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My problem with current HG and soup PVP

Discussion in 'Hardcore Games' started by AriesRam10, Jul 8, 2016.

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  1. AriesRam10

    AriesRam10 Old MCPVP'er

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    Its too bland.

    Now before I say anything else. This is just me ranting here. This is how I feel when it comes to current HG and soup PVP. I did not ask anyone else for their opinion. You can post it below I would love to hear it but these are my quarrels with this game at its present state.

    So pretty much from just this past week. I've played 30 games and I've won 9 of them. That's about one win every 3 games. The thing is, its almost always the same game. One game I die because I was being stupid. The next one I die to someone who was just a lot better then me. The next I die to a team. Then after that I win my game because I was better then everyone else at soup. Its always one of those 3 options almost every time making it fairly repetitive and boring to play.

    Now, one of the reasons why its so repetitive is because of the kits.
    The kits in this game really don't mean anything to people. Anyone who's good enough at soup can win this game without even picking a kit. Out of 10, kits is a 1 or a 2 and souping is 8 or 9 on importance. It makes it more into who can soup the best and less about strategy and kits.

    In games I personally like to have a personal strategy that I use to win. Like a signature kit, that fits me and how I like to play. Its what pulls me to CTF, I am a Necro that's my class and I play it and I am known to play it. But with a game so centered around soup the kits don't have that attraction, you don't get pulled too your kit. You get pulled too the soup with the same strat as everyone else. Im not saying its bad, but it does lead to the same thing over and over.O n other servers, people use their kits and unique classes to pull people in. Where as HG uses its soup to pull you in and the kits to make money.

    If I had to put it into short terms HG has too high of a skill cap. Their isn't enough dumb luck. Your either good at soup or your not. The best way to win this game is to be a god of soup and have a kit that can counter fall damage.

    Now, I'm not saying make the kits OP so they have more of a prescience. I dont know how to fix this without making HG no-soup. Let me talk about no-soup a little. I enjoyed no-soup way more then soup. Im not a noob who cant soup. I felt that the kits made way more of a difference. Less skill, but still enough skill to make a difference. Picking a kit made more of a difference, and if you fought a god of pvp your kit would pick you up.

    Something else from old no-soup I want to talk about are the buildings. I loved those things, I didn't think they were OP at all. I used them quite a lot, they added spice to the game. Another way to go about doing things. You could go hunt them down while killing people and win the game that way. You could make traps out of them or what not. Just something to think about.


    So, in short I just think HG has too high of a skill cap. Your either good at soup or your not and their aren't very many things you can do if you aren't good at soup.

    (I could go on more if anyone is interested PM me but I dont want to make a huge post)
    Thanks for reading through my paragraphs :smile:
     
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  2. AriesRam10

    AriesRam10 Old MCPVP'er

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  3. EmperorTrump45

    EmperorTrump45 Dank Memer

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    No-soup.

    Soup PVP was, in my opinion, the worst thing that ever happened to HG. It turned it into a slower paced version of KitPVP where anyone who knew how to soup really well almost always won. Frankly, what made HG fun to me, way back when I played it (years ago) was having to come up with creative means to survive and/or win. Over the past year or two since soup was added, the game-play has gotten more and more repetitive and thus quite a bit more stale because the no.1 thing one would need to win was soup.
     
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  4. Doges

    Doges Ex-Mod, Ex-Builder

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    I preferred soup up until minute things such as ping and click speed began factoring into PvP. I liked soup pvp back when it was scrollers, and hotkeying was considered a skill for elite players. Mistakes didn't matter as much, but it still provided a true challenge. Now, everyone on pvp servers talks nonstop about ping (hop on any kitpvp server), and clickspeed, and the person with the most soup pretty much always wins since there's a skillcap that's been reached for a year or two now.

    The thing I don't like about nosoup servers is how screwed you are when it comes to sticky situations, such as a trap. Often, the first hit ends up winning in nosoup, and defending becomes a ton harder.

    I definitely agree with your points about HG being repetitive, but unfortunately, we can't really bring back those times in 2012 when HG was at its prime.
     
  5. Turmac

    Turmac Hardcore Games Enthusiast

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    Soup because I believe small mistakes don't have to be penalized with a game. Especially since HG games are so small nowadays, it wouldn't be worth it to play a nosoup game and die from stupidity and have to wait multiple minutes/hours for a new one
     
  6. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    I prefer soup, but I don't mind no soup being there. I think no soup had potential to go very far, just needed very major changes.
     
  7. Gohabsgo

    Gohabsgo Well-Known Member

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    Soup had been in the ga
    Soup was always in the game, mcpvp created soup pvp and it was a large reason why it was successful, however you are right that it has become stale because it's pretty much the only factor in games. Around 4 years soup was used but to a lesser degree, kits and strategies were a bigger factor in games. When no-soup was added last year it didn't really have the same feel however
     
    #7 Gohabsgo, Jul 12, 2016
    Last edited: Jul 12, 2016
  8. Viva

    Viva Well-Known Member

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    NoSoup would likely need a major revamp for it to work, and I don't really see it being as popular as Soup HG is currently. I do agree with the fact that kits have taken a 'backseat' to soup in terms of gameplay, but the only way to really fix that problem is to make kits more meaningful (powerful). I just don't think it's possible anymore.
     
  9. AriesRam10

    AriesRam10 Old MCPVP'er

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    Just throwing around ideas now. Soup heals 4 hearts, what if it was reduced to 3?
    Any idea on those major changes?
     
    #9 AriesRam10, Jul 12, 2016
    Last edited: Jul 12, 2016
  10. Gohabsgo

    Gohabsgo Well-Known Member

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    Soup heals 3.5 hearts, I doubt changing it to 3 will revive hg
     
  11. AriesRam10

    AriesRam10 Old MCPVP'er

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    Its only 3.5? Huh I always thought it was 4.. And ofc it wont revive HG, no one change will. Its going to have to be a bunch of changes put together.
     
  12. Ayyyylienslmao

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    Changing it to 3 will first piss off the diehard McPvP vets, and all it'll do is speed up fights a pinch. In early HG, you'll notice a difference: people will die faster, refilling will have to be faster in order to not die while refilling, etc. But when it gets down to 2 full irons fighting each other, that half heart less isn't going to matter much. People will soup more often to compensate.
     
  13. Titietgrom

    Titietgrom Member

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    #13 Titietgrom, Jul 12, 2016
    Last edited: Jul 15, 2016
  14. Alchemist_115

    Alchemist_115 Member

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    I hate soup. An I hate the priority soup has been given. When I first started playing HG I loved the kit diversity and trying to combo kits with friends to win. However almost immediately I noticed winning was impossible. Other players had spent years learning how to soup and no amount of planning would give any decent edge over these players.
    So me and my friends resigned ourselfs to only playing 1 shot trap kits to try and kill the opponent without them souping. An with so little kits working for this style of play options were limited. We made a few creative traps and won a few games against soupers. However this was a boring and hard way to play the game. As enemy teams would only have 1 of their group trigger traps and the others would simply kill us. An a large number of enemies would not leave feast and seek out other players until pit or time ran out to avoid losing to a trap.
    Eventually this problem of soup being so important to winning drove me and my friends away from the game. Until one day when looking back on the game a few months latter we saw they added no soup servers. We tired it out and found that we now had a ton of new play styles to go with with soup no longer being an issue. Traps no longer had to one shot. Surprise attacks now mattered and gave advantages. You could pick off teams by quickly taking out their members one by one. Kits actually mattered.
    However then the big change happened and servers were no longer plentiful. Games became a every now and then thing once or twice a week. But now with no soup completely gone my friends can't even get the will to play the game anymore.
     
  15. DurationPvP

    DurationPvP Member

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    I'm sorry but you literally sound like your stupid. Soup was the worst thing? Soup WAS ORIGINAL!
     
  16. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    So what if soup was the original one? People may not like it. You are the stupid one, not knowing the difference between preference and original
     
  17. DurationPvP

    DurationPvP Member

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    LOL MCPVP got big from SoupPvP not from Nosoup.
    I would love NoSoup to be added back, its more fun to record :grinning:
     
  18. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    SoupPvP back in the day was pretty much no soup. Nobody knew how to soup, that's why new players stayed, coz they could actually kill people. Nowadays soup is impossible to win for a new player, that's why it's dying. IMO no soup needs to be added back to keep the new players
     
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  19. DurationPvP

    DurationPvP Member

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    Tbh I kinda liked no soup, didn't you? Why the hell was it removed?
     
  20. MattM1PVP

    MattM1PVP Ex-HG Staff Member

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    I didn't like it, didn't hate it. I played it when I was bored.

    It was removed coz of budget cut + popular opinion. Due to the EULA, budget was cut. So they got rid of 2 hg servers, and having 2 of each is not fun. So, they took the results of an earlier vote, and completely removed no soup
     
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