1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Sharpness I Medic Poll

Discussion in 'Capture the Flag' started by SoCool21, Mar 6, 2017.

?

Do you want medic to have sharpness I on its sword again?

  1. Yes

    73.9%
  2. No

    26.1%
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. pandanielxd

    pandanielxd its panda daniel

    Joined:
    May 17, 2015
    Messages:
    2,422
    Ratings:
    +893
    Wow you must be sure yours is right! Dang
     
    • Agree Agree x 2
  2. Lugia_

    Lugia_ support =D

    Joined:
    May 17, 2015
    Messages:
    597
    Ratings:
    +515
    i never said "you are WRONG", i just posted my opinion like everyone else. i am trying to have people understand the minority opinion. not trying to attack, just debating like the other people.
     
    • Like Like x 1
    • Friendly Friendly x 1
  3. pandanielxd

    pandanielxd its panda daniel

    Joined:
    May 17, 2015
    Messages:
    2,422
    Ratings:
    +893
    Atleast your reply was nicer than snowleaks, thanks :smile:
     
    • Friendly Friendly x 1
  4. Magnificent

    Magnificent Dallas Fuel

    Joined:
    Jul 19, 2015
    Messages:
    1,409
    Ratings:
    +377
    How can it support people if it gets raped before it can get to the people it's meant to support?

    Giving it Sharpness I = removing a steak (as suggested by god knows how many people) or like on @Miskey's thread, there are other ideas as well which personally I think aren't too bad.
     
    • Like Like x 1
  5. Snowleak14

    Snowleak14 Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    685
    Ratings:
    +428
    Maybe you should read my reply, instead of rating everything funny and not adding anything to the discussion.
    [​IMG]
     
    • Agree Agree x 2
  6. Lugia_

    Lugia_ support =D

    Joined:
    May 17, 2015
    Messages:
    597
    Ratings:
    +515
    but that is just going to make it less effective by taking away a bit of the tanky part of it, which it should be instead of damage. it shouldn't be getting "raped" that hard if the offense (assuming its an offensive medic) is coordinated, and if it's part of the stalemate, then it can be protected (though, it can live on its own given the information i provided in my first post.)
     
  7. Magnificent

    Magnificent Dallas Fuel

    Joined:
    Jul 19, 2015
    Messages:
    1,409
    Ratings:
    +377
    Everybody complains that it'll be unbalanced if given sharpness and removing steak is a good counter to that and arguably the best one and if you have a better suggestion lmk.

    No offense is perfectly coordinated and given the current meta Medic isn't even allowed to get to its offense because everybody and their extended family targets it.
     
    • Agree Agree x 2
  8. pandanielxd

    pandanielxd its panda daniel

    Joined:
    May 17, 2015
    Messages:
    2,422
    Ratings:
    +893
    If you edit your replies after I read them it's not really clear y'know :thinking:
     
    • Winner Winner x 1
  9. Snowleak14

    Snowleak14 Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    685
    Ratings:
    +428
    JS I usually do not have that many issues dealing with the targetting by adequate web placements and just running.
     
    • Optimistic Optimistic x 1
    #49 Snowleak14, Mar 7, 2017
    Last edited: Mar 7, 2017
  10. Lewka

    Lewka Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    982
    Ratings:
    +384
    building up from that, a medic shouldn't be going around the map in places where they can be raped by so called defense. A strategy I normally see from medics like @puhdgy is staying away from any defense or harm and waiting for the offense to attempt to steal the flag and escape, then healing them once they're out, instead of being the primary tank charging into the flagroom which is the justification that people are using to restore sharpness I

    granted i agree with the suggestion of removing 1-2 steak to add sharpness back, which would be fair but what's the use when it'll be the same end result as it is now lol? It'll be more of a melee class and less of a support class which defeats ithe class' whole purpose
     
    • Like Like x 1
  11. Magnificent

    Magnificent Dallas Fuel

    Joined:
    Jul 19, 2015
    Messages:
    1,409
    Ratings:
    +377
    So you want medic to play hide and go seek the entire fkin match?
     
    • Agree Agree x 2
  12. Lewka

    Lewka Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    982
    Ratings:
    +384
    It's not hide and seek, it's being smart and waiting in a spot where defense won't be pressuring as much(example tunnel going to mid on blackout)
     
  13. iWatchPaintDry

    iWatchPaintDry Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    396
    Ratings:
    +77
    Hide and seek is all well and good untill you have to come out of hiding and help the flag carrier. Then a whole recovery team is on you :\\\

    Not to mention it dosent take a detective to find the medic. There are only so many places to hide.
     
    • Agree Agree x 2
  14. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    You need 1 or 2 ninjas to target it and it can't even do it's main job...
    Well done, you pointed out that the best or one of the best offensive medics can cap against a decent team. Not everyone is as good as him you know.
     
    • Like Like x 1
  15. Lugia_

    Lugia_ support =D

    Joined:
    May 17, 2015
    Messages:
    597
    Ratings:
    +515
    i just say keep medic the way it is --- you cant be perfectly coordinated, but you can "out coordinate" the enemy. as i said earlier, medic is not the problem in the "current meta", it is something else (buffs?)
     
  16. iWatchPaintDry

    iWatchPaintDry Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    396
    Ratings:
    +77
    Buffed heavy will always be strong. All u can do is remove a steak or something. Its a basic class so u can't do much. But u CAN make the other classes around it a little better to make it less of a death sentence when u have one jump critting the **** outta u.
     
  17. Snowleak14

    Snowleak14 Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    685
    Ratings:
    +428
    He was one example that was recent. I capped multiple times against SN with medic aswell. Other medics capped aswell in recent matches. And if Defiance is a decent team, shouldn't they have been able to stop him if medic is weak.
     
    • Like Like x 1
    #57 Snowleak14, Mar 7, 2017
    Last edited: Mar 7, 2017
  18. EmperorTrump45

    EmperorTrump45 Dank Memer

    Joined:
    Jul 3, 2015
    Messages:
    2,796
    Ratings:
    +2,157
    I have a unique sense of humor.

    Medic does large damage output in relation to what? Every single class other than Archer would have a higher damage output, with buffs, than Medic does with a sharpness I gold sword.

    You keep saying that Medic would become cancerous if it gets sharpness I on its sword, or the equivalent of a stone sword. Really? Because I think that little change has almost nothing to do with it. The 6 steak, auto regen, and cc do. In other words, Medic's huge health pool is the issue, whereas the damage boost makes it a little more annoying. That's a reason to nerf the health pool, not to reject a small damage boost that the huge majority of the forums community wants (see poll).

    I remember when medic had sharp I. And this is definitely not true. Even with sharpness I Heavy still has +1 full heart more damage output and 4.5 more armor points. The only thing that gives Medic a chance in that matchup is its huge health-pool and cc, which is, again, the issue with Medic.

    Large damage output? Who has the diamond sword? Medic, or the Heavy?

    You're right, its not difficult to defend yourself if you're web spamming and running away all the time. What a brilliant strategy Lewka.
     
  19. Lewka

    Lewka Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    982
    Ratings:
    +384
    it's in relation to the amount of total HP medic has compared to the other classes which is ultimately what makes medic have a "larger" damage output compared to other classes (my wording might be daft and horrible but hopefully got my point across)

    Actually it's the equivalent of more than a stone sword* (yes i'm seriously counting 0.25 more damage)
    The damage boost doesn't make it a little annoying, it makes it way more cancerous with that extra 1.25 points of damage (believe you me it does make a difference, otherwise there wouldn't be so much debate over that much of a seemingly insignficant change). Medic is supposed to have a large health pool and autoregen, its a freaking tanky support class for crying out loud. Whilst they're the root of what would make medic more OP with the addition of a sword buff, it's already pointing out that medic can do just fine without the sword buff in the first place with what it's intended to do.

    also the yes votes from the poll is mainly a mix of people from medium tiered teams to medic mains/players who used to main medic because it was cancerous af, who want to be able to kill***** with their favorite class again (Consult the OP for poll results)

    If you look at it on paper, which is a pretty braindead way to look at things regarding this matter, then yes in theory, medic shouldn't be able to beat heavies in 1v1s yet it doesn't even require that much of a smart medic to be able to outplay a heavy in a 1v1. All it takes is playing smartly as a medic, and that's not even taking the auto regeneration into account.

    not explaining why medic deserves a sharpness I sword being tanky enough as it is (heavy is a noob friendly class)

    Don't think throwing 1 or 2 webs is counted as web spamming, and anyways if you intend to 1v1 medic shouldn't be your go to class, so running away is a very effective strategy


    Granted, sharpness I on the sword alone is not responsible to making medic so ridiculously OP, the features of the class make it so. However, as mh pointed out, adding sharpness I without removing something in return is ridiculous.


    You still don't seem to answer why medic should have its sharpness I returned when its a support class and not meant to deal much damage, when it can defend itself decently with its current kit.
     
    #59 Lewka, Mar 7, 2017
    Last edited: Mar 7, 2017
  20. EmperorTrump45

    EmperorTrump45 Dank Memer

    Joined:
    Jul 3, 2015
    Messages:
    2,796
    Ratings:
    +2,157
    Your wording's fine.

    According to the Minecraft wiki a gold sword with no enchants deals 4 half hearts damage. A gold sword with a sharpness I enchantment deals 5 half hearts damage, which is the same as the damage dealt by a stone sword.

    The damage boost allows Medic to defend itself in PvP instead of constantly running away or web spamming to avoid dying. If you're talking about the boost from strength potions then I agree, it would be cancer, as is everything else that gets buffed.

    Agreed. And I'd love to see the health pool nerfed as I'm sure you would too. Remember that idea which would trade a sharpness I buff for one less steak? That would be a great way to make Medic less of a ***** in fights while removing some of its tankiness. I think even you were in favor of it.

    Then why not nerf the health-pool and buff the sword? There's more ways to support than just healing team-mates. It'd be both more interesting game-play wise and more fair if Medic wasn't so damn hard to kill (health-pool) and could put out some good damage (not anything absurd) in team-fights (to assist in more kills, etc).

    I'm one of those people. And you're right medic with sharpness I was better because you could kill things without buffs. I don't see anything wrong with that as long as the health pool is nerfed along with it.

    I agree but it's silly to state that Medic is anything close to a hard counter to Heavy. Heavies can still burst down a Medic pretty quickly (this has happened to me a lot) if Medic doesn't cc them with webs since it does both more damage and has far more damage reduction. Sure a Medic could win by drawing things out (health regen as you said) but it's not like Medic is stronger than Heavy as far as damage output is concerned, only in tankiness/being able to outlast the Heavy.

    Already addressed this above.

    Passive game-play is boring and (sometimes) ineffective as far as support is concerned. As I said earlier, giving Medic sharpness I (while nerfing its health-pool) could encourage more active gameplay which would allow Medic to support team-mates offensively and defensively without replacing whatever as the main source of damage.

    Agreed, but that's not what the question this thread asked about.

    Addressed this earlier too.
     
    • Like Like x 1
    #60 EmperorTrump45, Mar 7, 2017
    Last edited: Mar 7, 2017
Loading...
Similar Threads Forum Date
Idea Ninja Sword Sharpness? Capture the Flag May 9, 2016
The /rewards sharpness books. Raid Dec 21, 2014
Idea MeDiC wEbS FaVoRiTiSm Capture the Flag Aug 26, 2020
Idea Medic/Necro's Steak/Pot Visibility Capture the Flag May 2, 2020
Idea /md particle effects for Medics to see? Capture the Flag Apr 23, 2020
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...