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The way CTF is going for Brawl. (Geared towards Admins/Devs).

Discussion in 'Capture the Flag' started by pandawee, Jul 24, 2016.

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  1. pandawee

    pandawee Member

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    Alright. So. I can probably say I am one of the oldest players of CTF, having been playing MCCTF for a loooong time, the first server I have ever played. But after a while, it began to die, and was sold to Brawl. I have every kit that was in the game, (Excluding ELF, since it was just added.), and am happy it transferred over. But I (and a lot of other players, for I have spoken to many other players who remember the older days pre-nerf) am not happy with the nerfs they have put into these kits. Some of them, like when Pyro has to draw bow back fully to shoot fire, I am fine with. But this new "Frenzy" on the Pyro? It makes Pyro absolute trash now. Why was this added? The kit was already nerfed, and was perfect. But now I really don't see the point in it; could the fire-shot instakill be readded? I've spoken to a lot of people and only 1 has said they like the new pyro. Other nerfs, such as the soldier cooldown nerf, I am fine with, because it makes you use the kit more strategically, and it HELPED the class while also nerfing it. Necro could use a buff, truthfully. I have not seen anyone with even Skeletons in ages, let alone Blazes. Dwarf's nerf was okay, although I miss where your XP bar would go up infinitly (although I do understand the need for this nerf). Ninja is fine, also, although I think it would be better to allow the full Enderpearls to appear instead of glass. The Entry/Exit portals for Engineer are meh; I'm sure most players would also prefer the old teleporters. Chemist could honestly use a speed/strength buff. Earlier today, an incident occurred that inspired me to write this. A builder by the name of Cityscape asked me why I missed the old classes. At LEAST 15 other people put in their voices, most of them complaining about the new Pyro class and how it's basically trash now. If you're reading this, Cityscape, I hope you can raise our voices to the staff team.

    I am fine with the other classes, how they are now; but I feel as if Pyro isn't worth it anymore. Honestly, with how it is now, I wouldn't waste any credits/money on it. Please take my opinion into consideration, for it is the opinion of the majority of the CTF community. Even the simple change of Pyro to its old state would definitely invigorate me and many others into playing MCCTF more often, since it was my favorite class since the beginning.


    Thank you, Pandawee
     
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  2. hotCAt24

    hotCAt24 Member

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    I fully agree with everything said here. CTF was also the first server I ever played on, and I really miss the old classes. I would personally be fine if you kept everything, except for pyro. Pyro used to be my favorite class to play as, and I know I speak for a bunch of players when I say the new pyro is a waste of money and time. :frowning:
     
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  3. YourAverageSoda

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    ok
     
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  4. pandawee

    pandawee Member

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  5. Nephren

    Nephren Member

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    i hope you are trolling
     
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  6. Qurify

    Qurify Active Member

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    holy **** can you not use that color, thanks
     
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  7. pandawee

    pandawee Member

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    Why? Because I miss the old CTF and I voice my opinion, I'm trolling? Enlighten me, please.
     
  8. patriq

    patriq Well-Known Member

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    Well firstly, why don't you think that the nerf to pyro makes it require more strategy just as you think so for the soldier nerf? It doesn't necessarily concern me nor bother me but the soldier nerf definitely did not "help" soldier mains. Nerfing soldier and leaving pyro like it was together would make soldier way underpowered to defense and pyro the go-to defensive class, and with enough support would eventually want to get banned from matches in that scenario. I don't see entirely why there have been so many complaints towards the nerf as it still does high damage and is still a pretty simple class to use. Of course I can't speak entirely due to myself not being a pyro main, but that just strengthens the fact that even some non pyro mains can use the class effectively. Each suggestion for nerfing or buffing a ctf class is biased in some way. Nobody has a real solution to the circle of advantages and disadvantages other than playing the game and ignoring them, or just not playing at all.
     
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  9. RaZeragon

    RaZeragon TC Co-Leader | Catgirl Enthusiast

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    To be fair, the soldier nerf really didn't nerf soldier at all.
     
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  10. pandawee

    pandawee Member

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    Maybe give Soldier fire resist stance similar to Medic? And considering the current maps, jumping on defenses and getting the flag isn't hard, and is easy to do even before getting hit by a pyro. I currently main as a Ninja and Soldier, and the flying nerf for soldier hasn't really affected me, as long as I use the jumps smartly. People weren't mad at pyro beforehand. With a Ninja and Medic especially a pyro could be overpowered, and if snuck up on, it's not hard to overpower a pyro as ANY class, since they have to draw their bow back fully. Maybe give the bow fire a slight cool down, idk, but I'm sure there's a way to include the old pyro class and make it fair for every class.

    I mean, it's harder to get to high places quickly, so that's kind of the only thing changed.
     
  11. Trego_7777777

    Trego_7777777 Active Member

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    I like the new Pyro more than the old one.

    I do disagree about your comments about Pyro. I believe a lot of people had problems with it. I used to be a Pyro main, but I kinda stopped just because it was too easy to use. Killing anything had no reward or merit, anyone could do it. It was easy.

    Now that Brawl has come around with some nerfs/tweaks, I've come back to Pyro. It's more fun to use, even if it's less effective. It just isn't stupidly effective like it used to be.
     
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    #11 Trego_7777777, Jul 24, 2016
    Last edited: Jul 24, 2016
  12. pandawee

    pandawee Member

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    I mean, it's decent, but most miss the old pyro.
     
  13. AnimeLoverVerlyn

    AnimeLoverVerlyn Well-Known Member

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    I've been playing CTF for a while, and I can tell you, the old Pyro was simply too powerful. The ability to one shot a player without much counter definitely screamed nerf, which the staff team decided to do.
     
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  14. TheMaelstromsEye

    TheMaelstromsEye Well-Known Member

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    When you tryna rip off chaos thread to make yourself relevant
     
  15. pandawee

    pandawee Member

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    True. But maybe they could nerf it another way, like a cool down or something.

    Are you talking to me? For one, who's "Chaos"? I literally joined the forums a few minutes before I wrote this thread and had never visited the forums before now. I'm not "ripping" off of anyone; I voiced my opinion.
     
  16. YourAverageSoda

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    What's up with you claiming to have played CTF for a
    time?
    Sub-500 kills, conveniently missing an archive of their MCPVP stats page, never been on forums despite being a player for a
    time, doesn't even recognize the name of the player with the most kills???
    Thinks a 1shot kill can be countered easily by anything??? Did you know that pyro used to kill ANY class with one hit?!?(excluding the all powerful medic ofc) I'm not sure where you're getting this
    bull**** from because quite frankly, last time I checked, 1 hit < any number of hits.


    I mean come on you haven't even seen the occasional necro who has SPIDERS wandering around? I've already personally seen
    achieve spiders and you haven't even seen them once. I'm sure the change is listed in the update log where most of your misinformation came from, along with your "community opinions".

    How do you even claim to speak for the "majority" of the CTF community with such minimal experience? Do you expect mindless(also unsourced) rambling from a random, inexperienced player who MUST HAS MOAR EZ KILLZ to actually be considered non-troll material?
     
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  17. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    Firstly, I'm chaos, hello :grinning: Secondly, he's referring to the thread below:
    https://www.brawl.com/threads/59571/
    It's a class not a kit, just for the record

    It was too powerful being able to instakill everything that was alight. People got really sick of it, and frankly the reason medic was given fire resistance was because of the instakill fire in the first place. Evidently that wasn't enough and so it got nerfed. Additionally, the staff confirmed that instakills would be removed, and so this was inevitable. The frenzy on pyro is a good rework, and still makes pyro very powerful without the instakill ability. There are plenty of good pyros who believe the new reworked class is great, but equally there's also a number that don't like it too. My suggestion would be to get used to the new version and see what you think then.

    There's a server ideas section where you can post all these ideas, and I'm sure they'll be listened to. As I said the staff confirmed removing instakills so no it's not going to be readded, sorry
    I'm sorry you feel that way, but it's not going to be changing back to the way it was.
     
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  18. pandawee

    pandawee Member

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    Alright; first of all, I quit CTF when they transferred to Brawl and have only just returned. second of all, I have seen people and have done it myself overpower a pyro with every class. It just takes some dodging and retreating until the fire wears off. And no. I have not seen any necro with anything besides zombies, even on free day. And lastly, no where did I say I spoke to the 'majority' of the CTF community. I've spoken to a lot, but not the majority.

    And I didn't write this thread to be called
    A "random, inexperienced player who MUST HAS MOAR EZ KILLZ". I was expecting a more civilized discussion, but it seems as if you can't achieve that. Sure, I was misinformed with the Necro thing, and I take it back, but I am not 'inexperienced'. Refrain from mindless insults, if you may; people who make a mistake aren't 'inexperienced'. And I have sources, players who agree with me. But I left their names out for their privacy.

    Alright. Thanks for your reply; I'll give your suggestion a try. Glad you can keep a calm head and be civilized instead of calling me 'inexperienced and unsourced, who just wants "EZ KILLS"'
    Glad to meet you, Chaoz.


    If a staff member can close this thread, that'd be nice.
     
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  19. YourAverageSoda

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    Convenient excuse for missing an archive of your stats page, but acceptable.

    And this is supposed to work every time? Playing like such would only cause you to wear down your own health bar due to fire ticks, as any competent pyro would know when the fire times out, easily allowing them enough time draw the bow back in preparation to light you on fire, forcing you to keep retreating or face being 1 shot. You can't even run from them due to the fire ticks, and any competent pyro could be able to land 1 hit. Yes, strafing works, but it only works to a certain degree. You can avoid 1, 2, 3, or 4 hits, but that 5th hit will one shot you. And it doesn't even matter that you have steak, because you die instantly. The pyro? oh sure he's just got 5 steak that he can keep using, no biggie.


    indicates speaking for the majority.
    indicates speaking for the majority
    Nowhere did I say you spoke "to the majority of the CTF community", because that is practically impossible. If you would look closer, I stated that you are under qualified to speak for the majority of the CTF community.

    If you were expecting a civilized discussion on a block game's forum, I kindly ask for you to merely look at YouTube's comment section. Do you see a civilized discussion there?
    You are inexperienced.
    https://www.brawl.com/MPSStatsCTF.php?player=pandawee
    Between September of last year, and today, you have played a collective 62 games of CTF(counting minimal time played). This is a time-span of 10 months, with an average of 6 games a month. Since stats were tracked, you have played 578 minutes(according to your player profile), which is less than 10 hours. Given that adjusting to new changes in a game takes quite some time, and that you've only been "active" since the 18th(being generous here), you are still extremely inexperienced. 10 hours to adjust to a plethora of changes is nowhere near enough time. For this very reason League of Legends's esports league is kept a full patch update behind, because even a few days is still nowhere enough time to adjust to the changes. You may feel "experienced" but I assure you, no one can adjust to changes in gameplay in a mere 10 hours(once again, being generous with game time, and not accounting for the fact that updates did occur in the middle of stats tracking).
    Now if you were truly experienced in CTF, I'd just ask you the question of how what type of damage does the frenzy activation do, and how much is the output of said frenzy, along with the burn time of said frenzy. Along with that I'd like a list of damage received per normal hit from at least 4 different classes. Given that you seem to be "experienced" enough to demand a reversion in Pyro's current state, you should definitely know all of this information. I mean, Pyro's only your
    If you by some chance cannot answer these, you suffer from a lack of experience. An experienced player can tell by the damage received what class is dealing damage to them, because they are used to the damage taken per hit from said class.

    I'm sure a lot of people care about bringing back old pyro. I mean, this is only the first time I've ever seen a forum thread on the topic. I'm sure if there was community support for this idea, the revert Pyro "majority" camp wouldn't dare to voice their opinion lest the nerf Pyro "minority" camp take their anger out on them.
    If so many people "agree" with you, why does a poll not exist on this thread to take anonymous input? Why hasn't a thread been made before? Why aren't people with some level of popularity supporting the idea? Why hasn't anyone actually supported this idea besides surprise another low overall gametime player? How have you obtained so many "player opinions" with such pitiful game time? All of these factors indicate that there is little to no community support for this idea.
    Yes, people who make mistakes aren't "inexperienced". Everyone makes mistakes. But your pitiful game time, combined with very little forum activity, along with general missing information adds up to be a very convincing counterargument to your claim of experience.
     
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  20. gamren

    gamren Well-Known Member

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    People feeling their inner Donald Trump with these walls of text.

    please don't hurt me I just wanted to see how that would go ;-;
     
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