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Idea Petition to remove Beaver Creek, it sucks

Discussion in 'Capture the Flag' started by EmperorTrump45, Sep 4, 2017.

?

Remove beaver creek?

  1. Yes

    35 vote(s)
    79.5%
  2. No

    9 vote(s)
    20.5%
Thread Status:
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  1. EmperorTrump45

    EmperorTrump45 Dank Memer

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  2. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    We seem to rely too much on in-game votes and too little on common sense and basic knowledge of the game when deciding which maps to keep or remove. :v
     
    • Agree Agree x 6
  3. Claod

    Claod Well-Known Member

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    people who voted no probably main engi on free day and love archer/engi/mage/dwarf/engi cancer
     
  4. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    No cload, I voted yes.
     
  5. Freedom_35

    Freedom_35 Well-Known Member

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    Or maybe they voted no because they like the map?
    I know it's an archer/engi OP map and all, and yes it could have some rework, but I'd say not to totally remove it. Maybe we should make a remake on the overpowered spots and such, because besides all the overpoweredness it's actually a decent map. I +0 this, yes I can see some changes, but not completely remove it.
     
  6. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    People have different opinions? lol, don't be silly
     
    • Like Like x 1
  7. Removers

    Removers KitBrawl Ex-Mod!

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    The only issue'sI see with Beaver Creek is the fact of stale mates happening quite often in the flag rooms on those little lamp shade things or constantly going up on the hills that are hard for any class to go on but a soldier, and the engineers that tend to be all over the place. However, all these issues can easily be fixed by editing the map though. I wouldn't say remove the map but more or less have someone actually edit the map for not a full rework but just to fix those slight issues which aren't that hard really if you are good at building for example Not me.

    I like the rest of gameplay on the map apart from that including the 100 archers that shoot at you it makes it more challenging and the map is nice and simple too in the first place.
     
    • Agree Agree x 1
  8. Spades_

    Spades_ Former CTF Mod

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    Playing pyro on this map is so hard, not to mention the amount of times I've gotten headshot as soon as I go off the spawn sponge. Please remove. Srsly it will not be missed.
     
    • Like Like x 2
  9. Freedom_35

    Freedom_35 Well-Known Member

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    Dude I was kinda kidding. He was saying that only people who spam with certain classes like that map, which isn't exactly true. I was kidding.
     
    • Funny Funny x 1
  10. pandanielxd

    pandanielxd its panda daniel

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    socool made a joke too, he called you silly for acknowledging that people have different opinions lol
     
    • Like Like x 1
    • Funny Funny x 1
  11. Freedom_35

    Freedom_35 Well-Known Member

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    ^^ I know, I was joking back and forth. I was being sarcastic when he called me silly.

    Back on topic, plz :L

    I fully agree. Why remove a map if it can have fun gameplay if it gets worked on a bit? We just need to fix some errors and it'll be fine.
     
  12. Spades_

    Spades_ Former CTF Mod

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    Who's going to rework it?

    And didn't we just have a map wave? Even if it is tweaked, it'll be quite awhile before that rework is actually tested in casual gameplay. And if it's still not a good map, some people are just going to say "but we can fix it". Just let beaver creek Rest In Peace.
     
    • Useful Useful x 1
  13. Freedom_35

    Freedom_35 Well-Known Member

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    I could give it a try, with some help.
    That means we'll have a longer time to work on it, and a longer time to get feedback and stuff :smile:
    But then at least we've tried, right? If we try to rework/fix it, and it just doesn't work out, THEN we can say Beaver Creek, Rest In Peace. But we haven't reached that FaZe phase yet. We can still try to make it less overpowered for certain classes.
     
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