under the server, it's under Mojang.

    In the end the idea is slightly ludicrous. The EULA is a document that was given a date to be enforced, an agreement that no one was allowed to sign.

    Above is my interpretation of the EULA, but.. Wait, these are rules, how can they not be clear cut? The way that it's written, you could lean in many different directions, hence why I said it's loosely written, and not well thought out. Depending on how you look at the subject, you could misinterpret in many ways.

    This rule however was never a legitimate thing, and no servers should begin to yield to it at this point in time. There has never been a case where it was enforced and a server actually got in trouble for it, however I will say that Hypixel's claim that they had been pardoned was complete BS, as Searge stated. Now with the new ownership of Microsoft, we're in different hands, and everything can and will be handled slightly different than before.

    The best option as of now is to consider the EULA void until told otherwise by the company currently in charge. It would be nice to have ranks achievable by all, however the idea of a server running off donations sent by the goodness of players hearts doesn't really click in my head, lol!

    I see what you're saying Nalaseafheart, however as of now that rule never even existed, as it was never actually taken seriously by anyone, and thats the fault of Mojang. It's like a rule that the company itself forgot about, and if it's not worth their time to enforce, why is it worth ours to abide by it?
     
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    #18 LightSkinJesus, Jun 11, 2015
    Last edited: Jun 11, 2015
  19. Nalasleafheart

    Nalasleafheart Active Member

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    Earning money though a server is not right. You did not create the game, or are any part of mojang or well microsoft now, therefore should not be earning money off of it.
     
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  20. onepunchmeme

    onepunchmeme Well-Known Member

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    Although Mojang never enforced their EULA, what concerns me is the dishonesty and exploitation of the rules. I feel like it's going to result in consequences in the future.
     
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