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Idea Necro *Idea* (No rework)

Discussion in 'Capture the Flag' started by Plautius, Jul 3, 2015.

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  1. Plautius

    Plautius Well-Known Member

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    Hi,

    first of all, this is not a rework. This is just a basic idea to change necro to make it less passive.
    Second, I have not checked the old forums a lot, so I don't know if this post is a repost of some sort.

    But how about instead of always having necro rely on a spawner, let him resurrect fallen players?
    Only the ones he killed, though. Otherwise it would be way too many.
    Also, another restriction would have to be only a limited amount of mobs from one player (preventing excessive farming).

    Items and armor yet to be figured out :0

    Soo, what'cha think 'bout it? ^-^
     
    • Creative Creative x 2
  2. furtles

    furtles Well-Known Member

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    I think it's an interesting idea. I prefer other ideas, though.
     
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  3. ItsNotoriousBIG

    ItsNotoriousBIG Active Member

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    I like the idea , it would transform necro into a Powerhouse type class , in other words Necro=Big Player .
    I would like to see this added ! +1
     
  4. AriesRam10

    AriesRam10 Old MCPVP'er

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    Dosent really make sence to me? If a respawn timer was added it could bring remove it on teammates?
    (No timer pls)
     
  5. Plautius

    Plautius Well-Known Member

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    Could you please rephrase that? "it could bring remove it on teammates" does not make much sense to me. Then again, I'm bad at english.
     
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