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Twosomes

Discussion in 'Guides' started by Algelier, Nov 6, 2015.

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  1. Algelier

    Algelier Former Staff Member.

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    In order to win a fight easily or have a good score at the end of matches, classes can sometimes function​
    together, I will call that the "twosomes".

    What are the "twosomes"?
    If you have not come down in the last shower, this word might be understood by having a grasp of term. In fact, this word means when you would like to win fights against others but you never succeed in doing so. In other words, this is when classes working together.

    However, you can't play with the classes you want. Actually, some of them cannot match with others. Therefore, that is why I am making this thread, to help you guys in terms of choosing your twosomes.

    Note: You maybe already know most of them (perhaps all of them), but this is for the ones who haven't clearly learnt that yet.

    1) Archer - Medic:
    The main role of the medic is healing teammates and restoring their items. So that will be his role concerning this twosome (as well as many others). Once an archer is running low on its arrows, the medic can simple restore the archer's arrows to keep sniping ennemies.

    2) Assassin - Medic:
    The assassin is one which could instantly kill a lot of ennemies, but his major problem is that he has to wait until his assassinate renews. But you can avoid that by regenerating the assassin's redstone, namely, the assassinate with en eye to kill a lot of ennemies to death.

    3) Chemist - Medic:
    In my opinion, this is the most destructive twosome. The medic simply regenerates the chemist's potions, so the chemist can throw them on the ennemies as far as their means allow (the chemist's XP meter limits how many potions they can throw. Maxes at 7 potions and regenerates over time).

    4) Dwarf - Pyro:
    You're able to surmise the main power of this twosome: fire. Crouching as a dwarf charges up an XP meter that levels up the sword, and every 5 levels increases its fire aspect. And hitting players on fire will instantly kill them. So, the pyro doesn't have to squander his explosive arrows. He can just wait an ennemi to be set on fire by the dwarf, and then kill him easily.

    5) Ninja - Medic:
    The ninja's sword is the most powerful due to its sharpness IV and unbreaking V. Nonetheless, he's stackers. So he's very vulnerable, but the medic is here for healing him. While the ninja is attacking, the medic can heal him in order to don't make the latter die.

    6) Pyro - Medic:
    The pyro's explosive arrows are very limited, and he can be short on them rapidly. But once more, the medic is here, regenerating him will increase his capacity, and will be more dreaded.


    Most of them function by having a medic only because it's the best class to fight with.
     
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  2. pandanielxd

    pandanielxd its panda daniel

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    mage and pyro, mage fire element~
     
  3. TheZombieKat

    TheZombieKat CTFer since May 2012

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    Medic and Heavy, Soldier and Medic, Ninja and Medic, basically any class with Medic. However, Mage doesn't really need a Medic teamed with him.
     
  4. Sir_Inge

    Sir_Inge Well-Known Member

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    TBH. It's less about what classes and more about teamwork. Mages skill lies in what I call blocking: holding up the crowd of players that come out of the flagroom to recover. Mage + chemist/soldier/heavy
     
  5. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    Chemist + Medic: This is called potspam.
     
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  6. __Mountaindew__

    __Mountaindew__ Well-Known Member

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    Any class with engineer as well imo
    Like Fashionista + Engineer if you want to live as fashionista!
     
  7. EmperorTrump45

    EmperorTrump45 Dank Memer

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    Oh man, when I first saw this thread I thought it was something sexual.

    Such disappoint.
     
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  8. kriztmas

    kriztmas Well-Known Member

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    Ninja-Soldier. Ninja kills pairo
     
  9. sateburger

    sateburger Active Member

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    engineer-archer

    engineer is a magnet for people who really hate engineers with buffed medic/chemist/heavy teams and the archer just kills them all with a balanced instakill-from-30-blocks-away-bow
     
  10. November

    November november

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    chemist and heavy. chemist buffs heavy and heals them when theyre getting low. buffed heavy kills everything because buffed heavy
     
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  11. Sn4x5

    Sn4x5 Ex WarZ Mod

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    Same here... xD
     
  12. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Noice list, Medic basically is beast with any other class with it's OP refill so ye... would be epic if there was a threesome list :v.
     
  13. Deppuccino

    Deppuccino Well-Known Member

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    Archer+Archer+Archer+Archer+Medic=Fivesome=Death from everywhere
     
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  14. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    Ninja + assassin= deadly recovery team (flash bombs cause enemies to focus on the ninja + BLINDNESS
     
  15. sulfuratus

    sulfuratus Well-Known Member

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    Medic's having a fun time healing the Archer twice in a game.
    Good thing medic has a healing cooldown.
    Potspam taken to a new level.
    Too bad Dwarf knocks the players away upon hitting them.
    Medics can't keep up with Ninjas.
    Pyro's incredible tankiness makes it require Medic solely for arrow restocking.
     
    #15 sulfuratus, Dec 1, 2015
    Last edited: Dec 1, 2015
  16. 5ive_Head

    5ive_Head Well-Known Member

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    I'm confused on if you are saying defending the flag with 2 certain classes or 2v2s?
     
  17. super_mii2

    super_mii2 Well-Known Member

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    iirc Ninja-Pyro used to be amazing pre-nerf. Ninja + Any quick killers are still amazing (like chemist/assassin) but will never be as good as Ninja Pyro was
     
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