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Opinions on Assassin

Discussion in 'Capture the Flag' started by Trebr, Jul 31, 2015.

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  1. Trebr

    Trebr Well-Known Member

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    Hullo, I would love to hear all of your awesome ideas and opinions on the class assassin
    Please refrain from complaining about how "OP" it is and how it's the best class ever 2k15 and "iabfpisdubnI"

    With gathered opinions on the class (assassin is my main) I will try to come up with a gr5/8 rework IDEA.
    So plox just post about the class
    (Examples)
    • Gameplay (def, off, mid, etc)
    • Pvp level/skill
    • Level of Aptitude to learn the class
    • Anything :smile:
    Danke!
     
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  2. furtles

    furtles Well-Known Member

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    Assassin is very easy to learn and master, and it doesn't take very much skill. I think the class is broken, and should be totally reworked. The class (and its counter) is totally reliant on ping. Every time assassin uses its redstone, either they die or someone else dies (or nothing). The fact that assassin cannot be countered unless you see it coming with a decent amount of space is the main reason why I don't like it.
     
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  3. Tenshirox

    Tenshirox C a p t u r e F l a g

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    Any rework has to not incorporate the block mechanic because 1.9.
     
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  4. Plecarcuis

    Plecarcuis Member

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    Defensive Assassin = gold
    Usually people who are going for the flag go in and get out, and with assassins' speed (if chasing), it makes it something unexpected.
    Besides, if you stop to block, you will most likely get mauled by the other teammates.
     
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  5. Sir_Inge

    Sir_Inge Well-Known Member

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    Assassin is fine as it is... it's not fun to play, but it serves it's purpose. We need to first fix bugs, then pyro/chemist/soldier (OP), then necro (UP), then assassin(Not fun), then elf (UP), then mage (UP/OP depending) then archer (Kinda OP), and maybe we'll have balance then.
     
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  6. Romkelolol

    Romkelolol Well-Known Member

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    I love playing as assassin. But I must agree that it is very OP.

    A defensive assassin is capable of killing multiple unaware players at once (I once killed 6 people in a single assassinate). Offensively, it is very hard to counter on your own. Not even dwarfs are capable of defending against them. It does have the added weakness, but a good assassin doesn't have to worry about that.

    Coupled with the speeds it is capable of reaching, assassin is an easy class to get mad at. especially on 1v1s.
     
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  7. Turmac

    Turmac Hardcore Games Enthusiast

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    Assassin is op bc it was made
     
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  8. __Mountaindew__

    __Mountaindew__ Well-Known Member

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    Assassin's skill requirement is really low and is easy for pretty much anyone to play
    I say this pretty much from experience when I played it on freeday months/years ago.. it was really easy to get a hang of and I found it really fun to play.. though since then I stopped playing because it is pretty cheap ;-;

    Assassin does serve a good purpose in taking down flag carriers and the opposing defense... However, it does fall short when the target ends up blocking.

    If assassin had a better way of insta-killing, perhaps one more unique, I think it would be even more fun to play.. Maybe even relying more on sneaking around and acting like a real assassin... xD
     
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  9. Skarm

    Skarm Active Member

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    Assassin takes a lot of fun away from the game. After playing the game this long I focus on assassins more than any other class, and the other team might not even have any. Some might say that's good for a game so it keeps you on your toes, which it does, but in such an annoying way. I don't like having to f5 every 15 seconds, and mid fight do a check for near assassins. Although the debate on is it op is one that will never end, I've seen many assassin mains call assassins cheap/annoying. There's no real fun in countering an assassin, and getting killed by one hardly justifies it to be on a pvp server. I don't think it takes much skill to use, but that's just my opinion. Also in team v team situations, any assassin still alive basically ruins a cappers chance. Atleast in my case, I would prioritize killing the assassin over the pyro, just because I know that if I do steal an assassin can slow me down more than any other class in the game with blocking, and usually even if the assassin doesn't hit me once it still is the reason of death, which gives it much more power than it should in any team v team.
     
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  10. Xelia_

    Xelia_ (ノ^ヮ^)ノ *:・゚✧

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    Assassin probably does need a rework. The goal of assassin was a sneaky, instakill class - at the moment they just run violently into people, spamming their sword :stuck_out_tongue:
     
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  11. Plecarcuis

    Plecarcuis Member

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    I remember when everyone found out that you block to counter the assassin. Like it was a godly thing from the heavens
    (which it probably was)
     
  12. Chilled_67

    Chilled_67 Lizard

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    Chilled_67#5014
    I disagree. Assassin can be hard to master, especially if you have bad ping. Though it is one of the easier classes to master. Yes, it may need a small rework, but the class itself isn't broken. Great assassins don't need good ping, because with faking, and the element of surprise it can kill anyone. Assassin can be countered just by blocking the sword. By using f5, you can see if any assassins are chasing you and therefore stop and block your sword and kill them. I see this strategy used a lot by experienced soldiers/medics that are trying to cap and I am trying to recov. Just because you can see assassin from a lengthy distance, doesnt mean you can still kill the assassin. I sometimes to run into heavies head-on, and easily kill them, though most ctfer's will block and kill the assassin.
     
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  13. AdamLovesBarca

    AdamLovesBarca CTF player | Original MCPVPer

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    Assassin can take skill if played with skill. I say that all the time. Some people think the only way to kill your opponent is by running into somebody and using the assassinate while hoping to succeed. That is not true. That is where the skill difference comes in.
    There are many ways of killing somebody. So yes, Assassin can take skill.

    I don't think Assassin needs a rework (I know about 1.9, different story). Quite sinply because its the only instakill that is blockable. Or, atleast you have a chance of blocking. With Pyro or Archer, there's no way of blocking it (maybe elf).

    I main Assassin, call it bias if you want, but that's my opinion.
     
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  14. TTD3

    TTD3 Well-Known Member

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    Beside the fact that I hate instakills no matter how much skill they take or if they're blockable, I dislike Assassin because:
    • Random killing assassins are a pain in the *redacted* (but this also applies to any class that randomkills to a certain degree)
    • The ability to hide etc. so that they can't be seen and you can't react, because the first hit kills you (which isn't the same with ninja etc)
    • Regarding the previous point: Checking F5 every couple of seconds, checking the roofs, just everything.
    • Ability to assassinate although someone was blocking (ping)
    • Ability to trick somebody: although it gives the class some flexibility and doesn't make it boring, you can't really tell fast and easily enough if they tricked you.
    • Getting assassinated without having seen the assassin using redstone (not to be mistaken as the previous point. Literally not see the assassin holding redstone before he one-shots you. And yes, that's possible, doesn't happen often but often enough)
    • The blocking in combination with multiple people attacking you. While you block, you're attacked by others. It's incredibly hard to stay alife if there's a good assassin who knows how to trick you. You try to be careful not to get assassinated, but at the same time, others might deal damage and you have to steak. You can't steak without letting your block go off. Either way, you'll die.
    In 50% of all cases, I don't really have a problem facing an assassin, but if it's a 'good' assassin (being able to hide well, having good ping, being able to trick, being able to combo and then use the assassination etc) or just one coming in an odd situation and having some luck, I seriously want to rage quit then .-. but that's just cuz I'm b4d.

    TL;DR: There's so much depending on the situation and if the assassin is somewhat clever, I don't have fun playing the class (maybe because I don't play it often etc) nor playing against the class.
     
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  15. Brendoom

    Brendoom Well-Known Member

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    I'm with some others really. It's difficult to give a full opinion on any class not just this one because there are positives and negatives. People may disagree with that because they just want to focus on 1 aspect. I don't mind the class. If there was any class i have to dislike it would be pyro because soo many classes are vulnerable to that class but hey, my opinion.
     
  16. dukeisawesome12

    dukeisawesome12 Well-Known Member

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    @PantyLines ****ing demolished
     
  17. Trebr

    Trebr Well-Known Member

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    That just seems like your complaining about how to use assassin and basically 85% of how assassinscan successfully kill. You listed ways to kill someone as assassin. It's a mechanic of the class to surprise.

    Alex was responding to the how easy it takes to get a hang of the class. Yeah, pretty easy to get to the level of "Randy assassin"
    But I certainly don't consider myself a "Randy" and I'm sure others would agree, and I'm sure you do as well.
    Pressing redstone and spamming your sword is easy. But killing skilled players takes a thought process, some amount of skill, good timing, (and a bit of luck :stuck_out_tongue: )
     
  18. TTD3

    TTD3 Well-Known Member

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    well, you said that we should post our opinions on assassin, which is literally what I did. But ok.
    I'm fully aware that assassins have to rely on some of these techniques to be succesful, and this is exactly my point.
    Just because archers need headshots to play an important role doesn't necessarily mean that I'm not allowed to criticise it, right?
     
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  19. Trebr

    Trebr Well-Known Member

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    Complain was a harsh word :stuck_out_tongue: it sounded like (at first) you were nagging about how unfair it is but now re-reading post (more thouroughly)
    By all means you can post your opinions :smile: but that doesn't mean I can't disagree with them xP
     
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  20. Sir_Inge

    Sir_Inge Well-Known Member

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    Honestly, a given assassination goes in favor of the player being assassinated (if Ping is equal). A player can block, then hit them and 1 shot them, or just hit them before they hit the player. Or they can block for 1.5 seconds and have 0 risk. More often than not, the assassin dies. Honestly a random killing assassin is better than a randy archer.
     
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