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The Issues with CTF in general

Discussion in 'Capture the Flag' started by Proterozoic, Jul 22, 2016.

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  1. November

    November november

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    STUPI RULE
     
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  2. Sona_Tea

    Sona_Tea Active Member

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    the government is corrupt and the committee is reptiles
     
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  3. mihyun

    mihyun Active Member

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    chxmot was on the team for like 2 days and we never even played with him?????
     
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  4. EmperorTrump45

    EmperorTrump45 Dank Memer

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    Hi my name is Admiral, I like dank memes, walks in the rain, and I didn't use the proper quotations here because I'm such a classy guy that way so deal with it :sunglasses:

    You're right that the number of people online has shrunk but I'd hardly say it has shrunk 'vastly'. Back on McPVP CTF was popular enough, usually 200+ people were online at any given time (400 or so on freeday with some servers holding as many as 70 players), but the real 'star of the show' was HG, which had well over 1,000 players at its peak. Point is, you're exaggerating the decline of CTF. It was never a particularly popular game-mode to begin with, and sure it's lost a significant chunk of its player-base but I still see well over 100 people online every now and then.

    That said, your second point comes across a lot like a rehash of the old 'the chat and or community sucks' argument. And it still is not true. There are nasty people in the chat to be sure, I can remember posting some regrettable comments in the chat myself because I'm bad at CTF and I wanted to tear my hair out after playing for too long, but it is not "utterly toxic" as you say. Perhaps my CTF experience is far different than yours, I don't know, but if anything I think the chat has mellowed out quite a bit from a few years ago, and I think part of that has to do with a lot of 2012-2013 CTF old timers growing up and not being such whiny twats (like me).

    As @mh__ already said, its because of the lack of coders. I have a theory as to why that is and I think, a lot of it has to do with the lack of profitability within CTF's current parameters. Where are the avenues to make money in CTF? Before EULA there was buying the limited number of premium classes for 2.50$ each. That was about it. There weren't any special items, or armor, or perms to buy, unlike in Maze Runner, McWAR or other game-modes. After EULA, to my understanding, there really aren't any particularly profitable avenues other than hosting some sort of contest that one would have to pay money to participate in and selling cosmetic items. Cosmetics are cool but not exactly the most desirable thing in the world, especially in CTF where it doesn't matter a damn bit if you have "shiny armor" or not. I would not be too surprised if Brawl is currently hosting CTF at a financial loss.

    And even if Brawl is not actually hosting CTF at a financial loss, I'd be very surprised if much money was being made at all especially after Mojang enforced the terms of the EULA. So here's how I see it: why would Brawl spend a ton of time recoding various aspects of a game that is neither particularly popular, does not realistically have the potential to be popular, or have the potential to make a decent chunk of money when they could work on improving some of their "legacy" game-modes like MC-WAR and building some of the new, potentially popular and profitable servers that @Chap outlined in an announcement several months ago? I'm not a business owner and have neither run nor owned a server before, but putting resources where they are more likely to pay off makes good sense to me, even if I'd rather see more updates for CTF.

    I think you make a lot of good points here. McPVP tried to do something to this affect once before with the Ideal Panel back in late 2013, as you probably know, and it didn't work out for a number of reasons. However, I think the idea of a "community council" or as @randomcitizen1 suggested in this thread, a "forums team" would be such a good way to bridge the sound barrier between the forums community and the staff on updates.

    However, I take strong disagreement to your statement that the "staff simply need to work harder" and listen to the community on ideas etc. etc. as I assume you are talking about the moderators when you refer to staff. It's ridiculous to me that moderators, volunteers essentially, are expected to come up with decent reworks and other game-mode additions, let alone evaluate whatever the community comes up with, considering their many other tasks and then get tons of complaints at when their suggestions aren't seen as 'up to par' by louder members of the forums community (this is one of the reasons why the Idea Panel was created). Plus, moderators can listen to the forums community all day long but they are not going to represent their interests anywhere close to 100% because they all have their own ideas of how certain aspects of CTF (in particular) should and shouldn't be. A Forums team could, potentially, work out very nicely towards taking an unnecessary burden off the staff's shoulders while giving the forums community more input into the very best of what they want by making direct recommendations to the coding team.

    I agree that Necro needs an overhaul but I don't see how adding the knockback to the pickaxe caused more problems than it solved. In fact, I've played a lot of Necro after the update and while its not exactly happy fun times since its Necro, the update has made it quite a bit better at crowd control than before. I have not see any downsides to this other than a few people getting annoyed because I keep knocking them off the map :stuck_out_tongue: As for it now taking longer to kill a Necro, so what? Isn't that a good thing since Necro is, as you say, "ridiculously underpowered"?

    This is why moderators should not be in the position where they are the gatekeepers of what ideas are and are not a go. It's just a situation that creates a recipe for making people angry when changes to their liking aren't happening and they don't really have any way of changing that.

    I can't say anything about the team situation since I haven't been a member of a team for almost three years and I have never once played in a match.

    Cool post m8. I really owe you one for breaking up the monotony.
     
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    #24 EmperorTrump45, Jul 22, 2016
    Last edited: Jul 22, 2016
  5. Avivox

    Avivox Well-Known Member

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    you posted it!!! btw gj chaos :smile:
     
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  6. Claod

    Claod Well-Known Member

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    Yeah, I guess I would mute you forever :stuck_out_tongue: But anyway, I agree with pretty much everything LordCh4os said.
     
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  7. DurationPvP

    DurationPvP Member

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    This honestly only took me like all night to read
     
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  8. minecraftnoob999

    minecraftnoob999 Well-Known Member

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    I think one has to take into consideration of how popular of a game Minecraft is. While people are still downloading it at a high rate, I feel the attraction to server communities has decreased, and some people have moved on from the game. The EULA hasn't helped this, and as someone who has experience in operating servers, it's difficult enough without having the constrictions of the EULA. Lack of developers to push through updates means those updates will be rushed, small, and usually put together quickly. I don't currently know how many developers brawl has at the exact moment, but I do know that spreading out a networks features on few amount of developers is stressful, to say the least.


    I agree that there is possibly a better way to do this. Don't know what their hosting setup is, but maybe it would be more cost effective to have fewer servers, but invest more into one server.
     
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  9. HaHaGetLost

    HaHaGetLost I hope one day you choke on the s*** you talk.

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  10. Raging_

    Raging_ Well-Known Member

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    "@epeek hacking was never publically released, despite another video by @Xelasi at the same time showing otherwise, but nevertheless these incidents are not isolated."

    *cough* mods talking trash *cough*
     
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  11. pandanielxd

    pandanielxd its panda daniel

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    mostly 2 servers are being played js
     
  12. AdamLovesBarca

    AdamLovesBarca CTF player | Original MCPVPer

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    To start off, I think this thread covers some great points that I fully agree with, such as the listening to the community part. However, I feel like at some points you either made a mistake or missed a key point. I'll try to make this as serious as possible.

    A disclaimer, I do not come from an English speaking country and so you shouldn't expect this to have no mistakes at all.

    First off, protecting your thread with american and international law is absolute nonsense to me, so called "Freedom of Speech" has been last used as an argument to say anything by none other than 859ant and KollVenk, so hopefully that gives you an idea about how absurd it is to use this kind of argument.

    As I said, I fully agree with your points about listening to community and updates.

    To Lag, I personally do not experience any kind of problems with lag (to put in context, I live in middle europe and regulary get 100ms or more), however I believe lag is more of a personal issue rather than international, and so I won't comment on it any further.

    On teams. I think that you missed some key points in your incidents. First of all, and the most important one, you failed to mention the fact that Skarm has been previously banned from teams on MCPVP. After the switch, strikes were wiped, and Skarm could get back on teams again. I won't directly name what Skarm did on MCPVP that got him banned, however I will say it is an incident similar, if not identical to one that has happened very recently and got an individual banned from teams permanently. With that said, I believe Skarm should have not been allowed on teams after the switch. So, I believe that it is completely justifiable for Skarm to be given more than one strike from the incident of having alts on teams, combined with his history of breaking rules regarding teams, and having one major violation to his name already.
    To follow this up - chxmot's comments that can be seen on the screenshots look absolutely childish. Though it can be considered harassment (personally, I would say really minor), it is no where near "cyber bullying" as you called it. If everyone was to report every single time someone did this kind of "harassment", strikes would be given out almost daily, and some members of the community, including myself, would be banned from teams permanently numerous times. What I am trying to say is, though you named it marvelously, I don't think the "harassment" seen on the pictures is worth a strike, and instead is worth a warning. However, I might be wrong, and the things said on the pictures might not be everything that was said. If I am wrong, please make sure to correct me.
    It also seems like that in the first incident, you disagree with the double striking, while you then agree with it in the second incident, which is quite connfusing. I can see what you are trying to say there, however I believe the background is not the same for Skarm and North, and therefore I don't think they should be compared.
    With that said, I do think the mods, one in particular, inforce their opinion and are often biased towards their friends, and I agree with your corruption point, but I disagree with your examples.

    Overall, great thread chaos, some very good points and explanation, one of the best I've seen in a while.

    If you have something to say, instead of writing it here, write it on a piece of paper, then eat that piece of paper, then continue to be happy in life.

    (i'm kidding, make sure to reply if you have something to say)
    Thanks for reading.
     
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    #32 AdamLovesBarca, Jul 23, 2016
    Last edited by a moderator: Jul 23, 2018
  13. Doubtfulness

    Doubtfulness Member

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    i would rather kill myself than read all this... D: sorry LordChaos :grinning:
     
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  14. _Enderfire1602

    _Enderfire1602 Well-Known Member

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    I think one brain seizure is enough for the day
     
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  15. Deppuccino

    Deppuccino Well-Known Member

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    I read it all. How is this possible.

    But anyway, good job Chaos, you gave valid points.
     
  16. Lumpi456

    Lumpi456 Active Member

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    @ LordChaos

    I really appreciate people like you not just playing the game but rather caring about the community and issues. I did really read every single word of your post becuase it includes everything. But i think the most important facts are now to focuse on removing the lags and mto commit oneself to the different ideas of changing the classes and helping out the stuff.
     
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  17. DarkTitan_

    DarkTitan_ Ex War and News Manager

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    Hey, would you do one for War now? :3 xD
     
  18. CastleBravo1954

    CastleBravo1954 Well-Known Member

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    I think we need a CTF Supreme Court for ALL these issues. I kind of am surprised though by how much corruption there is on a block game. I mean seriously?! Like this is a block game, and the people THAT are in charge should be fair, like the "crimes" I am seeing here are the ones that corrupt PRESIDENTS and POLITICIANS make. Like the CTF ref committee is not only an authority group to maintain "law and order" in CTF, but to also represent us on the higher authority on the server and to have those types of acts be revealed I think that we need a CTF supreme court here :/
     
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  19. TheMaelstromsEye

    TheMaelstromsEye Well-Known Member

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    There will always be corrupt people with power. It just matters if we recognize it or not. Even in a game about blocks there will always be corrupt staff members. Sooner or later anyways. I kind of like the idea of a ctf supreme court.
     
  20. November

    November november

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    return the underground and expose it again and then go back to not having one then be back to where we currently are :smile:))))))
     
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