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CTF League Proposal

Discussion in 'Capture the Flag' started by Snowleak14, May 5, 2017.

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  1. Snowleak14

    Snowleak14 Well-Known Member

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    The CTF Team system is in a need of a new way of how official matches are organized. Currently the amount of teams is lower than it has ever been. Working with the voluntary system becomes near impossible due to the amount of teams. The system needs to change to enable the teamscene to survive, to prevent it from disappearing completely in the near future. Changing it to a league system will create a healthier environment, with more competition, more matches and more fun.

    Setup
    The CTF League will be the new CTF Teamsystem. It will exist of all 11 teams, each facing every other team once over the course of a season (3/4 months). In total this each team have to play 10 matches. The matches will be a best of 3 (just like our usual officials). Wins will be awarded 3 points, ties 1 point and a loss gives you 0 points. These points are to determine the eventual winner. In the below image you could see an example of a table at the end of a season.
    [​IMG]
    Now after each team has played their 10 matches, you could start season 2 (option 1), or one could do a playoffs system after the season with the top 6 teams (option 2). They would be seeded into a single elimination tournament based on their position during the regular season (See the below figure).
    [​IMG]
    The winner of the playoffs would win the entire season. If the regular season has teams with the same amount of points, there will be a tiebreaker based on the following rules:
    • If two teams have the same record, ties will be broken by Head to Head Record (Based on maps, not wins, i.e. if team 1 beats team 2 2-1 first time and team 2 beat team 1 2-0 the second time, then team 2 will be placed higher because the total is 3-2 in their favour).
    • If teams are still tied after this, a tiebreaker match will be played.
    In the playoffs all matches will be best of 5.

    So basically we have two options to move forward.

    1. Changing to a league with 10 matches for each team. The winner of the season would be the team that has the most point. Once the season is done, the points would reset and season two would begin.
    2. Or changing to a league with 10 matches for each teah. Then afterwards the top 6 would do playoffs to determine the winner of the season. After this the system would reet and season two would begin.

    Rules, maps and matches
    The rules will, unlike in previous tournaments, be decided just like how we decide the rules of official matches now. The two reps decide the ruleset they want, aside from the usual MMR. Matchsize is also flexible and teams can decide this themselves. This also goes for the maps in the regular season. Teams pick one and there will be one agreed. During the playoffs two maps will be picked by the CTF committee using a random generator to up the maps to five.

    During the competition you are still able to schedule other matches, official, unofficial, scrim, whatever you like. As long as you play your league matches on time. To make sure matches will be played each team will receive match schedule. This schedule doesn’t come with exact dates, but it will tell teams in which weeks they will have to play which team. An example could look like this:

    [​IMG]

    Matches will have to be played in the assigned weeks. Basically this gives teams about 3/4 months to play 10 matches or 3/4 months to play 10 matches + playoffs . Incase this doesn’t work out there could be a bit of delay, but the aim would be to finish a season in 3/4 months.

    If a new team would be formed during the competition, there will be looked into the possibilities of letting this team participate during the remainder of the competition. If a team would disband all points gained from this team will be removed to prevent any unfair standings where team 1 would have beaten team disband and team 2 would not have played team disband yet.


    Why changing the system?
    • Making CTF more attractive to new teams, competition attracts competitors.
    • A more active teamscene, which enables survival with less teams.
    • Losing one official during regular season does not have mean that much and this will remove some of the weight people give to officials.
    • More matches, more high quality gameplay.
    • More practice for teams.
    • MSW becomes more interesting by having a purpose to discuss league matches rather than just random officials.
    • Saving the teamscene
     
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    #1 Snowleak14, May 5, 2017
    Last edited: May 5, 2017
  2. Ninsanity

    Ninsanity Yoshi Legend and Medic Main

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    I really like the idea of a league. I do think it would help the team scene since it would include all teams and furthermore make sure all teams are active. Of course, maybe not all teams would want to do this league setup (teams are still voluntary as stated), but I do think most would be interested.

    In terms of the schedule for matches, I think each match should be allowed 2 weeks each (so first match in weeks 1-2, second 3-4, third 5-6, etc) instead of the theoretical schedule you made. I think this would work better because if a team cannot make the match one week for whatever circumstances (not enough players, match server being used for testing) then that team would need a match every week, which is difficult to do for basically any team (besides tc apparently xd). Also, having tournaments or other such things organized by the committee or msw could fall between league seasons, which can help maintain the activity, and keep players engaged throughout the year.
     
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  3. Deppuccino

    Deppuccino Well-Known Member

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    What we need even more than this are for people to make new teams. There must still be a good few 20 or so active players in CTF right now (and yes, they have varying levels of skill, but let's be real here: How are they going to improve and be recognized by the community as a good player if they don't have the opportunity to prove themselves in the first place?).
     
  4. Feeliq_

    Feeliq_ Banned

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    Awesome, plz taggie me :frowning:((
     
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  5. CommunistBelgian

    CommunistBelgian Well-Known Member

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    I'm in love
    great idea
     
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  6. Avivox

    Avivox Well-Known Member

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    I like this but I feel like certain teams won't want to play certain teams (TT) and the same teams are likely to win the playoffs every season.
     
  7. Snowleak14

    Snowleak14 Well-Known Member

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    In a league system every needs to play everyone, see also the matchschedule example of BK.
     
  8. Lewka

    Lewka Well-Known Member

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    This is not necessarily true. If you take a look at a team such as TC, they've had ups and downs in the past in terms of matches, however since they have matches frequently and with whoever, they improved loads as a team and fare better against tt rr and df than in the past. Another example is defy beating rr last week, a similar situation could happen in the playoffs with another team such as bk or adv faring well against the top 3 teams.

    People won't care about facing these better teams if the mentality of getting a loss makes you worse is eliminated, because this system is dependent on league points, not win/tie/loss ratio. A loss will not put you nearly as behind, and you'd only have to face these teams once unless you face them in the playoffs

    Also, don't forget that newer teams and underdogs could rise and compete against the best teams (example: rr and sn created last year, 1 beating tt the other beating df), so they aren't very likely to win every season
     
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  9. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    I think the idea is cool. I also think there should be like a Cap difference like in football, if you cap for example 2 times you get +2 Cap difference, if the other team caps against you 3 times then you will get -3 Cap difference and in the end you will have -1. imo this would be a better way of deciding the winner of the league if 2 teams are tied on same points although teams like TC pick blackout which would offer 5 caps, the ref could just shorten the timer to 20 minutes and set the cap limit to 3.
     
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  10. Lugia_

    Lugia_ support =D

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    i think the league system is a great idea. maybe not in this EXACT fashion, but definitely something similar.

    it would work perfectly because the current system isn't working; 11 teams is a very low count and some of the "good" teams struggle to get matches, because the opponent fears getting "crushed" (even though, these thoughts are irrational b/c they don't even make an attempt.)

    making a league system would attract new people, support teams (and create new ones), and overall help brawl. with appropriate advertising, this could be very attracting to a lot of people. with this being said, "regulars" also have to pull their own weight; mocking people openly and being rude to unexperienced players drives people away. be helpful and come through with open arms; keep your team active and people may be motivated to join.

    speaking of "regulars", part of this system is accepting that is not just about the regulars, but also about new players that are willing to learn. i think a lot of people are against the league system b/c it is a threat to regulars to get stomped and a loss in self confidence. however, such a competitve and motivating system supports new people and also boosts regulars to put in more effort (why else would a game like league of legends be so successful? its competitive and has a motivation aspect.) regulars cannot have their guard so low and suffer from a thought process that believes that they will lose anytime tt/df/rr are thrown into the mix, because that's not the case. the skill gap is closer than ever before. regulars need to stop thinking these irrational thoughts & realize that this league system isn't just about them, but improvement to the team scene and player base.

    tl;dr: league system is good b/c brings new people, brings matches, & brings a competitive drive. regulars need to have open arms to new people and be willing to play matches for it to reach its full potential, though.

    my thoughts may not be as impactful as someone who still plays, but i know a good idea when i see one. this is a good idea.
     
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  11. Miskey

    Miskey Leader of Annihilation | Former Media Manager

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    The only issue I see with the system is new teams, possible team hopping, and the fact that having a match every single week may not be possible for some teams due to outside circumstances.

    For example, my team struggles getting players for afternoon matches most of the time. What happens when we're forced to play an eu team this upcoming week but noone can make the time?
     
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  12. THECOMMANDER5643

    THECOMMANDER5643 Well-Known Member

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    I think it would be a great idea, although I also believe that it would be a better to keep the current match type for the Fall, Winter, and Spring, and have the CTF League in the summer. This way, the majority of the player base would be off from school and be more likely to be able to play together.

    Additionally, I think that you should be able to opt in to the League. This way, if you know that your team would have a hard time producing a consistent amount of players to participate in the matches, you wouldn't have to participate and therefore have an abysmal record of forfeits.

    Another idea that could possibly work is that if every team participating volunteers one member to be a universal sub. These players would have to be the members on the team that could consistently show up to the highest percentage of League matches. If any team can't get enough players for a specific match for some reason, the universal subs could be selected at random by the refs to make the teams even.
     
  13. Snowleak14

    Snowleak14 Well-Known Member

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    CTF League for summer keeps being brought up, but holidays + work are more of an issue than school.
     
  14. slayerage

    slayerage Active Member

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    Wonderful idea but I have a couple of ideas. We should have the playoffs and after that an offseason (much like regular sports) so teams have a chance to try to find new players and fit them in their roster and scrim other teams. Off-season being over the summer time? June-August Since lots of people take vacations etc, during summer, it wouldn't hurt the team scene that much to have an off season during summer. Also, I love the season idea. Tons of games have competitive game mode/ladder matches and it would be a great addition to CTF! Also, for this to work, we would need a ton of referees. But yes I do agree with others and we do need 2-3 weeks of schedule wiggle room if teams can't make it and time zone differences etc. There could also be 2 divisions like how NFL is AFC and NFC? and the top 2 teams from each division gets a bye week during playoffs as an incentive to playing really well during the season?
     
    #14 slayerage, May 6, 2017
    Last edited: May 6, 2017
  15. Davegdragon01

    Davegdragon01 Active Member

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    I like this idea +1.
    I feel like if we add tags (for teams instead of clans) we could get new players interested as well
     
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  16. Chactation

    Chactation Active Member

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    That's a reason why we should have something like this. Teams like TT with some stupid stigma around them struggle to get matches even when they want them. This way every team is guaranteed X amount of matches.
     
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  17. CastleBravo1954

    CastleBravo1954 Well-Known Member

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    Yes it is like the American Football Season. You play all your scheduled matches and the teams will be ranked according to their win/loss ratio. The top 6 can participate in playoffs and then the final two can participate for League Champion, and then the winner will be crowned as a league champion. We can have offseason stuff too. We should make a timeline for the season?
     
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  18. Charlie_0014

    Charlie_0014 Build & BT Overlord, Party Sub-Overlord

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    This sounds good, but the word "League" can also refer to a level/ramk-up system, don't get me wrong, sounds like a good idea.
     
  19. __JackFrost__

    __JackFrost__ Well-Known Member

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    12+ weeks of the same 'regular season' in a CTF League will get kinda boring imo... Maybe the season shorter and what happens if new teams forms and want to join? They probably can't just jump right into the fire? I think this idea is more to protect the 11 teams there are right now, but doesn't really do anything to help increase the number of teams if more interest is drawn and new teams form/want to join.
     
  20. Lewka

    Lewka Well-Known Member

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    I suggested a few ideas in order to differentiate each season. Based of off @Miskey 's point that CTF will never be truly balanced, rather the meta should just be continuously changing with varied updates to bring change and increase interest in CTF, before each season starts, a few small class tweaks and changes could be made to change the meta, maybe for example elf becomes the most viable class on offense, or necro becomes the best defensive class etc. (Note: minor tweaks that shouldnt require loads of coding, maybe the damage dealt or an armor of a class can be changed which shouldn't take more than a few lines of code to completely change)

    As for adding new teams midway into the league, they could possibly start off instead of 0 points, simply just calculating the average number of points of the 11 teams (which should put the team midway into the leaderboards). If the team is good, they will progress further up into the leaderboards of the league. If not, they will stay around the same position. If the team is made closer to the end of the season, they should't be added, as they would most likely not have enough time/matches to even get a chances to make it through to the playoffs (or for that matter any matches that matter in the first place). That being said, think of it with teams that are formed within midway of a CTF tourney, they can't just be added in unless the tourney doesn't begin just yet.

    Clan tags could improve the situation of interesting more players into the league, as kamin0kari said. I personally discovered what teams were with clan tags, and I daresay many players might bump into teams that way without having to be recruited in the first place.

    Even if this doesn't really attract so many new players to form several new players, it will still keep the CTF teamscene going on for a while, and prevent any teams (or horrible reps that make their teams die off for that matter) go inactive and disband. It's a measure that would stop the number of teams sinking down even further than its all time low rn
     
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