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Idea Necro Re-work

Discussion in 'Capture the Flag' started by StealthSpy007, Jun 17, 2015.

?

Want this to be added?

  1. Yes

    7 vote(s)
    87.5%
  2. No

    1 vote(s)
    12.5%
Thread Status:
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  1. StealthSpy007

    StealthSpy007 Well-Known Member

    Joined:
    May 18, 2015
    Messages:
    297
    Ratings:
    +24
    So right now necro sucks
    here is how to make it better

    Necro will have 1 spawner and when mobs deal damage to other players, it will heal the necro. Necro will also have 5 steaks and everything else about it's inventory will remain the same. Up to 10 mobs can spawn for each spawner. Lots of mobs in an area? Then the spawners will spawn less until those mobs die or move away.

    Kill tokens: for each player you or your mobs kill, you will get 1 kill token. You will need a certain number of kill tokens to get buffs and get more monsters unlocked. You lose half of your kill tokens if you die.

    Mobs and tiers: You will get to have Zombies, Skeletons, Spiders, Witches, and Silverfish. The tiers you bought will still be there even after you die.

    If you buy a pigman egg, your zombies will be upgraded into pigman, and you can switch back to zombies.(8 kill tokens)

    If you buy a Wither Skeleton egg, your skeletons have a 50% chance to spawn as a regular skeleton or a wither skeleton. You can change it to spawn just Wither Skeletons or regular skeletons.(5 kill tokens)

    If you buy a cave spider egg, your regular spiders will be upgraded into cave spiders. you can switch back to regular spiders if you want.(3 kill tokens)

    If you buy a Endermite egg, your silverfish will be upgraded into endermites (which will have more hp). You can switch back to silver fish if you want to. (2 kill tokens)

    If you buy Witch egg General, the witch will spawn a mix of all mobs, as long as you have bought that paticular mob. (10 kill tokens)

    Remeber, 1 type of mob for the spawner

    Buffs: You will have Strength, Regen, Speed, and Resistance. You can by them with skill tokens and they will be in levels. (confused? example, level 1 for strength is strength 1. Level 1 for speed is speed 1. Level 2 for regen is regen 2.) These will apply to all mobs and will still be there even after you die. In order to prevent OP OP OP mobs, you will need to buy ALL of the buffs in a level in order to go to the NEXT level. (confused? say you bought strength 1, and you want to get strength 2. You have to buy speed 1, regen 1, and resistance 1 in order to go to level 2 slots so you can buy strength 2.)

    Strength 1: 3 kill tokens
    Strength 2: 6 kill tokens
    Strength 3: 9 kill tokens

    Speed 1: 2 kill tokens
    Speed 2: 4 kill tokens
    Speed 3: 7 kill tokens

    Regen 1: 1 kill token
    Regen 2: 4 kill tokens
    Regen 3: 8 kill tokens

    Resistance 1: 2 kill token
    Resistance 2: 5 kill tokens
    Resistance 3: 9 kill tokens.

    Thats all. If you think anything is unfair or needs a buff please reply with feedback

    @NomNuggetNom you're the only coder I know on brawl :frowning: so tell me your feedback on what you like and don't like please.

    EDIT
    I think that the Necro "camping" will be no fun to other players, so the spawner will have hp that will go down. Players and mobs can not damage it. It has 4 "bars". The part where the mob spawner stands on will represent the hp. Oak fence is full hp. Acacia fence is 25% hp gone. Birch fence is 50% hp gone. Dark oak fence is 75% hp gone. After it reaches 100% the spawner is destroyed. 1 health bar goes down every 30 seconds. To repair spawner, look at fence and RIGHT click repeatedly. It takes 2 seconds to heal 10% hp.
     
    • Like Like x 2
    #1 StealthSpy007, Jun 17, 2015
    Last edited: Jul 11, 2015
  2. Wrafe

    Wrafe Member

    Joined:
    May 19, 2015
    Messages:
    41
    Ratings:
    +2
    this would be very hard to explain to a noob
     
    • Funny Funny x 1
  3. Sonicluke2000

    Ratings:
    +0
    So? Let people figure it out themselves.

    I think it sounds like a fun addition, if a tiny bit OP.
     
  4. Romkelolol

    Romkelolol Well-Known Member

    Joined:
    Oct 13, 2013
    Messages:
    1,614
    Ratings:
    +692
    Both of those ideas sounds VERY op.

    As for the tokens, It is not that bad of an idea. It is just REALLY complicated.
     
  5. Lujiu

    Lujiu Active Member

    Joined:
    May 24, 2015
    Messages:
    145
    Ratings:
    +23
    This gave me an idea thou. What if instead of leveling up on kills you level on on damage? Attacks wont give as much experience as a kill but will still help level up your mobs. (Or they could start counting the necro's pickaxe kills as mob kills.)
     
  6. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

    Joined:
    Jun 12, 2014
    Messages:
    3,007
    Ratings:
    +650
    I really like these ideas! I'm just a bit iffy on the 2 spawners.
     
  7. StealthSpy007

    StealthSpy007 Well-Known Member

    Joined:
    May 18, 2015
    Messages:
    297
    Ratings:
    +24
    If more people say to not add 2 spawners, then it will be taken out
     
  8. DanielSadjadi

    DanielSadjadi Active Member

    Joined:
    Jun 19, 2015
    Messages:
    42
    Ratings:
    +11
    I voted yes, because if it was a game maybe on a other server it would be acceptable.
    This is why:

    In class concepts a LOT of people go out of the box, if you will, and that's perfectly fine, but the moment
    it starts sounding fit for another server, its wrong, this is CTF, there should not be any "shops" and when
    you die you loose everything, not half your stuff, 2 turrets is just weird, and a lot of this stuff is not CTF
    appropriate. This sounds epic, but as I said, please keep it CTF server oriented.
     
  9. StealthSpy007

    StealthSpy007 Well-Known Member

    Joined:
    May 18, 2015
    Messages:
    297
    Ratings:
    +24
    A shop won't hurt it. CTF is for the team, not individuals. You have to work together with your teamates to help get kills. It may not seem like it directly, but indirectly you're helping your team out along with some help. The shop enables you to get more mobs which can help in offense, defense, or mid
     
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