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The lag... lmfao

Discussion in 'Capture the Flag' started by YouAreBestBae, Nov 27, 2015.

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  1. YouAreBestBae

    YouAreBestBae Banned

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    [​IMG]
    Lmfao pmsl b4d

    Why's it so laggy?
     
  2. rmure

    rmure Well-Known Member

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    Must be your own computer
     
    • Funny Funny x 1
  3. kriztmas

    kriztmas Well-Known Member

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  4. Pegleg98

    Pegleg98 Well-Known Member

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    stop downloading "stuff", it'll speed up ur connection
     
    • Agree Agree x 2
    • Useful Useful x 1
    #4 Pegleg98, Nov 27, 2015
    Last edited: Nov 28, 2015
  5. YouAreBestBae

    YouAreBestBae Banned

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    Read the screenshot it says Game Speed Not ping
     
    • Agree Agree x 1
    #5 YouAreBestBae, Nov 27, 2015
    Last edited by a moderator: Nov 28, 2015
  6. Pegleg98

    Pegleg98 Well-Known Member

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    it'll still run faster anyway if you close those windows though
     
    #6 Pegleg98, Nov 27, 2015
    Last edited by a moderator: Nov 28, 2015
  7. YouAreBestBae

    YouAreBestBae Banned

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    That's My ping...
    The Game Speed Is The Servers Problem Not Mine
     
    #7 YouAreBestBae, Nov 27, 2015
    Last edited by a moderator: Nov 28, 2015
  8. Pegleg98

    Pegleg98 Well-Known Member

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    Then play a different server

    (and tell the admins to shut off the downloads instead)
     
  9. Plautius

    Plautius Well-Known Member

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    The lowest peak I've heard of today is 23%. If Brawl can't handle freeday player count, kill freeday.. Oh wait, lag is there every day. Even if stronger on fridays.
     
    • Agree Agree x 1
  10. Katmorder_

    Katmorder_ Well-Known Member

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    Exactly right.
     
  11. TomD53

    TomD53 Well-Known Member

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    I saw the game speed hit 10% today, ok its freeday.

    How tf is freeday meant to encourage people to buy classes if its unplayable? For example, today I had the flag as chemist and everyone was rubber-banding. A ninja came along and somehow managed to hit me twice so I threw a heal potion in order to stay alive in the direction i was running. Nothing happened and then I saw a heal potion appear about 10 blocks behind me. @NomNuggetNom how tf is this meant to be 'playable' and 'because of our internet, not brawl's hosting'

    ^ excuse that rubbish grammar and stuff above xD I'm on my phone rn.
     
    • Agree Agree x 2
  12. iMuffles

    iMuffles Well-Known Member

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    this is a good example of why we shouldnt let 10 year olds loose on the internet
     
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  13. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    Please don't make this a Freeday debate. Thanks.
     
    • Agree Agree x 1
  14. xKieran

    xKieran CTFer since 2013

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    Someone's certainly in the best of moods.

    sarcasm intensifies
     
    • Like Like x 1
  15. Pablik

    Pablik Member

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    You haven't seen nothing yet.. 2015-11-27_16.30.42.png
     
    • Winner Winner x 2
    #15 Pablik, Nov 27, 2015
    Last edited: Nov 27, 2015
  16. HaHaGetLost

    HaHaGetLost I hope one day you choke on the s*** you talk.

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    ^^^^
     
  17. pookeythekid

    pookeythekid Well-Known Member

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    Here's the question that no one's asked: How many people were on those servers where the game speed hit massive lows? Unless @NomNuggetNom is still stress testing and needs the player limits not to apply (?), I believe the player limits should be put to use, if not even lowered (50 players seems like the absolute maximum before the game is nearly unplayable, so a lower limit would be nice). Not only would it make the game more playable, but it would put the other servers to more use. Sure beats pushing a single poor server to its breaking point.
     
    • Like Like x 1
  18. Plautius

    Plautius Well-Known Member

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    sorry to break this to you but of the three servers that werent offline yesterday none was below 40 players, and thats enough to cause serious lag
     
  19. pookeythekid

    pookeythekid Well-Known Member

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    Ah, well then I view your point as even more emphasis to my own. Take the stress off of servers by keeping them online and open up new ones. ("keeping them online" may be easier said than done, but having more servers potentially online is still better)
     
  20. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    I think this does teach us something though. Brawl has servers built for 50 people, but with that game speed, it's pretty clear that they are unable to handle that speed. This I'm pretty sure will become apparent with the stress testing on the server, and I hope the staff will be able to fix this in the near future
     
    • Agree Agree x 2
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