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Complete Turbine

Discussion in 'Map Submissions' started by pandanielxd, Oct 20, 2016.

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  1. pandanielxd

    pandanielxd its panda daniel

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    #1 pandanielxd, Oct 20, 2016
    Last edited: May 19, 2017
  2. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Haven't seen it but from the pictures looks hard to navigate and engi op.
     
  3. pandanielxd

    pandanielxd its panda daniel

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    How exactly do you know that something is engi op without even looking at the map? .-.
     
  4. Jaemzs

    Jaemzs Ex-Build Team Member

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    Ive seen the map. It seems hard to navigate, and the map itself isnt that good. Add some detail, and maybe open it up a bit. Sorry, but -1
     
  5. GalaThundR

    GalaThundR Mcpvp Veteran

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    I looked at it in-game and I found some issues.

    [​IMG]
    Mid looks to be pretty open. It will make getting across the map very difficult with the amount of archers that will swarm the exits.

    [​IMG]
    [​IMG]
    Soldiers, Elves, and Ninjas can camp on these spots and be unreachable.

    [​IMG]
    These drop-downs don't have anything to break the fall, giving anyone who takes them fall damage.

    [​IMG]
    I really don't like how these rooms are made. They're very cramped and can be tricky to get out of. It'd be better to remove the doors/pressure plates entirely and just have a big doorway in its place. (2x3 or 3x5 maybe?)

    [​IMG]
    This is more of preference but I don't like how the walls are all iron blocks in this area. Could you change it to a block that's smoother or add some depth into the walls to make it more detailed?

    [​IMG]
    I hate Engineer more than anybody, but that's a bit overboard with the restrictions.

    The long tunnels and flat ground will make Mages and Chemists a nightmare.

    The map idea is ok but the execution could be a lot better.
     
  6. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Edit:
    Saw galas pic, problem is if this map gets accepted no one will be able to play engi making it completely useless on this map.
     
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  7. pandanielxd

    pandanielxd its panda daniel

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    1. Got any tips?
    2. Will work on it, for the second picture:
    [​IMG]
    There's more at the sides.
    3. They have slimeblocks under the carpets, except at the sponges.
    4. Will work on it.
    5. Will work on it.
    6. Tell me where engineer should be able to place his turrets.

    EDIT: 2, 4 & 5 (?) have been fixed.
    *(?): I kinda wanted the iron block feel in here because it's like an airshaft, not really sure what to change, tried adding some "depth".

    *One of the doors still has irondoors, but that's gameplay related.
     
    #7 pandanielxd, Oct 20, 2016
    Last edited: Oct 20, 2016
  8. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Aesthetically, I think this map lacks a lot. There isn't much detail and the majority is very repetitive and bland. Some places such as @GalaThundR mentioned with all iron blocks aren't nice either. I also feel like some colours stick out too much, might be me though.

    Gameplay, I think mid would be quite archer op, confusing map as well. The issues I have already stated with engi will also affect necro. The doors are quite annoying to get through as well (I'd rather it be just completely open). From the flag post, you can see all 3 entrances making it extremely defensive op.
     
  9. pandanielxd

    pandanielxd its panda daniel

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    The map is based on tf2s ctf map called Turbine, it doesn't have a lot of detail either, I tried making it kind of similar. If you look up 1 post above yours, you could see what I said to a Gala! O=. I strongely disagree with archer being OP. What should I do about the map being "confusing".
     
  10. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    It does lack a lot of detail, by confusing I mean you will get lost, what else could I have meant.
     
  11. pandanielxd

    pandanielxd its panda daniel

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    Not sure what you meant to reply to in the first part of your sentence. No need to be agressive.
     
  12. WolfieDaLlama

    WolfieDaLlama Well-Known Member

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    I didn't even have to watch the whole vid, I watched about 5 seconds of it and I absolutly loved it. I hope this gets added, I'd love to play on it :grinning:
     
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  13. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    I'm not going to reply anymore because you clearly don't want to accept any feedback.
     
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  14. pandanielxd

    pandanielxd its panda daniel

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  15. gamren

    gamren Well-Known Member

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    Looks quite interesting, reminds me of a certain TF2 map :smile:)))))
     
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  16. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
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