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The Wave XII Project - Update II

Discussion in 'Capture the Flag' started by b0squet, Nov 3, 2016.

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  1. b0squet

    b0squet Ozymandias

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    Hey there, CTFers!

    We’ve got a couple days to go until final Wave XII testing on public CTF servers [henceforth ‘Rotation Days,’] so we’re here to answer some questions that we’ve been getting going into that!


    So, what is this Wave XII thing again?

    Capture The Flag updates its map rotation in ‘Waves,’ or groups of new maps. Traditionally, these maps have been submitted by members of the community and selected from that pool by the CTF staff. What’s changing this time around is that the community will be voting directly on which maps make it into rotation, and as a result, we’re going to be testing potential new maps on public servers.


    What’s happening on these ‘Rotation Days?’

    The entire current CTF rotation will be replaced with the new maps for 3 days. This will allow players to play potential new maps and vote on them using the in-game voting system. This will be supplemented by the release of a more complete voting form on the forums, which will allow players to vote on maps and give other relevant information.


    So which maps are you testing?

    A refined list of community submissions from February 1st to September 12th. The full list of maps is as follows:
    Reworks

    329797 - Academy II by Daniellll & sportyman56

    307394 - Beaver Creek VI by SirAbbe_

    347515 - Clocktower V by GalaThundR

    245473 - Dragon Valley V by RHOSKE, DeZilla, Doges & flyguy23ndm

    321972 - Dragon Valley V by Supernova CTF Team

    178419 - Islands III by Daniellll

    334130 - Medieval Fortress by Daniellll

    265553 - Parklife I by SoCool21 and sportyman56

    325002 - Platforms V by Dokkedal

    326956 - Valley of Ruin V by ByzakaByzantin

    327582 - Valley of Ruin V by Lugia_

    327940 - Valley of Siege by GalaThundR

    320251 - Skyglass I by Sir_Inge

    347660 - Skyworlds V by ningeek212 & Chaotic_Cavern

    345222 - Unholy Faith V by Xelasi, Shawn_, xxMinesheepxx



    Originals:

    185051 - Alaskan Wood by sportyman56

    347230 - Candyland by sportyman56

    163262 - Chernobyl by Shawn_

    336987 - Geo by GalaThundR

    101245 - Gray Sublime Archon by Fawely, snowfoxD & ikemulti

    182736 - Industrial Desert by Congruence

    355357 - InfraQ by Coquelin

    345553 - Kauwela Shore by EddKrumbs & xxMineSheepxx

    332028 - Martian Outpost by GalaThundR

    116937 - Molokai by 1LEGODUDE13

    140791 - Nature Valley Nut Crisp by PolarizedHam9000

    326874 - Perdition by Dokkedal

    338817 - Petalburg City by Daniellll

    180223 - Pirate Cove by sportyman56

    325556 - Rocky Ruins by GalaThundR

    341643 - Shoots by Lumpi456 & LeDoener

    321596 - Subacqueo by Lugia_

    327372 - Sphinxes by Xelasi & xxMineSheepxx

    241146 - Willow Pass by Xelasi

    318744 - Wisteria Grove by EddKrumbs
    We encourage you to check them out on Build before they enter the rotation and voting starts!


    And this all starts when?

    Saturday, November 5th, 2016

    Maps will go live at roughly 12 PM EST (4 PM GMT). The addition of new maps won’t occur right on the dot, as changes to the rotation have to be made manually, but should be close enough.


    The first weekend of testing has been completed, but due to some complications, we are adding more testing between Saturday, November 12th and Sunday, November 13th.


    Okay, but this will only last for a couple days, right? What happens when you’re done?

    A few things. The voting form on the forums will be shut down 2 or 3 days after the rotation changes back to normal, so people who’ve played them while doing early testing but can’t make it for one of the rotation days will still have a say. After that, we’ll go through the data and get to work on picking the highest voted maps for the new rotation & producing its related media (trailer, announcement post, etc).


    So what matters more, in-game voting or this online form?

    Our intent is to weight data from them evenly. If there ends up being a major problem with one source, we can simply use the other.


    So that’s great and all, but I’d like to know a bit more!

    Sure thing! Feel free to ask any questions you might have on this thread.



    So, we hope that covers just about everything for now. We’re extremely excited for this coming weekend, and hope you guys are as well!


    Happy capping!

    ~ The CTF Staff Team
     
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    #1 b0squet, Nov 3, 2016
    Last edited: Nov 12, 2016
  2. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    thanks for the update :smile:
     
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  3. Claod

    Claod Well-Known Member

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    Ohhh I'm excited:smile:
     
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  4. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    Nature valley nut crisp
     
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  5. Katmorder_

    Katmorder_ Well-Known Member

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    ITS GONNA BE LITTTTT
     
  6. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Looking forward for this. I have a feeling this'll be the best map wave we've had so far. Can't wait for the community to tell me how bad Parklife I is :V
     
  7. CherryBlossomss

    CherryBlossomss Well-Known Member

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  8. blackmagic9988

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    Will there also be a possibility to add the old maps back in
     
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  9. EmperorTrump45

    EmperorTrump45 Dank Memer

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    It's bad.
     
  10. redboo123

    redboo123 Well-Known Member

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    gamw ta nekra sas poustopaida, karkinos as aplwthei stis oikogeneies sas :grinning::grinning::smile::wink:
     
  11. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    :frowning:

    It's a new wave most likely old maps won't be added as they were removed for a reason.
     
  12. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    The hype is real!
     
  13. b0squet

    b0squet Ozymandias

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    Due to logistics issues, we're pushing the start time back to noon tomorrow. This should, by all means, be the last delay. Look forward to seeing you guys then! ^^
     
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  14. GalaThundR

    GalaThundR Mcpvp Veteran

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    Tbh I think we should just keep the maps that have been accepted for testing instead of just having them for two days. Then you guys can just remove maps later if needed.
     
  15. b0squet

    b0squet Ozymandias

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    Maps are now live on Public CTF servers, and the voting form is up! In addition, because of our late start on putting these maps in rotation, the live testing will continue into Monday, November 7th.
     
    #15 b0squet, Nov 5, 2016
    Last edited: Nov 5, 2016
  16. Nohox

    Nohox [MCPVP]

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    Would be an idea, but the potential maps now in rotation are essentially almost all maps that were submitted, so if we want to keep this system it's important to have some form of post-selection. Adding all the maps will also cause other maps to not appear as often anymore.
     
  17. b0squet

    b0squet Ozymandias

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    Okay, so we had an imperfect implementation of the new maps this weekend, unfortunately. Specifically, 3 maps weren't actually in the rotation, and server messages directing players to the forums threads weren't running.

    As such, we will still be changing the maps back to the normal rotation today, but we will also be adding another weekend of testing. The votes on maps that have already been cast will remain, as will those that have already been cast on the form.

    We apologize again for the inconvenience - these issues were largely the result of running a new system and our lack of familiarity with it. If you have any further questions, shoot me a PM.
     
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  18. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    Are we still waiting on the Media Team to make a trailer for Wave XII? I mean it's literally just camera shots of maps, and title cards, no skits or actual gameplay of something is needed.
     
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  19. GalaThundR

    GalaThundR Mcpvp Veteran

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    Apparently the media team doesn't make map trailers for CTF according to @Lord_Roke so I have absolutely no idea who is making the trailer, that is if they even started.
     
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  20. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    I hope this doesn't turn into an "us waiting for a necro update." meme.
     
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