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Idea Necromancer Rework Rework!

Discussion in 'Capture the Flag' started by lasertagfighter, Aug 3, 2015.

?

Do you like this rework rework?

  1. Heck yea!

    2 vote(s)
    22.2%
  2. Its alright

    4 vote(s)
    44.4%
  3. I'v seen better

    1 vote(s)
    11.1%
  4. Heck No!

    2 vote(s)
    22.2%
Thread Status:
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  1. lasertagfighter

    lasertagfighter Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    490
    Ratings:
    +74
    I made a new rework because most people never go back and check it again it feels like.
    So here's some changes from the last rework! I hope you enjoy this that will most likely never get any support or be added at all Etc...

    -=-=-Armor-=-=-
    upload_2015-8-3_16-33-24.png
    Leather Tunic: Black
    Leather Leggings: Black
    Diamond Boots: Enchanted w/ Featherfall V and Protection III

    <->Items & Abilities<->
    upload_2015-8-3_16-35-59.png

    Necromancer's Staff:
    • Enchanted with nothing
    • Right-click for 2 seconds at a enemy to deal 3 hearts of true damage and heal yourself by 3 hearts effecting the enemy with weakness I for 2 seconds.
    • CD: 7.5 seconds
    upload_2015-8-3_16-41-39.png
    Necro's Steak:

    • x6
    upload_2015-8-3_16-42-24.png
    Necro's Sword:

    • Melee weapon
    upload_2015-8-3_16-44-53.png
    Summon Undead:

    • Summons 7 zombies and 4 skeletons.
    • Every time an zombie kills an enemy, you will gain another random minion
    • Every time an skeleton kills an enemy, you will be healed by 2 hearts
    • The Undead is the exact same as the other rework
    upload_2015-8-3_16-53-9.png
    Follow:
    upload_2015-8-3_16-54-11.png
    Select Target:

    • Right-click to switch between these abilities
    • Follow allows all minions to follow you
    • Select Target allows your minions go after an selected enemy by hitting the target
    upload_2015-8-3_16-59-32.png
    Evolve:

    • Your xp bar shows your power
    • Hit enemies to gain power
    • There are 5 evolve levels
    • Everytime you hit an enemy or a minion does, you will gain 1 energy
    • Killing an enemy will give you +3 energy
    Evolve Levels:
    • Level 1: 10 energy. All minions gain 15% armor
    • Level 2: 30 energy. All minions gain +25% armor and speed I
    • Level 3: 60 energy. All minions gain +20% armor and strength I
    • Level 4: 90 energy. All minions gain +15% armor, speed and strength II
    • Level 5: 140 energy. All minions gain +25% armor, speed and strength II
    Passives:
    • When the necromancer dies, you will respawn as a zombie with full health and just a stone sword and strength I. you have 30 seconds to kill an enemy before you die completely. (cannot regen health while in that state
    • If you kill an enemy, you will be human again, if you die again, you will respawn as a skeleton with 5 hearts and speed II AND a wooden sword strength II. you have 25 seconds to kill an enemy
    • If died the 3rd time, you die die.
    • 100% credit goes to @I forgot his name, ill be back with his name. (srry)
    I hope you guys like it!
     
    • Like Like x 1
    • Creative Creative x 1
  2. xxMineSheepxx

    xxMineSheepxx baaaahh

    Joined:
    May 17, 2015
    Messages:
    1,511
    Ratings:
    +571
    This is really cool but the summon undead thing needs to summon less zombies and skeletons or else it's gonna be too op

    The evolve/power thing is cool but I don't think it needs to be implemented.

    The last bit is the part I really don't like. Too complicated you know?
     
    • Agree Agree x 3
  3. Shawn_

    Shawn_ Playing CTF and making maps since 2012

    Joined:
    May 17, 2015
    Messages:
    901
    Ratings:
    +436
    Discord:
    Shawn the Sheep #0146
    I have a better idea. Instead of becoming a zombie, yourself, you just go back to spawn like a normal death EXCEPT a zombie appears where you died, with the same armor, stone sword, and wearing the player's head. It has 30 seconds before it simply dies. If you die again before the zombie dies, the old zombie will die to prevent abuse. How's that for a substitute?
     
    • Like Like x 2
  4. xxMineSheepxx

    xxMineSheepxx baaaahh

    Joined:
    May 17, 2015
    Messages:
    1,511
    Ratings:
    +571
    +1 but no point :stuck_out_tongue:
     
  5. lasertagfighter

    lasertagfighter Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    490
    Ratings:
    +74
    +1
     
  6. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    Very different from the necro we have now. @Shawn_ idea is good. I think stone sword should be in hotbar 1 but quite a good Rework.
     
  7. Davegdragon01

    Davegdragon01 Active Member

    Joined:
    May 18, 2015
    Messages:
    192
    Ratings:
    +50
    you have the right idea and it looks very good to me but maybe some items removed or somewhat.
     
  8. RHCube

    RHCube Member

    Joined:
    Jun 1, 2015
    Messages:
    145
    Ratings:
    +6
    +1, but the original amount of undead that you summon should be lowered. Also, the sword should be removed and the "staff" should be given sharpness.
     
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