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Complete Woodlands II

Discussion in 'Map Submissions' started by Sir_Inge, Dec 22, 2015.

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  1. Sir_Inge

    Sir_Inge Well-Known Member

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    CTF Map Submission

    Map Name: Woodlands II by Sir_Inge original by Sir_Inge
    Style: Woods
    Creator(s): Sir_Inge and Sir_Inge
    Picture(s):
    Screen Shot 2015-12-22 at 5.24.59 PM.png Screen Shot 2015-12-22 at 5.24.47 PM.png Screen Shot 2015-12-22 at 5.24.49 PM.png Screen Shot 2015-12-22 at 5.25.04 PM.png
    Download: 265023

    Changes: Better trees, better flag room, engineer is major nerfed, other minor tweaks.
     
  2. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    The different types of trees make it feel rather weird. But gj fixing a few of the problems but still not the best. I will give a more detailed review another time .
     
  3. Sir_Inge

    Sir_Inge Well-Known Member

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    A wood has a variety of trees, but ok. TBH there's not many more problems to fix IMO
     
  4. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    I could name 3 off the top of my head and more if I looked in game. But k.
     
  5. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Much better than the current Woodlands
     
  6. NathanDrake

    NathanDrake Well-Known Member

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    Looks very bland IMO.
     
  7. Sir_Inge

    Sir_Inge Well-Known Member

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    Really dude? I'm kind of into gameplay feedback, not aesthetic feedback.
     
    #7 Sir_Inge, Dec 22, 2015
    Last edited: Dec 22, 2015
  8. Chopo

    Chopo Well-Known Member

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    Geez. It's just his opinion. Improve upon it or ignore it.
     
  9. Sir_Inge

    Sir_Inge Well-Known Member

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    What I meant to say was "Really dude? I'm kind of into gameplay feedback, not aesthetic feedback."
     
  10. NathanDrake

    NathanDrake Well-Known Member

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    I personally find that when map looks good I enjoy the gameplay more. I understand you weren't asking about how the map looked but how played.
     
  11. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Gameplay > Aesthetics, especially in CTF
     
  12. xxMineSheepxx

    xxMineSheepxx baaaahh

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    You should remove some of the trees.
     
  13. Sir_Inge

    Sir_Inge Well-Known Member

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    It might end up archer OP
     
  14. ProfeshunalSpelr

    ProfeshunalSpelr Active Member

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    Add some water in the middle :3 Because this map usually has some annoying offensive Pyros.
    Tell me if I'm blind, but what are the Engineer nerfs?

    Map looks dull <3
     
    • Agree Agree x 1
  15. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Probably more restrictions on where you can place Engi turrets. Hopefully restrictions across the whole map.
     
  16. Sir_Inge

    Sir_Inge Well-Known Member

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    I can't help with dull.
    Engineers can't place turrets anywhere underground.
     
  17. Flavorous

    Flavorous the help

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    Inge,

    I commend you for trying here. But I don't really see what you've changed. Compared to the original, this map is only a slight difference.
    What I would suggest is asking an SMOD if you can edit the original map accordingly to fix some of the problems, and ask them to recommit it. If they're that big of an issue, it shouldn't be a problem to do so. Not to be of any offense, but I doubt that such few changes would be implemented into the next wave as a new map.

    Good luck with your map!

    ~N
     
  18. Sir_Inge

    Sir_Inge Well-Known Member

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    Technically, a V2 of a map is only supposed to be a slight gameplay change, if you go by the V system.
     
    • Agree Agree x 1
  19. xxMineSheepxx

    xxMineSheepxx baaaahh

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    I'm sure there are some trees that don't need to be there.
     
  20. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Already is archer op though
     
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