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Dwarf

Discussion in 'Capture the Flag' started by Daveeeeeeeee, Feb 28, 2016.

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  1. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    A Dwarf that knows how to block is OP. My idea to counter is that like Archers damage to chemist. A mage can 2 shot a dwarf with the damage spell. Either this or remove it's ability to block because it's way to op.
     
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  2. chuckstartaylor

    chuckstartaylor Immer für sie da

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    2 shot is way too much
    How about when a dwarf right clicks it loses more of its xp
     
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  3. TheMaelstromsEye

    TheMaelstromsEye Well-Known Member

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    or make it so if a dwarf blocks its a 2 shot by an assassin instead. gives assassin a second to get 2 hits. which isnt hard
     
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  4. chuckstartaylor

    chuckstartaylor Immer für sie da

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    That is still was too op
     
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  5. pandanielxd

    pandanielxd its panda daniel

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    pyro cant even block and it is less OP than dwarf?????
     
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  6. IvanDoomy

    IvanDoomy Active Member

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    I have a way better idea:


    Remove it. No one needs it.
     
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  7. Plautius

    Plautius Well-Known Member

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    not happening. as stated over and over. think of a rework instead.
     
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  8. IvanDoomy

    IvanDoomy Active Member

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    "Necro" it. And by "necro-ing" it I mean make it useless and forgettable.

    I have a rework idea though. I'm finishing the final details to then post it on a thread I'm gonna make. I can tag you if you want.
     
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  9. TomD53

    TomD53 Well-Known Member

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    Or just cap dwarfs level at 10
     
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  10. pookeythekid

    pookeythekid Well-Known Member

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    Exactly. That's almost as bad as removing dwarf blocking.

    I'm a little confused, but I'm guessing you mean "pyro can't block an assassin so why should dwarf be able to?" In that case, it's cuz pyro can kill an assassin with a direct hit from an arrow, from a range just out of pvp distance; dwarf has to wait till they get in close to do any damage, so just like the other classes, it needs a way to "counter" via blocking. Removing blocking entirely--as long as assassin works the way it does--would destroy the class.

    Necro-ing is never the solution. That's worse than removing the class. I'd much rather have among the most OP classes in the game (for those of you dwarf lovers, I'll suffice to say "the most OP in enclosed flag rooms") remain in CTF and wait for a distant rework than have another useless class running around the game (currently, we have two useless classes: necro and nerfed elf).
     
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  11. TomD53

    TomD53 Well-Known Member

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    An average new player's convo at the start of and during the game:

    "They have a tough offense! (There is actually only 1 medic on off) I know! I'll go dwarf so I can 1 shot them"

    "Shall I go dwarf too?"

    "yey, dwarf buddies :grinning:"

    *game starts*
    *dwarves shuffle over to flag, sacrificing their pinkie finger to their shift key*
    *medic walks in*
    *dwarf left clicks them*
    *medic dies*

    "This is so much fun omg"

    "Yeah ik.." [Gets assassinated]

    "/a that yellow shoes guy is cheat! Report!"
    "/report creeperlover72794058255 1 shot hack"


    After several assassins killing him, the dwarf learns how to block and becomes ridiculously OP.

    This is why we need a Nerf.
     
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  12. EmperorTrump45

    EmperorTrump45 Dank Memer

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    Oh look, another thread proposing yet another band aid fix.

    Great idea. That worked out so well with Elf, Necro, and Ninja didn't it?
     
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  13. GreenNature

    GreenNature Nature is Creative

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    Remove slowness and the xp bar it will solve how op dwarf is at flag and instead it will encourage other players to use it somewhere else.
     
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  14. Lks_

    Lks_ Member

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    For 3 years dwarf existed and people had no prob with it... Why is everyone disliking it..
     
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  15. pookeythekid

    pookeythekid Well-Known Member

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    I actually can't say for sure because I didn't know crap about the community back then... but I can fairly confidently say that that's false.
     
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  16. IvanDoomy

    IvanDoomy Active Member

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    Oh wow! That made me laugh so hard. You sure are a comedian sometimes!
    I'd rather have an useless class running around the game than waiting for that, really, REALLY distant rework.
    If you wanna wither away waiting for a rework then it's fine for me.

    That's the spirti!
    #NecroTheDwarf
     
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  17. quinox_

    quinox_ Ex-Ex-Builder, Nub+

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    how about you just learn to catch them off guard because assassin is already an instakill attack mission just get better kid. Dwarf is fine and having 12 assassins charge you in like 2 minutes is so annoying.
     
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  18. pookeythekid

    pookeythekid Well-Known Member

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    Dwarf is a major nuisance, yes. But really, if Brawl actually have the time to listen to the community and actually nerf or rework dwarf (which they did with the trio rework on new year's, so there is hope for us yet), why not choose the rework option? If you "necro" dwarf first, you'll just have a useless class sitting around in the game until you get the long-awaited rework two eternities later instead of one. I'm all for a reduction in dwarf's power, but necro-ing it and waiting five years for a real rework is not the solution.
     
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  19. kriztmas

    kriztmas Well-Known Member

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    Have u Even heard of the map Opposite collides?
     
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  20. iWatchPaintDry

    iWatchPaintDry Well-Known Member

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    I hate dwarf and believe it is (other than engi) the easiest/most abnouxious class 2 play, a dwarf who is even semi-good at pvp can easily kill (especially with steak delay) any average opposing offensive player on maps like Opposites Collide or Valley of Ruin. I think it deals way too
    much damage when it levels up a few times and the only thing you really need to worry about is assassin or a swarm of opositionl. And when a dwarf is in a flagroom with a medic and a decent pyro thats really op. Dont even get me started on 2 dwarfs in one flagroom. If dwarf can have xp take longer or a damage reduction that would really help. There is a reason its banned in matches afterall. On closed in flagroom maps dealing with dwarfs is very aggrevating. I frankly want it removed in general (a buffed heavy or 2 and pyro can easily be more fair and less op) while keeping a tank-like defensive pressence. I could go on for hours about this class but ill keep this short.
     
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    #20 iWatchPaintDry, Feb 29, 2016
    Last edited: Feb 29, 2016
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