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Complete Unholy Faith V (2nd attempt)

Discussion in 'Map Submissions' started by Xelasi, Sep 12, 2016.

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  1. Xelasi

    Xelasi Well-Known Member

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    CTF Map Submission
    Trying to get this submission up ASAP, will have more information and images when I get the chance to add them. Still needs small tweaks but is finished for the most part.

    Map Name: Unholy Faith V
    ID: 345222

    Creator(s): @Xelasi @Shawn_ @xxMineSheepxx
    More helpers (gameplay, detail cleanup, etc): @Ducksfan101 @GalaThundR @Acyclovir @Daniellll @sportyman56 @b0squet @Birdgirl and a few others, adding later

    Picture(s):
    [​IMG]
    Covered leading to ground level
    [​IMG]
    Ground level
    [​IMG]
    Ground level center map, covered
    [​IMG]
    [​IMG]
    Covered side passages, along right and left sides of map
    [​IMG]
     
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    #1 Xelasi, Sep 12, 2016
    Last edited: Sep 12, 2016
  2. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    I'm very curious about it. I like the concept, but there doesn't seem to be enough cover from archers towards the center of the map. I like it otherwise. Good job!
     
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  3. Xelasi

    Xelasi Well-Known Member

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    Yeah, I agree with coverage on the top being an issue, and to counter it we added an entire second level underneath the top. Just now added some images if you wanna see what it kind of looks like ^^ Thanks for the feedback.
     
  4. Qurify

    Qurify Active Member

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    nice block placement! :grinning:
     
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  5. 19Cameron91

    19Cameron91 Well-Known Member

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    It still looks like an archer's haven, but I'd really like to see how it plays.
     
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  6. Xelasi

    Xelasi Well-Known Member

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    Yeah. It's still archerish up top, but I would like to see how it plays with the bottom level now available. xd
     
  7. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    I think the bottom level is really going to balance this out, almost like opposites collide. The block variants are nice too.
     
  8. 19Cameron91

    19Cameron91 Well-Known Member

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    I'd like to see more nostalgic maps reworked to be more playable. Perhaps you could add sort of an underground area to Balloons. :stuck_out_tongue:
     
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    #8 19Cameron91, Sep 12, 2016
    Last edited: Sep 12, 2016
  9. Xaethros

    Xaethros Well-Known Member

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    ez ghost
     
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  10. Xelasi

    Xelasi Well-Known Member

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    Yeah, I'm gonna re-add a wall that was removed, plus ninjas would still have to get across the top without getting shot after that initial pearl damage. Thanks for checking it out and reminding me.
     
  11. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

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    My only suggestion is to add 1 block wide, 3 block high post structures (or just small walls or trees) on the sides or middle of the upper walkways across the map. It can be stonebrick-(colored)glass-stonebrick. Because the walkways are so long, it would be suicide to try to run down them without getting headshotted bc there's absolutely no cover, making the underground the only liable option to move.

    Other than that, great work! +1
     
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