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Adressing KitBrawl issues

Discussion in 'KitBrawl' started by DreamXD, Aug 1, 2015.

?

Do you agree with my proposals?

  1. Yes

  2. No

  3. kewl story brah

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  1. DreamXD

    DreamXD Active Member

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    I have played Kitbrawl the last few days and have collected my thoughts on it. I'm going to address a few issues that I noticed and provide some possible solutions. I don't expect the mods to agree with me or to jump with joy at this post. Warning: I am very blunt.

    The main issue of Kitbrawl is hackers. When you join Kitbrawl there is always multiple hackers on at a time. This is for a few reasons:

    1. The lack of mods
    - The only server specific mod is Nxy and she can not even ban. I see people getting on to her 'YOU ARE THE WORST MOD!!!! ARE YOU DUMB BAN HIM!!!' and all she can say is 'I am uploading the video :frowning:' while everyone bags on her. I honestly feel super bad for her when she gets put in this situation.
    - The other mods have other priorities.
    - You can not apply for Kitbrawl as of now.

    Recruit more mods to be Kitbrawl specific (And open applications for it). 'If we promote them they cant ban as Jmod!' Who says you cant make an exception for Kitbrawl? Kitbrawl is a unique situation and requiring mods to record all of their bans could be an easy solution to this issue.

    When a new player joins and is killed by a few hackers they leave and probably don't come back. I see player counts slowly drop when there is hackers on. (Don't say 'Use /report!!' I know that and I have and so have others.)

    2. The anti-cheat
    - The anti-cheat tends to glitch you backwards while running and it hardly even affects the actual hackers (Seriously... why is this even here?!?!)

    Adapt to McPvP's anti-cheat. This would also help solve the lack of mods problem, mcpvp's anti-cheat had a very effective autoban system that would tempban a player for a small amount of time if they were hacking. This would at least prolong the hackers and not allow them to continue hacking for hours on end. The system also did not glitch you backwards for no apparent reason.

    3. The map size
    - The size of the map is super super small, allowing for hackers to kill tons of players in a row and making it so there is no way to avoid the hackers.
    - The map gets really boring after a while as you can learn the whole map in a matter of minutes. The old McPvP map was 400X400 (I know that's super huge but it was super fun to explore all the different nooks and crannies and made for great battles.)

    I mean, your HG pregame lobby should not be nicer than your actual KitPvP's map.

    KitPvP Map:
    C[​IMG]

    HG Lobby:
    [​IMG]

    Judge for yourself.

    The second issue I see is the bad appeal to new players. This is for a few reasons:

    1. Soup. Soup is a hard skill to learn. It does not help that whenever you kill someone you get more soup, this makes it so not only do the noobs have to learn soup they have to learn it while fighting people with lots more soup than them. The better players are going to target the worse players and then get more soup from killing them and repeat. Its basically a never ending cycle of the noobs getting their butts kicked.
    Not to mention this makes hackers almost invincible (Everything leads back to hackers!) Every time a hacker kills someone they just get more and more soup.

    My solution to this is to make it so that whenever you kill someone your armor is repaired and your soup is set back to 1 hotbar. This will make it so that noobs don't have such a huge disadvantage when it comes to souping. This will also hurt hackers slightly.

    2. Killstreaks. Whenever you get a killstreak you get all of these particles around you which basically makes everyone on the server target you until you die. This does not only affect noobs, this makes skilled players angry. NO ONE likes being 1001010203293V1'd. Announcing it in chat is a good way to give them a bit of recognition without letting the whole server know exactly where they are (Because of the map size) and making everyone target them.

    Remove the particles, make it say it in chat.

    Rant over.
    Those are my opinions and my opinions only. Regardless of if you think I'm right or wrong, these problems need to be addressed and these are some of the solutions I have come up with. Thanks for taking the time to read my post.

    @Viva @Nxy @Nohox @King_Daan @Cuddled @Lord_Roke (Tagged a few random mods that I have seen on Kit.)
     
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  2. ExpertZJP

    ExpertZJP SG Player at Heart

    Joined:
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    +1 on just about every aspect. Bigger Map. NC+ needs to be removed. There are no mods, but that's not really anyones fault Kit is one of the newest brawl servers, so thats why I think there's not that many mods.
     
  3. Nxy

    Nxy Just another birb

    Joined:
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    You know my reasons on why I rate this a +1.
     
  4. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

    Joined:
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    The mods have been trying their best to catch the hackers (even me ._.), I do agree that there should be more KitPvP mods, it was announced that the KitPvP mods were going to be implemented, but I think there would be no problem of doing it now in my opinion, but the staff have got their reasons.

    Also the McPvP No hacks plugin Knohax was confirmed that it would be soon replacing NoCheatPlus, we haven't heard anything else from the staff yet, so we have to wait on that one as well...

    Getting killstreaks if a challenge, making it so that it's easier to get killstreaks will just make the whole server getting legendary and such, it won't be fair considering that there will be like 10 players having Legendaries and no one really recognizes them, this way it challenges the players and makes it harder to obtain huge killstreaks. Plus very rarely do people get organized and actually 4v1 a legendary.

    Making soup noob-friendly will just cause all the skilled members to be too overpowered, if you make it noob-friendly, it won't change anything, only making the skilled players more OP over the noobs. If a noob really wants to learn, the player can just keep on doing challenges, don't just pamper them, they'll never learn, and if they go on another server they will be absolutely terrible, I had to learn souping the hard way of getting constantly beat up by skilled players, they don't need to be pampered to learn.

    These are just my viewpoints of KitPvP, I too have suggested ideas, so that you know I'm not someone who likes to shoot down ideas... I have suggested some of these ideas on my KitPvP Revamp thread as well, just pointing out the things I think could be wrong, but I know how you feel, I feel the same way too but the staff are trying...
     
  5. DreamXD

    DreamXD Active Member

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    I really disagree with this. Just because you remove the particles on killstreaks does not make the killstreak any easier to obtain. It just makes it so that you wont get 10010v1'd which makes the server more fair.

    'Plus very rarely do people get organized and actually 4v1 a legendary.' Yet again thats not really true. When there is a guy with hearts flying all around him everyone in the area starts to fight that person. Even if they're not organized they still all fight him.

    What??? I'm confused...If you give less soup (Which is basically what I proposed) then noobs have a better chance to kill the more skilled players. Not the other way around.

    The average age of minecraft players is dropping lower and lower. As the average age drops the average attention span drops also. This is the same reason that minigames servers are so popular compared to factions and survival and etc.

    Thanks for your opinions.
     
  6. Birdgirl

    Birdgirl Well-Known Member

    Joined:
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    I agree, poor KitBrawl could use more mods.

    Normal mods already have to record their bans, as it makes appeals super easy to respond to. JMOD is an important part of the staff system that shouldn't be ignored simply because of hackers; there's more to being a mod than banning hackers.

    JMOD allows us to see how the player does with a limited amount of power and how accurate they are with detecting hacks. It'd be a moot point to promote mods, but have them be unable to accurately detect and ban hackers.

    As @MrWaffleman stated previously, we're working on getting MCPVP's anticheat working. The reason it isn't yet in place is because it's a newer version than what was on MCPVP, and the developers are still working on getting it sorted out.

    I agree with you here. While 400x400 is a bit large for as many players play on KitBrawl, a larger map than the current - or even different maps that could cycle through every month - would be a welcome change of scene.

    Yes, souping can be difficult to learn, but it's not that difficult. When I first started playing on KitBrawl, I couldn't soup to save my life. I kept playing, though, and now I'd consider myself pretty good at souping. Practice makes perfect!

    Also, how can soup make hackers invincible? Unless they have AutoSoup on, they'd have to still be good at souping in order to stay alive. I've seen many hackers die because they couldn't soup very well.

    Why should they have a better chance to kill the more skilled players? The players are "more skilled" for a reason. They shouldn't be easily taken down by a noob. It's like starting an RPG game and immediately killing the final boss before leveling up.

    It could be said that having particles will make players run from you because they know you're probably skilled enough to kill them, which is the opposite of targeting. Yes, I do often see players with killstreaks get targeted, but what's preventing them from running away and killing their pursuers one at a time? That's what I do to deal with targeters, and it works pretty well.
     
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  7. Miskey

    Miskey Leader of Annihilation | Former Media Manager

    Joined:
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    Discord:
    Miskey#5326
    I agree with pretty much everything in this post.
     
  8. Techno_Man346

    Techno_Man346 Member

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    +1 Support Anti cheat makes me cry sometimes.
     
  9. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    The coders are working on KnoHax, there's no specific release date for it, but all we can do is wait for the new Anti-Cheat.
     
    • Like Like x 1
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