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Idea [1.Class Tokens] [2.Inventory Stats]

Discussion in 'Capture the Flag' started by lasertagfighter, Jul 16, 2016.

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Anything good?

  1. 1 seems fine/cool!

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    0.0%
  2. 1 is awful.

    0 vote(s)
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  3. 2 is interesting/awesome.

    1 vote(s)
    100.0%
  4. 2 is terrible.

    0 vote(s)
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  1. lasertagfighter

    lasertagfighter Well-Known Member

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    1. Hello peeps, I have an idea that was inspired by the credit system that we now have. The concept: "Class Tokens" represents the amount of support you have put into the game, for an example:

    Medic:
    Heal an ally that is at 10% or lower health. Every time you do that you receive a "Medic Token". Then when players look at your stats, there could be a symbol for the medic and a number to show how many tokens you have.

    Or if you play as Ninja it could be like:
    Kill an enemy that is attacking the flag carrier.

    It also encourages players to be supportive instead of just using archer and killing anyone. Because who doesn't what a gold coin in your stats?

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    2. Inventory stats is a pretty simple idea:
    When you open your inventory, all of your stats will show in it, such as kills, credits and probably even tokens :grinning:
     
  2. TheZombieKat

    TheZombieKat CTFer since May 2012

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    How would the inventory stats work? Would they be kind of like the class selector is now? Where it shows that you need 30,000 credits to buy a class, instead it shows how many credits you have?
     
  3. lasertagfighter

    lasertagfighter Well-Known Member

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    let me take a screenshot of what I'm talking about.
     
  4. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    These "tokens" seem useless and a waste of time to code. All it'd do is add another stat in the game, that no-one will realistically care about much. As for the inventory stats, its not hard to just use the website to see what your stats are. Wouldn't be a terrible addition if its easy to code, but is not needed in any way at all.
     
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