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An even bigger guide to quickdrawing cuz why not

Discussion in 'Guides' started by Deppuccino, Aug 19, 2015.

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Did you learn something?

  1. Yes

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  2. No

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  3. Yes-no

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  4. No-yes

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  5. Maybe

    2 vote(s)
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  1. Deppuccino

    Deppuccino Well-Known Member

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    Hello Ladies and Gentlemen, Boys and Girls of all ages, Ducks and Pandas, Archers or Soldiers, and welcome to one of Deplicasus' walls of somewhat useful text! Today I will be teaching you the art of, what some of you may call it, bowspamming, and what some other people would call it, quickdrawing so fast that you can actually kill mages, and what most people call it, just another archer guide to make it even more OP! I will try to keep this to digestable bites, using a sense of humor to keep your minds on the words. OK, let's start:

    1- Quickdrawing to kill Archers: Most of the time, another Archer will try to kill you. But what they do that's wrong is charge their bow all the way back when they could only charge it halfway and instakill. So what you need to do is just only draw your bow half way so you can shoot him faster.
    What you will need to accomplish this thingamabob: Aim, Archer, more than 0 arrows, the will to hit the target, the will to live, luck and sight. Optional: The ability to hear stuff.
    Useful against: Archers, Soldiers, Medics, Heavies, pretty much everything thats more than 12 blocks away that's not Elf..

    2- Surprise Quickdraw: If you get hit by someone from behind, quickly turn around, draw your bow back for about 20 milliseconds and shoot him so he gets pushed back. Then shoot him until he's dead, gone or your being targetted by everybody and their moms.
    What you will need to accomplish this reaction time test: High sensitivity, Archer, the will to live.
    Useful against: Everything except anti-knockback hackers.

    3- Run-away Quickdraw: Whilst you're running away from someone, do the same as in the previous Quickdraw.
    What you need to accomplish this 360º Hawkeye-style mlg tr!ck$h0t: Aim, the will to hit the target, the will to live.
    Useful against: Everything except Elf and Anti-knockback hackers.

    4- Medium/Far distance strafing Quickdraw: Charge the bow 1/4 of teh way and shoot where you think the strafer will be.
    What you will need to accomplish this Turret Shot: Aim, Archer, good aim, the will to hit your target, the will to live.
    Useful against: Everything, including groundspammers, except Elves and anti-knockback hackers.

    5- Short distance/anti-mage Quickdraw: You have to only draw this one back for the shortest time period possible, but not just clicking it.
    What you need to accomplish this bowspam: Aim, the will t hit the target, better aim, the will to live, Archer and the ability to be able to not rage whenever someone calls you abowspammer.
    Usefull against: Everything except anti-knockback hackers.

    I hope you enjoyed the wall of text and I hope you learned something, so now I'm just gonna go. Kbai.
    TL;DR Nu read all of it, lazy person.
     
    • Like Like x 1
  2. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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  3. Deppuccino

    Deppuccino Well-Known Member

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    But if you really insist: TL;DR Shoot a bow like a pro (hey that rimed).
     
  4. pookeythekid

    pookeythekid Well-Known Member

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    Imo seems like some stuff that'd only be logical to pull off once you're gud at quickdraw. Like the idea of the thread though. c:
     
  5. Deppuccino

    Deppuccino Well-Known Member

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    This thread was aimed at people that could already quickdraw well.
     
  6. Cucking

    Cucking Active Member

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    go soldier and target
     
  7. xxMineSheepxx

    xxMineSheepxx baaaahh

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    Wawweee Useful
     
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