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Complete Well

Discussion in 'Map Submissions' started by Shawn_, Feb 4, 2017.

?

Do you think this should be added to the rotation?

  1. Yes

    81.3%
  2. Undecided

    6.3%
  3. No

    12.5%
Thread Status:
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  1. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    Shawn the Sheep #0146
    So this is a map that was inspired by Team Fortress 2. They have a modern, industrial theme. I've been working on this on and off for a couple of months.
    Creator: Shawn_
    [​IMG]
    Middle (from blue side)
    [​IMG]
    Middle (from red side)
    [​IMG]
    Spawn
    [​IMG]
    Flag Room
    [​IMG]
    Flag
    [​IMG]
    Underground Tunnel
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    Build ID: 331770

    I appreciate any and all constructive criticism! :smile:
     
    • Like Like x 8
    • Creative Creative x 2
    #1 Shawn_, Feb 4, 2017
    Last edited: Feb 11, 2017
  2. Kelsang

    Kelsang Brawler

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    Looks dope asf
     
    • Agree Agree x 2
    • Like Like x 1
  3. Hitchens

    Hitchens Well-Known Member

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    I love it
     
    • Like Like x 1
  4. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Looks pretty good. Nice map o:
     
    • Like Like x 1
  5. Nightowl

    Nightowl Well-Known Member

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    -
     
    • Like Like x 1
    #5 Nightowl, Feb 5, 2017
    Last edited: Jan 8, 2018
  6. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    Goodness you've been busy, I'd like to come see this sometime :stuck_out_tongue:
     
    • Like Like x 1
    • Agree Agree x 1
  7. Follution

    Follution Well-Known Member

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    Nicem ap for ctf, I'd to creative it
     
    • Like Like x 1
  8. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    Shawn the Sheep #0146
    I finally got around to updating the spawn box.

    [​IMG]

    I'd really love some feedback, because I barely got any when I initially posted this.
     
  9. TheZombieKat

    TheZombieKat CTFer since May 2012

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    I like the industrial style of the map! My first concern when looking at the pictures was Soldiers abusing some of the high points on the map. You already thought of that and blocked them off. I'd love to test out this map sometime. Nice job!
     
    • Like Like x 1
  10. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    Discord:
    Shawn the Sheep #0146
    Update: Fixed all the restrictions as Xelasi pointed out along with some other minor changes
     
  11. Xelasi

    Xelasi Well-Known Member

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    Last minute map feedback pre-wave stuff going on

    I'm concerned about some of the excessive areas getting mazelike. It's easy to start running up and down stairs and not realize where you are. I'd actually advise filling in some of the excessive space.
    [​IMG]
    Mid looks aight. I'm also concerned about the amount of barrier on the map. Barrier lagged out the last map :c
     
    • Useful Useful x 1
  12. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    Shawn the Sheep #0146
    Really appreciate your feedback. I'll find some time to cut down the amount of barriers on the map. Do you think you could elaborate what you mean about excessive areas?
     
  13. Xelasi

    Xelasi Well-Known Member

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    like how you have three levels to run up but they don't really lead anywhere significantly different.
    I kept running up stairs trying to find the flagroom and could've taken a much more direct path there.

    make it more like lowrise as far as navigation, if that makes any sense.
     
    • Informative Informative x 1
  14. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

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    Nice job, the detail is really well done!
     
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