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Elf rant... (will they ever fix elf?!)

Discussion in 'Capture the Flag' started by Knaber, Jun 15, 2016.

?

Elf rant...

  1. Yes, please fix! ;_;

    10 vote(s)
    45.5%
  2. Nah, **** elf! :V

    1 vote(s)
    4.5%
  3. Wat abot necro? o-O

    15 vote(s)
    68.2%
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  1. Knaber

    Knaber Well-Known Member

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    ! ! ! : NOTE TO MODS: DONT MOVE THIS TO SERVER IDEAS SINCE IT WONT BE SEEN THERE : ! ! !

    Elf is pretty unplayable at the moment, its mobility is HALF DECENT, its extremely squishy and not too good at damage output, also, the team "support" features its got, if you can even call them that, are pretty darn useless.
    Elf honestly feels really pointless and you can do better with basicly any other class *cough* not necro *cough*.

    And dont say that i should come up with "server ideas" because there are allready A TON of great suggestions of how to make america great again playable.
    Seriously, its pretty **** to have a class that seems pretty cool and nifty, but in reality its pretty horrible...

    Elf abilities:
    pure element: Pretty cool consept, combo = high damage that ignores armour, but in reality, pulling of a combo on a full draw bow on targets that are slightly moving in short/medium range is ****ing impossible, and on long range this basicly completely useless since u coulda used an Archer instead.
    air element: Was kinda neat, untill they nerfed it... great, nerfing an allready ****ty class, great job! basicly, leftclick to get thrown backwards (from where ur pointing) and in the process make urself completely defenseless since it uses all of ur Arrows in 5 clicks. Shooting with ur bow to create a gust of air at enemies is useless and it blows em back about a millimeter, so yeah, useless ability.
    Earth element: Slam down Earth in the head of ur opponents and slow em down, this one is HALF DECENT, but seriously isnt too great either, basicly, at FULL DRAW, AS ALWAYS, Earth smashes down on opponents, this can pull down pesky Soldiers who are stealing the flag, which can actually be really useful, but the other part of this ability involving slowing down opponents is pretty darn useless since its not affected by the Earth slam and only affects you on direct Contact, and even if you manage to hit the guy, it only affects them for about 2-3 seconds and wont help you out more than a tiny tiny bit.
    Water element: dont even get me started on this... this is probably the worst thing after the Arrow part of the air element, it can be useful for clearing away fire, however when trying to run away, this is almost impossible since the AOE is far too small, the second effect it has, when u have drawn it back completely the AOE gets bigger but thats not too useful when trying to RUN AWAY, it can help slightly to Clean urself and teammates of fire, but the resistance given to you by the full draw water element is pretty meh, shoulda been like regen or something but as it stands, pretty darn useless!
    MAGIC SHIELD THINGY: can actually be quite helpful since it can deflect pretty much any projectile back from where it came, also for sniping Archers that are trying to kill you, you might actually be able to "headshot" them back with thier own Arrows which is quite satisfying, also, deflecting chemist potions can also be pretty useful. Would be really nice if it had a bit quicker refill of your "mana thingy" or something, but as it stands, this is one of the more usefull of all of the elfs abilities at this Point in time (that being because all of the others suck in alot of situations)

    The elf is maybe supposed to be a sort of "support" class, but its not very good at fullfilling basicly any role tbh...
    It would be really nice if the devs showed that they cared about the servers enougth to actually do something about broken classes and things that dont work, but as it stands, all i have ever seen them do to different things is to nerf them.... so .... we will see if anything ever happend, but lets hope....

    sincerely
    //Knaber

    P.S: sorry for any bad language, u know, we dont want to currupt all of the Little Children and all that BS... ;V

    AND NO, DONT BLAME IT ON THE "SKILLCURVE", INFACT, THE MORE YOU PLAY WITH ELF THE MORE YOU REALIZE HOW **** IT IS!
     
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    #1 Knaber, Jun 15, 2016
    Last edited: Jun 15, 2016
  2. Avivox

    Avivox Well-Known Member

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    Lel magic shield thingy. I actually an one of the ones who doesn't think that elf needs a rework. But that's only imo.
     
  3. GalaThundR

    GalaThundR Mcpvp Veteran

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    Elf is pretty damn good in any situation if used properly. You need to find a balance of mobility, power, and defense. Elf is being buffed soon anyway. It'll receive Prot II on most of it's armor and gain an additional 6 arrows.
     
  4. Knaber

    Knaber Well-Known Member

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    "It'll receive Prot II on most of it's armor and gain an additional 6 arrows."
    Sounds pretty nice, tho, some of its abilities are still pretty useless (like water) or straight up broken (like when u use the Arrow part of air)
     
  5. GalaThundR

    GalaThundR Mcpvp Veteran

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    The water arrow is pretty useful in capping, pyro killing, and meelee fights. From what I can tell, it cuts damage by half. But yea elf needs to be fixed. The water arrow doesn't always extinguish players, the shield is straight up broken by only reflecting a few projectiles, and the water arrow does need a buff imo.
     
    • Agree Agree x 1
  6. Knaber

    Knaber Well-Known Member

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    "and the water arrow does need a buff imo."
    yop!
     
  7. BAWSS5

    BAWSS5 Well-Known Member

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  8. Knaber

    Knaber Well-Known Member

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    ****, i changed the poll question instead of the title of the thread... ****, and now i cant change it for some reason xD
     
  9. RaZeragon

    RaZeragon TC Co-Leader | Catgirl Enthusiast

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    Elf is nothing more than a bandaid fix to many things that CTFers hated, and even thought it has some usefulness, it only shows in the most specific of situations. If you want a class that is more useful and effective, elf is either going to have to be buffed to hell, or completely reworked.
     
    • Agree Agree x 1
  10. ACE_BLUE2

    ACE_BLUE2 Sup'

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    Is the fire arrow still a thing? Coulda sworn that elf had a fire arrow that didn't light people on fire.
     
  11. GalaThundR

    GalaThundR Mcpvp Veteran

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    Elf used to be able to set the enemy team on fire from a reflected pyro arrow but it's broke. Along with pretty much every projectile except archer's arrows.
     
    • Agree Agree x 1
  12. Invidus

    Invidus Active Member

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    WHAT IF an elf shoots an arrow to another elf , but that elf blocks it blocks it and so does the elf that shoots it
    WILL IT KEEP DEFLECTING UNTIL THE FORCEFIELD IS DOWN???????
     
  13. Magnificent

    Magnificent Dallas Fuel

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    Okay aside from this post giving me severe brain damage (as if I didn't have enough already),
    If you shoot at an elf, and they shield, it'll reflect, but if you block that arrow coming back at you, it won't reflect.
    There is no way to have an infinite loop.
    This also is the same for enderpearls (@b0squet)

    Correct me if I'm wrong, I probably am.
     
  14. GalaThundR

    GalaThundR Mcpvp Veteran

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    That's true for every projectile. I swear that it wasn't like that when elf first came out but I may be remembering wrong.
     
  15. pookeythekid

    pookeythekid Well-Known Member

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    Okay, time to spend way too long quoting messages on a thread that really doesn't have much effect on anything. I also frown at the fact that this person has come to try to steal my role as elf ranter.
    It's playable, you'd be wrong on that front. But yeah you got a point with the other stuff.

    Please, necro has infinitely better armor for escaping flag rooms. If you can heavy cap, or medic cap without using webs, you can probably necro cap (I haven't actually tried though... I know what I'm doing in my next CTF game).

    Pure element is quite lethal when you learn to use it well, which does take lots of practice. (I can give you a tip, though: first shot doesn't have to be fully charged.) Pure Element was not meant to be long-ranged like archer.

    *wind element

    It's fine as it is, too annoying to other players if anything. It's a very good thing that it requires direct contact to slow down opponents; a five-block radius of crippling slowness is terrible.

    I'm pretty sure the idea of Water Element was to make it slow you down to give pyros a better chance at killing you, instead of letting you run free like a fireproof medic. AoE is pretty terrible though, I'll give you that.

    It's fine as is--or at least, as it's supposed to be, since it's broken as crap in its projectile reflecting.

    As Kev says (see below), it's apparently just a band-aid class with its "counters" to soldier and pyro. Though its features don't seem to point to any specific role, elf's actual role seems to be flag capping, as demonstrated by every skilled elf in the game.

    *cough*

    In my time playing elf, I never realized it was any more crap than I thought it was when I started playing it. What I did learn the more I played it was how I could use that crap and turn it into good gameplay. (I'm nothing like a pro, though; talk to @GalaThundR about that area c: )
    Yes, it was a pretty sucky band-aid fix. But, as seems to happen with class fixes in CTF, it gave the game something that the developers weren't expecting--at least in my opinion, that would be another capping class. Aside from ninja, since ninja capping is a rather unique way of capping (to say the least), elf and soldier are the only classes that are not bound to constant ground-travel, so their capping methods can be more creative and difficult to recover off of. In soldier's case, this is a pain in the butt especially when they have a medic or five. But elf is much squishier, and can far more easily be recovered off of, particularly when its arrows are running low. This makes it a non-OP alternative to soldier, and I think it's a nice thing to have some options in mobile capping classes that don't rely on surprise enderpearl attacks.
    (tl;dr: elf is a non-OP alternative to soldier)

    When elf is buffed/reworked, I quite hope that it'll be more focused on capping, as that is really the only role it's good for. (I hope they don't buff the crap too much out of Pure Element; the last thing we need is another killing class.)

    You're exactly correct. c:

    It wasn't until a few months ago (I think) that you were unable to have the infinite-loop projectile reflections. I kind of enjoyed those, though; I liked having ping-pong fights with other elves. :3
     
  16. Knaber

    Knaber Well-Known Member

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    If you ever try to cap with elf, all the other team has to do is to get a ninja, and the elf is neutralized...
    Also, elf might be "PLAYABLE" but "PLAYABLE" doesnt mean its FUN, and if its not FUN, there is NO POINT in playing it... :V
     
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  17. pookeythekid

    pookeythekid Well-Known Member

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    I might have a strange definition of fun, but more than half of the fun for me while playing elf is the fact that it's so much better than all the one-shot kills I can get as archer (which I almost always played till I started elf).
     
  18. wintergreen3

    wintergreen3 Delta Force Leader | Staff Manager | CTF Admin

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    We do have a few plans to change Elf, we're just not sure when Nom will get to it. I'm pretty sure Elf is high on the priority list, but I can come back tomorrow after I've checked!
     
  19. EmperorTrump45

    EmperorTrump45 Dank Memer

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    Hey winter,
    I just logged in,
    And this is crazy,
    But I'd like to see those Elf plans,
    So post them maybe?
     
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  20. pookeythekid

    pookeythekid Well-Known Member

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    *extremely heavy sigh*
     
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