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Complete Moria V

Discussion in 'Map Submissions' started by cammanduh, Jun 5, 2017.

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  1. cammanduh

    cammanduh Well-Known Member

    Joined:
    Sep 3, 2015
    Messages:
    194
    Ratings:
    +184
    CTF Map Submission

    Map Name: Moria V
    Map ID: 380956
    Style: Rework; Dwarf Cavern
    Creator(s): Snowbreak and TBF
    Structure Restricted Areas: Flagroom, key walkways/bridges, tunnels, infrastructure.
    Configured (yes/no): Yes.
    Number of Caps: 3
    Pictures:
    Red Side:
    [​IMG]

    Midfield View: (a bit of light glitches on blue side ¯\_(ツ)_/¯)
    [​IMG]

    From Spawn:
    [​IMG]

    Flagroom:
    [​IMG]

    Changes include:
    -Improved flagroom and detail
    -removal of one layer of unnecessary pillars to shorten map for easier navigability
    -More tunnels and less archer op, including a lot of cover
    -Less Soldier necessity, other classes work better on the map now
    -More bridges at midfield for easier traversing of the cave-in
    -Improved gameplay flaws such as soldier camping, these have been blocked with barriers
    -less ability to leave the map, and inability to get into any behind the wall areas (filled in)
    -restrictions in abundance, original had no restrictions
    -easier to reach flagroom and traverse between top and bottom levels for both offense and defense
    -any light colored carpet throughout the map (light blue, pink) has a slime block under it for easier navigability between height levels


    When reworking Moria we faced a substantial challenge of fixing the flaws of the map while keeping the feel of nostalgia from the original version. Constructive feedback is appreciated! :]
     
    • Like Like x 13
    • Creative Creative x 2
    • Winner Winner x 1
    • Useful Useful x 1
    #1 cammanduh, Jun 5, 2017
    Last edited: Jun 5, 2017
  2. Avivox

    Avivox Well-Known Member

    Joined:
    Jun 10, 2016
    Messages:
    790
    Ratings:
    +230
    This is the best map I have ever seen +700
     
  3. Invidus

    Invidus Active Member

    Joined:
    Jun 2, 2016
    Messages:
    88
    Ratings:
    +16
    Really Good +over 9000
     
  4. 19Cameron91

    19Cameron91 Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    2,362
    Ratings:
    +1,074
    Yay! More old maps being improved! I kind of thought Geo was a recreation of Moria. It looks very similar.
     
  5. Dragoarg

    Dragoarg Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    439
    Ratings:
    +170
    It was, but not to say anything bad, I think they changed Geo way to much to actually be Moria. It feels like a way different map.
     
  6. GalaThundR

    GalaThundR Mcpvp Veteran

    Joined:
    Jul 18, 2015
    Messages:
    902
    Ratings:
    +721
    Discord:
    GalaThundR#7914
    Geo was inspired by Moria, especially the flagroom design. Not mean to be an actual recreation though.
    This map looks nice and I'm a huge fan of Moria so I'm a bit biased.
     
    • Like Like x 2
  7. koalajpg

    koalajpg skrrr

    Joined:
    May 17, 2015
    Messages:
    590
    Ratings:
    +114
  8. Nakatago

    Nakatago Well-Known Member

    Joined:
    Oct 28, 2015
    Messages:
    731
    Ratings:
    +234
    yes because elf captir no biased i swear
     
    • Like Like x 1
  9. ACE_BLUE2

    ACE_BLUE2 Sup'

    Joined:
    May 17, 2015
    Messages:
    1,221
    Ratings:
    +296
    • Agree Agree x 1
  10. GreenNature

    GreenNature Nature is Creative

    Joined:
    May 18, 2015
    Messages:
    445
    Ratings:
    +122
    10/10 not bias
     
    • Agree Agree x 1
  11. TheZombieKat

    TheZombieKat CTFer since May 2012

    Joined:
    May 18, 2015
    Messages:
    1,161
    Ratings:
    +354
    Oh my, the Archer hell hole is back...
     
    • Funny Funny x 1
  12. Salty_Ivan

    Salty_Ivan Well-Known Member

    Joined:
    Aug 26, 2015
    Messages:
    535
    Ratings:
    +92
    Discord:
    Whale#7514
    Too much going on. Tone down the pattern on the pillars.
     
  13. BeanGollym

    BeanGollym Da Best Noob (Nukerator <3)

    Joined:
    Mar 11, 2016
    Messages:
    496
    Ratings:
    +79
    Discord:
    BeanGollym#3319
    Saw this once and said whoaaa, saw this twice and said "Whooaaa, yo brooo, whoaaa"

    +5060606060606
     
  14. minemuke

    minemuke Well-Known Member

    Joined:
    Nov 1, 2015
    Messages:
    171
    Ratings:
    +59
    Thats too good to be true! Is this a dream? +1
     
  15. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

    Joined:
    Dec 27, 2014
    Messages:
    4,611
    Ratings:
    +1,401
    That would be a fun war server....


    I could see myself shooting @sjuka_legogubbar from that spot on the left. Ha!
     
  16. Deppuccino

    Deppuccino Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    1,596
    Ratings:
    +341
    11/10 no bias i Promise

    Btw i think i may have made the flagroom entrance look slightly Greek...
     
  17. Xelasi

    Xelasi Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    1,026
    Ratings:
    +945
    Could you put a barrier or glass wall in front of the player heads in spawn? People can still pearl onto and camp on the two heads sitting on netherrack at the bottom
    Nevermind, we tested this and it works like slabs, will kill/remove flags of the players.
     
    • Like Like x 1
    #17 Xelasi, Jul 1, 2017
    Last edited: Jul 1, 2017
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