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Why is there hit delays?

Discussion in 'KitBrawl' started by Lewka, Apr 25, 2017.

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  1. Lewka

    Lewka Well-Known Member

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    I think a lot of people can agree with me when I say that when I log onto badlion and 1v1 people there, and go to kit brawl and 1v1 ppl here the duels are very different regarding hits. To me, it always seemed that brawl delayed hits and doesn't allow for 100% gamespeed like most pvp servers, which I find to be very odd considering every other pvp server has no hit delays from the server of any kind.

    It hasn't got to do with latency either, as ive logged onto servers with the same ms as i get on brawl as well as higher, and yet the hits seem to register much faster.

    Imo if this problem was fixed more players would play and pvp on brawl and increase kits popularity as a whole
     
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  2. SharkBaitBooHaha

    SharkBaitBooHaha Well-Known Member

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    It's true, and those who can pvp makes it look like they 10+ block you,
     
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  3. MoistMayonnaise

    MoistMayonnaise Highly Established Member

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    I am a victim of this xD
    But other than that on a serious note the hit detection is delayed. Now I play on more than brawl (Hard to believe isn't it) and other servers do have a delayed or a too fast of a hit detection. Such as Sarfine with the terrible hit reg giving hits that you shouldn't get in the first place and Vexir. Minehq has some decent hit reg badlion is ok in some instances but not ever server is the same for a reason. I get it bring back kohi this and that but no server will ever be perfect.
     
  4. SharkBaitBooHaha

    SharkBaitBooHaha Well-Known Member

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    Victim? You 10+ block everyone

    Along with @SillyPickles @PingWoo @YouAreBestBae and other people
     
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  5. Alylox

    Alylox Well-Known Member

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  6. MoistMayonnaise

    MoistMayonnaise Highly Established Member

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    When I said victim I mean accused of doing so ;l
     
  7. SharkBaitBooHaha

    SharkBaitBooHaha Well-Known Member

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    Ah gotchu, maybe if you didn't wtap, straightline, press a and d, and click 10 cps you wouldn't be accused
     
  8. Lewka

    Lewka Well-Known Member

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  9. MoistMayonnaise

    MoistMayonnaise Highly Established Member

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    Alright I can't click 10 cps and aim so that one is a no go xD
    I prefer to strafe :stuck_out_tongue:
     
  10. Removers

    Removers KitBrawl Ex-Mod!

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    I can't really tell too much of a hit delay difference from my own POV. I have fast registering hits from what I've seen in my own POV and some other peoples. I used to get a really odd delay on KitBrawl which I never understood but now it has gone away luckily.
    I'd also like to state I have no clue why I 10 block people. PingWoo and SillyPickles I both believe use TcpNoDelayMod which improves your latency and registers hits faster and you take lower KB (Correct me If I'm wrong).
     
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  11. GetShadowRealmed

    GetShadowRealmed What do I put here

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    I'll be honest, I don't play on other pvp servers so I don't even notice the hit delay. Everything seems fine to me. I don't know what to say. Sorry.
     
  12. MoistMayonnaise

    MoistMayonnaise Highly Established Member

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    What about me I don't use TCP No Delay :l I was listed too :stuck_out_tongue:
     
  13. Lewka

    Lewka Well-Known Member

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    You should discuss this somewhere else it's completely irrelevant to the original post.
     
  14. MoistMayonnaise

    MoistMayonnaise Highly Established Member

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    Alright I will tell you this for the hit registration on this server I don't really see a delay in hits unless the server starts to lag which in general doesn't seem to happen often. The hit reg on here is just fine to me but that might be due to my connection to the server. Along saying so if there was 100% hit detection it would be just like the combo queue on BL and I don't think many people would like that since it would be based off your cps, which can cause a disrupt in the knockback making anyone take even more kb than usual.


    ~Vape | MoistMayonnaise
     
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