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Discussion in 'Capture the Flag' started by 9016, Jun 11, 2017.

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  1. 9016

    9016 Member

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    These are just a few ideas. Let's get in detail here. If you disagree with any of these, explain why. Be civil though.
    First of all, let's disallow ninja capping altogether. It's plain dumb and nothing except other ninjas will be able to catch up to it and recover. This also leads to class switching while they have the flag near the spawn, which I also think should go. Maybe once you have the flag and try to switch classes, it automatically restores? That might not change too much. But we could also disallow ninja to go invisible once in the flagroom. So then it's not sudden as hell that they take the flag and pearl out. That's irritating. Also, slight egg cooldown.
    Second, let's nerf mage and have the damage spell do more damage, and have a longer cooldown, along with only allowing them 10 heals. It's seriously impossible to kill them with this infinite healing business, and damage spell 'spamming.' I'm actually not sure what we could do for that, but those are possible.
    Third, we also need to buff medic for the sake that no one plays it when you actually need one. Buff the sword, and maybe have it give slowness for 2 seconds or something... and actual slowness, not that gibberish that chemist has (lol), but also have it so once they throw a web, they can't throw another web anywhere close to that web. It's annoying for them to be spamming that, especially since you don't have time to escape. Some don't even have a sword to break the web (pyro). I'm sick of people spamming these, one web is powerful enough.
    Fourth, just put knockback on the sword for archer, and remove punch from the bow. Also, increase the range of the instakill to 40+ blocks. Give them less arrows, might, so the medic can restore them.
    Fifth, let's have soldier's climb weakened once they have the flag. Recovery is difficult enough once they have it. And weaken the armor a little bit. Why does it have the second strongest armor in the game if it hardly even needs it? It just flees up the nearest wall.
    Lastly, we could combine elf's pure element with the earth element. Imo, the earth element is a little weak by itself. But that sword needs a nerf. Who thought it needed sharpness 2? It has 5 steak and all those elements. Also, put a slight cooldown on wind element. We have enough items that people are spamming.

    P.S. Get the hell rid of necro xD
     
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  2. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

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    Everyone has their own opinions, but one I really like is putting the knockback/punch enchantment on the archer's sword rather than bow.
    - could help reduce bowspam (unable to reach and hit an archer)
    - would nerf its OP instakilling bow
    (could prevent few more headshots by not letting someone get hit back into headshot range)

    Also medic sharp 1 +1

    Stuff like that would hardly change much, but I think it'll help in the right direction.
     
    • Agree Agree x 1
    #2 scapezar, Jun 12, 2017
    Last edited: Jun 12, 2017
  3. Salty_Ivan

    Salty_Ivan Well-Known Member

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    If your defense cannot prevent a ninja from capping you probably don't have a defense in the first place.

    Defend and the ninja won't have a chance to change classes. You do play Pyro, right? Hell, even fashionista on defense can prevent this.

    Some people go offensive ninja and remove the pyros, ninjas and assassins for others to capture. Again, if somehow this one ninja steals the flag any other class could as well.

    Lowering the amount of eggs or removing its AOE would be better. It doesn't remove the fact that you'll be constantly blinded because some ninjas use them in moderation. Too long of a cooldown and the eggs would be rendered useless. Too short of a cooldown and you'll be stuck with the same problem.

    Doing more damage would make it stupidly strong against low-armored classes, something it already excels at. It's the knockback that's the issue here, it's like the engineer's turret from a couple years back.

    A mage never gets through 10 heals in a fight, or over 70 seconds of combat. Respawning after healing isn't hard...

    Adding back sharpness 1 would solidify medic as one of the best capping classes. With its fire immunity, high health and cobwebs its only weakness is ninja, assassin and archer. Ninjas currently are 5 shotted by the medic, -1 per pearl used. The one less hit it would take to kill the ninja actually would matter a lot. Slowness 2 nullifies ninja's speed 2, taking away one of the most important aspects of ninja. Worst idea yet.

    +0. Too heavy of a nerf, medic isn't really a combat class but if you do make it one problems arise. ^^^

    It isn't the second strongest armor in the game. This is a CAPPING class made for CAPPING. It's weak enough against pyro, which is what you claim to main!!
    Hardly even needs it? The low horizontal mobility doesn't help you in a flag room where you get your ass whooped until you can get out. Most of the time I'm barely alive if I get out, even on a map like Blackout.

    You don't even play elf wtf.
     
    • Like Like x 1
  4. 9016

    9016 Member

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    Did you assume my lifestyle? I have played elf, and I don't main pyro, and have never claimed to main it. Maybe as a joke, though. For medic, what idea do you have? And maybe you're just bad at soldier if you're "barely alive." I always see you playing chemist.
     
  5. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    ^ this is how you respond to good feedback
     
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    • Winner Winner x 1
  6. Salty_Ivan

    Salty_Ivan Well-Known Member

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    I wonder who told me they were :stuck_out_tongue:
    asdf.PNG
    This isn't called playing elf, it's called trying it.
    I don't have an idea to encourage people to play it because respawning isn't hard. Also, just capture a lot, people will hear your cries of /md.
    I doubt you could survive a flagroom with a pyro or two, couple ninjas, maybe a dwarf, an assassin and then an archer ready to snipe you when you leave. Hell, you can't even survive a 1v1 against me...
     
  7. 9016

    9016 Member

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    Because you're better than me and have played longer than me? I have beaten you a couple times though, so don't get narcissistic.

    Don't even get me started. I only talked to him about one thing. The rest of his feedback was fine.
     
  8. Salty_Ivan

    Salty_Ivan Well-Known Member

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    Majority rules.
     
  9. 9016

    9016 Member

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    Go take your democracy elsewhere. Also, it's really sad how you're bragging about beating me in a video game. A video game...
     
  10. Nightowl

    Nightowl Well-Known Member

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    -
     
    • Agree Agree x 1
    #10 Nightowl, Jun 13, 2017
    Last edited: Jan 8, 2018
  11. Salty_Ivan

    Salty_Ivan Well-Known Member

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    One.
     
  12. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    Welp. I was looking forward to reading some good suggestions but it appears I've walked into a petty argument. Rip me. Well I suppose now that I've commented I'll know when others reply so maybe it'll pick up soon.
     
  13. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    It's considered cheap because of ghost and premature pearling. These are things which are planned to be fixed. You could cut route, and ninjas can run as fast.

    I don't think they should be allowed to infinitely heal. Damage spell is fine.

    Bring back sharpness 1. I would prefer a more eloquent reasoning behind it however.

    No, you're encouraging archers to camp when you increase the range of headshot, which makes them even more annoying and liable to random shoot. The knockback thing is OK, though I would prefer other options already said previously/

    Soldier is fine. You're just annoyed people can use it well. There are ways to counter it, and if anything should be done, it should be from other classes.

    This sounds like a terrible idea. Both pure and earth element aren't the problems with elf, it's the water and wind if anything. Sword is fine given the thing doesn't have massively strong armor.

    no

    Sounds overall like you're more just trying to get rid of stuff you find annoying rather than try to correct stuff that's truly imbalanced. More detail is needed for some (how much of a buff with a medic sword? how much of a cooldown increase? etc.). Other suggestions would have side effects, like the archer headshot range. I think all of these need work before anything is done (even if we had a coder to implement them)[/QUOTE]
     
    • Agree Agree x 2
  14. Spades_

    Spades_ Former CTF Mod

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    I don't know. One minute it looks like there might be legitimate discussion, and then an argument happens. It's a little embarrassing, but that's none of my business. And being someone who ninja caps (ik I'm terrible, I should be punished :grinning: ) it's not particularly easy. The whole defense as to not pay attention for 3-4 seconds. And let's say you get it, one miss pearl and you're dead, one half way decent roaming ninja and you're dead. So I wouldn't really call it broken, just because it happens every once and a while.
     
  15. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

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    enderpearling is part of the ninja class. I don't believe it should be removed, just nerfed. I like the idea of invisibility being disabled within a certain area (such as around the flag room). Maybe we could link it to a specific block like we do for soldiers or engis.
     
  16. Salty_Ivan

    Salty_Ivan Well-Known Member

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    No, sometimes you might have a ninja as assistance to kill ninjas/assassins/pyros in the enemy flag room before you go in.
     
    • Agree Agree x 1
  17. 9016

    9016 Member

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    [/QUOTE]
    I wasn't too sure about how to buff medic... but no one plays it so we need to make it stronger, but I am not sure how. Arguably sharpness 1's return is a good idea. That's a controversial topic here though. And the necro thing was a joke. You could safely assume that. But yeah wind element for elf needs a nerf -.- it makes soldier's wall climbing ability obsolete. I also still don't like its powerful sword. But maybe I should stop suggesting ideas for classes if we don't even have someone to code...
     
  18. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Elf doesn't need a nerf, what are you talking about. Soldier wall climb is 10x better than elfs wind element.
     
    • Agree Agree x 2
  19. Davegdragon01

    Davegdragon01 Active Member

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    i like pie
     
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  20. RaZeragon

    RaZeragon TC Co-Leader | Catgirl Enthusiast

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    If you /switch with the flag in your inventory, it automatically restores. It would be very difficult to code in a case where the flag automatically restores after you drop it to switch to a different class (it would be annoying when people try to pass the flag to other team mates / recovering the flag).
     
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