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Idea /unarchive

Discussion in 'MinecraftBuild' started by SoCool21, Apr 12, 2017.

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  1. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Correct, but this has no relevance to the post. I'd only ever use /radius to help someone who's working on an absolutely massive build that does not fit in the radius of the maps, but these are incredibly rare. Its also possible for us to remove the radius entirely.
     
  2. Charlie_0014

    Charlie_0014 Build & BT Overlord, Party Sub-Overlord

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    Im pointing that out because people may archive maps they want because they ran out of space when there is a way to make the map bigger.
     
  3. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    This isn't the only reason for people archiving, though. Say if someone's making a CTF map - in order for things to work, you can only have one CTF map on each world.
     
    • Agree Agree x 1
  4. NickManEA

    NickManEA Build JMOD

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    We should just make it Builder+ to avoid all the issues I discussed above.
     
  5. pandanielxd

    pandanielxd its panda daniel

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    builders dont need to archive maps because they can make an infinite amount, i think its the same as for mods, so that wouldnt work
     
  6. NickManEA

    NickManEA Build JMOD

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    I mean that they can unarchive maps for other players so that they don't abuse the command themselves.
     
  7. pandanielxd

    pandanielxd its panda daniel

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    thats basically the same as people asking devs to get their map back
     
  8. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    But, there's more builders+, and /unarchive is probably a lot quicker than whatever the devs need to do at the moment to unarchive a map.
     
  9. pandanielxd

    pandanielxd its panda daniel

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    That is true but there should be a way to do it without any staff..
     
  10. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    I suggested having a very long cooldown earlier in this thread. The cooldown would be like, a month.
     
  11. NickManEA

    NickManEA Build JMOD

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    If there is, as I said before, it can easily be abused.

     
  12. pandanielxd

    pandanielxd its panda daniel

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    maybe make it so you can only unarchive a map if you dont have the max amount of maps??
     
  13. NickManEA

    NickManEA Build JMOD

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    My issue is on the other page.

    Actually I already suggested that.

    But there's still an issue with that.
     
  14. pandanielxd

    pandanielxd its panda daniel

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    What issue?
     
  15. NickManEA

    NickManEA Build JMOD

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  16. pandanielxd

    pandanielxd its panda daniel

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    you cant make more maps if archived maps count for the total amount of maps
     
  17. NickManEA

    NickManEA Build JMOD

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    So, you suggest counting archived maps for the total amount of maps?
     
  18. pandanielxd

    pandanielxd its panda daniel

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    actually that would make archiving not do anything.. ehhh nvm
     
  19. NickManEA

    NickManEA Build JMOD

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    Exactly, I was asking because that seemed odd to me for the very same reason you mentioned.
     
  20. xxMineSheepxx

    xxMineSheepxx baaaahh

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    I agree on allowing Builders+ have access to /unarchive, still has a potential to be abused though, if the person just asks multiple different builders+ though.
     
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