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Idea Pyro should have Fire Resisitance

Discussion in 'Capture the Flag' started by Serine1002, Jun 17, 2015.

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  1. RHCube

    RHCube Member

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    IS THIS A JOKE? Pyro is the most OP class. A flag-camping pyro is impossible to kill.
     
  2. Orangey

    Orangey Active Member

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    Unless a ninja comes in and hits you from the back.. lol or a medic.
     
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  3. Serine1002

    Serine1002 A shadow in the night

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    No, it's not a joke. Pyro isn't as Op as you say it is, it's not impossible to kill. I would rather use Mage then pyro.
    It's DEFEINETLY not the most Op class.
     
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  4. RHCube

    RHCube Member

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    When defending it is. Try playing something other than pyro for once
     
  5. Serine1002

    Serine1002 A shadow in the night

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    I almost never use pyro because it's not as good as Mage, or elf. And a defender no matter what kit can easily be removed by a ninja or assasin.

    Uhhhh thanks for the funny ratings?
     
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  6. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    Excuse me, but how long have you been playing CTF? I honestly don't mean this as flame. c:
     
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  7. Serine1002

    Serine1002 A shadow in the night

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    I haven't been playing long, I started when Brawl released it, and I have all the donor kits. But I have played each and every kit thoroughly and well enough to have an opinion.
     
  8. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    I believe that. I really didn't mean it as flame. I just wanted to know.

    Okay. How much capturing do you do? Once again, I really don't mean this as flame, I need the background knowledge to formulate an effective argument. c:

    Edit: Also, why would you say that Elf and Mage are better? Once again, reasoned debate, not flame.
     
    #28 Ironic_Gentleman, Jun 18, 2015
    Last edited: Jun 18, 2015
  9. Tenshirox

    Tenshirox C a p t u r e F l a g

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    Please play more CTF.

    As people said, Fire Resistance means more F&S spam, no class has any "essential" attributes to it, no matter how much you believe so.
     
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  10. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    As Tenshi said, Fire Resistance leads to more FnS spam. Before Pyro was nerfed, it had Medic-style FR. Many Pyro players spammed FnS such that the rest of their team in the flagroom was rendered irrelevant because the Pyro could single-handedly take out any offence. This made capping very difficult with even a single Pyro. A Ninja could not effectively take out a Pyro, because there was fire everywhere, and it would just get instakilled the instant it left invis. Medics were the only option, and many Pyro users are and were good enough at PvP that the high damage from the axe just killed off any and all Medics. This is ignoring the rest of the defence, who would usually just take out the Medic or Ninja while the Pyro dealt with everyone else.
     
  11. Serine1002

    Serine1002 A shadow in the night

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    I don't do alot of the capturing or guarding, but I don't NEVER do it. For guarding I use dwarf, and capturing I use Mage. I understand you're not flaming. :wink:

    I like elf for the projectile reflect. You can just display yourself to the enemy team from a distance and the archers will fire at you and get killed by the reflected arrow. It also reflects E-Pearls, Mage spells, medic snowballs, and any projectile. Elf's elemental bows are underrated. Have you ever been hit by an earth element arrow? And pure element does more damage then regular archers bow. And air element practically allows you to fly, anywhere.

    As for Mage, it's also underrated. Spells do 0 knock back. So you can sprint jump while firing. And use evasive tactics while firing hails of damage spells, which are actually very leathal in consecutive strikes. Fire spell should be fired first so the target is in flames the entire attack. And lightning spell provides massive knock back, if you need to hit someone off a bridge, or it can be used as a fatal blow.
    Freeze spell can screw over a fleeing flag carrier, or a fleeing target. Or buy you some time to run away from a heavy or soldier. And heal spell is infinite health. While under effects you are almost impervious. And you can keep using it after it regenerates, so it's practically infinite health.

    So there could be an archer with no bow? Wouldn't a bow for an archer be an essential? Or not? I can think of more kit essentials if you want.
     
  12. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    Yes. I have been hit by Earth element. It's extremely frustrating. It is not, however, the be all and end all of defence.

    Pure element does do more damage, and the snowballing damage effect is quite strong. However, Archer's headshot is usually just more effective. I would argue the same for Pyro's instakill when you're closer up.

    Water element is useful for dealing with Pyros.

    Projectile Reflector is extremely useful. This is just plain true.

    Air element is nice, but Soldier generally does mobility better.

    Having all of these effects on one class is good, but it does not do them nearly as well as the specialists, and when its main attack is compared to an instakill, it does not stack up IMHO.

    Pyro on the other hand can deal with just about any opponent without worrying, and with Fire Resistance (see my previous statement), would become totally devastating.
     
  13. Tenshirox

    Tenshirox C a p t u r e F l a g

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    Archer doesn't need to have a bow. Nothing needs anything. It's obvious Archer would be weird with a Bow but that's an extreme scenario where Fire Resist on Pyro is hardly necessary.
     
  14. Serine1002

    Serine1002 A shadow in the night

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    Did you just say archer isn't need to have a bow? Are you kidding? No seriously, what are you thinking?
    An archer does need a bow, or its not an archer.

    You seem to be talking a lot about defence, I'm talking about assault. Good tips though. :wink:
     
  15. Tenshirox

    Tenshirox C a p t u r e F l a g

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    Your topic is about Pyro and keep so keep it on Pyro. Archer is irrelevant. If you have anything to refute my real arguments then I advise you to do so.
     
  16. Serine1002

    Serine1002 A shadow in the night

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    I edited in why I like mage in case you wanna check that out. :smile:
     
  17. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    As many good Mages would argue. You certainly have played it enough. c: However, once again, many of these things are done better by other classes.

    Freeze: Fantastic single-target lockdown. Elf generally wins, however, with Earth's multi-target lockdown.
    Fire: Pyro's bow just plain wins here.
    Lightning: This is fantastic, and really is a trademark of Mage.
    Damage: See Lightning.
    Heal: It is infinite health, which is the number one reason the class is so strong. Medic's regen, though, is better because it is constant.

    These features, though they make the class versatile, are not nearly as powerful as some people think. Again, the specialists do it better. Also, if I'm capping, I'd much rather use Ninja for its instant travel or Soldier for its mobility. If I'm just on flagroom clearing and distraction, I'd rather use Assassin for its ability to come out of nowhere and clear a path in under 2 seconds or Ninja for its damage. On defence, I'd rather use Ninja for its damage, stealth, and infinite health or PYRO for its instakill. On recovery, Ninja or Assassin for, you guessed it, instant travel and damage, or instakill respectively.
    The issue with Elf on offence, though it is, I will admit, a very strong capping class, is its armour. It just does not have enough, and its Health Pool does not compensate. Yet again, compare this Pyro, the topic of discussion.

    Elf: A lot of versatility, greater mobility. Better armour, better Health Pool. It can get away from any fight, and supplement this by not dying to Archers.

    Pyro: Instakill. Better melee weapon. It sounds strange to say it, especially considering I just stated that Elf is too weak while being better than Pyro in the same areas I mentioned, but this is still stronger. This allows it to go anywhere and just clear a path for itself in a way Elf can't. It can also single-handedly clear a flagroom, which Elf can't.
     
  18. Serine1002

    Serine1002 A shadow in the night

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    I think the trouble with pyro is getting your target on fire, and within range.
     
  19. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    On defence and in the midfield, where Pyro shines, that's easy. You get the guy closest to you, or if they're all the way across the flagroom on defence, you justm run up and hit them as they steal.

    In the enemy flagroom it's still not tough. The bow explosion is an AOE, and so you just come up as stealthily as possible, fire, everyone around you is now on fire. You hit them all. They're all dead. You can also just FnS, and with your proposed buff this would get even easier. You spam FnS, and hit everybody, everybody's dead.
     
  20. Serine1002

    Serine1002 A shadow in the night

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    My bow isn't lighting enemies on fire..
     
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