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Complete Futuristic City [CTF Map Application]

Discussion in 'Map Submissions' started by Catifies, Sep 15, 2017.

?

Should this map be Applied?

Poll closed May 15, 2019.
  1. Yes

    6 vote(s)
    35.3%
  2. Maybe (Needs some work)

    11 vote(s)
    64.7%
  3. No

    5 vote(s)
    29.4%
Multiple votes are allowed.
Thread Status:
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  1. Catifies

    Catifies archers suck

    Joined:
    Jan 20, 2017
    Messages:
    90
    Ratings:
    +9
    CTF Map Submission

    Map Name: Futuristic City
    Map ID: 370666
    Style: Futuristic (Kept the same setup)
    Creator(s): Catifies
    Structure Restricted Areas: Around spawn, and flag, also in tight and small areas. and the underground cave.
    Configured (yes/no): Yes
    Number of Caps: 3
    Pictures: 10 Screen Shot 2017-09-15 at 5.52.29 PM.png Screen Shot 2017-09-15 at 5.52.29 PM.png Screen Shot 2017-09-15 at 5.52.29 PM.png Screen Shot 2017-09-15 at 5.52.42 PM.png Screen Shot 2017-09-15 at 5.52.49 PM.png Screen Shot 2017-09-15 at 5.53.09 PM.png Screen Shot 2017-09-15 at 5.53.19 PM.png Screen Shot 2017-09-15 at 5.53.36 PM.png Screen Shot 2017-09-15 at 5.53.44 PM.png Screen Shot 2017-09-15 at 5.55.19 PM.png

    Picture down here V
     

    Attached Files:

    • Creative Creative x 2
    • Like Like x 1
    #1 Catifies, Sep 15, 2017
    Last edited: Jul 29, 2020
  2. Spades_

    Spades_ Former CTF Mod

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    Even I if it should be added, it'll have to wait until the next map wave.
     
    • Agree Agree x 1
  3. Freedom_35

    Freedom_35 Well-Known Member

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    On the other hand, this would mean that we have enough time to fix any changes. It's a good thing we can check it out early.
    Yeah, it's a +1 from me so far. It looks nice, and would definitely like to at least try it out :smile:
     
  4. Deppuccino

    Deppuccino Well-Known Member

    Joined:
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    It looks like that map that uhh I think @GalaThundR made once?

    Edit: Ah, no, it was Tuscan City by @ikemulti.
     
  5. Catifies

    Catifies archers suck

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    Its a tuscan city reskin, I decided to keep it going. Since to me its not like it used to be without tuscan.

    thats fine
     
    #5 Catifies, Sep 16, 2017
    Last edited: Oct 14, 2017
  6. Spades_

    Spades_ Former CTF Mod

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    Thought it looked familiar.
    Cool, just making sure you knew. Although the map does look okay, I'd have to see it in game before I voted +/- 1
     
  7. Ducksfan101

    Ducksfan101 Well-Known Member

    Joined:
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    Messages:
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    Ratings:
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    Discord:
    Draobrevoh#1361
    Wrong map ID I think:
     
    • Informative Informative x 1
  8. Catifies

    Catifies archers suck

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    Whoops

    Fixed
     
  9. 19kss

    19kss 18kss

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  10. Salty_Ivan

    Salty_Ivan Well-Known Member

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    Messages:
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    Ratings:
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    Discord:
    Whale#7514
    Kauwela Shore vibes anyone?
     
    • Agree Agree x 2
  11. Freedom_35

    Freedom_35 Well-Known Member

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    oh yeah, now I see what you mean!
     
  12. Ducksfan101

    Ducksfan101 Well-Known Member

    Joined:
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    Discord:
    Draobrevoh#1361
    It says I have no permission to go on the map :frowning:
     
  13. Catifies

    Catifies archers suck

    Joined:
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    Also, If you vote "Maybe" tell me why.
     
    #13 Catifies, Sep 18, 2017
    Last edited: Sep 19, 2017
  14. Ninsanity

    Ninsanity Yoshi Legend and Medic Main

    Joined:
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    It looks like there are a lot of places where you can abuse engineer by putting it very close to the flag itself (not immediately next to, but in range of it). Obviously this is Tuscan City reskin, so I'm not sure how well the community will receive it. I personally was indifferent to it, but I know some liked it and some really didn't, so keep that in mind. Overall I'll give a +0.
     
  15. Xelasi

    Xelasi Well-Known Member

    Joined:
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    So this is pretty much a Tuscan City I reskin with some tanks added. I remember being sniped quite a bit on that game and lots of respawning assassins. The tanks might help with cover.

    I think the openness of the flagroom might have been an irritation in game before, and now it looks more open than the original
    [​IMG]

    Some of the aesthetic that ike had in place actually helped with navigability and helped people get up and down buildings. Could you make more ways up the buildings around the flag?


    Some of the areas where tanks were added have tight areas to navigate around and getting stuck will get irritating in game. Open up the paths some more so people don't get stuck.
    [​IMG]


    Reducing the amount of variation in terrain might help gameplay. Fill in any unneccessary holes so running is smoother, flatten out a few over-terraformed places.
    [​IMG]


    punch some of this out so players can run through
    [​IMG] [​IMG]

    I would advise running back and forth across the map like a player in game and cleaning up anything that feels like it would annoy players.

    Very cool reskin, but since this has been pulled out of rotation before it's going to need some tweaks to play better. Good luck.
     
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