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Idea [Evolver class]

Discussion in 'Capture the Flag' started by Sparzky, Nov 25, 2015.

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  1. Sparzky

    Sparzky Member

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    Evolver class

    You would start with leather armour, 2 steaks, a iron sword and speed 1. If you kill someone then you get iron armour and iron sword. If you get a 3 kill streak you get diamond armour and diamond sword. Then if you get a 4 kill streak you get protection 1 diamond armour with a sharpness 1 diamond sword and also a Bow with punch and power 1. With 64 arrows. WITH THE BOW YOU CAN SNIPE!!!! Medics can't heal your hearts but can refresh your arrows and 1 steak. You have to get your hearts from chemists then.

    It is a good class because you get OP if you get a good kill streak but it is very hard to get that kill streak. This class is mainly for getting either kills or caps. This class is good for clearing engies and the flag room.

    Hope its good :grinning:
     
  2. Codebastian

    Codebastian Well-Known Member

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    This kinda reminds me of the dwarf class how you get stronger as you shift, and it would be interesting to have one like that as archer which, I guess would be really cool, But bowspamers would be a problem. But here's what I got to say.

    - Medics are by default to restock your items and heal you (Edit: May not be certain)
    - 3 kill streak to a diamond sword and chest plate is kinda op, it should be about 5 - 7 ish
    - I am not to sure about the snipe for this class, it would kinda be to over powered

    Overall, it sounds like a very creative class. But let see what others have to say about it
     
    #2 Codebastian, Nov 25, 2015
    Last edited: Nov 25, 2015
  3. Sparzky

    Sparzky Member

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    Ok, thanks for the advice
     
  4. Sir_Inge

    Sir_Inge Well-Known Member

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    No. It snowballs. That's a no-no.
     
  5. EmperorTrump45

    EmperorTrump45 Dank Memer

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    His Saltiness has spoken^^
     
  6. Jellyt0ts

    Jellyt0ts Active Member

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    Although this sounds like such a fun class; I believe that it would be way too over-powered due to the excessive snowballing. However, if you rework this (nerf) it and really think about the role Evolver would play in the game and how it would benefit CTF as a whole, you may be on to something. Keep up the good work!
    •Jelly•
     
  7. 1337Noooob

    1337Noooob Active Member

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    Yeah, like most people are saying, this is a Snowball-heavy class. Either they don't get enough levels and they're useless, or they get a few lucky kills and they break the game. Fun for the player, but ridiculously annoying for everyone else to deal with. The entire concept of the class itself goes against the grain of how a balanced game should work.

    Sorry, but I'm gonna say -1
     
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